Player Matchup

Set
Set
Syncxd-YT
Set
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,569 Elo+
Solo
Shiva
Shiva
Tyrailious12
Shiva
Level 172
God Stats
41W - 27L
1,629 SR
Queue Stats
604W - 569L
1,560 Elo+
Solo
Freya
Freya
WizardOfFaerun
Freya
Level 148
God Stats
2W - 7L
1,174 SR
Queue Stats
136W - 141L
1,464 Elo+
Party 2
Bellona
Bellona
jucix
Bellona
Level 69
God Stats
16W - 13L
1,516 SR
Queue Stats
278W - 276L
1,494 Elo+
Solo
Hera
Hera
xk1ttyxkatx2715
Hera
Level 108
God Stats
3W - 2L
1,517 SR
Queue Stats
34W - 44L
1,430 Elo+
Party 2
Team Averages
Level 107
1,467 SR
1,503 Elo+

VS

Team Averages
Level 145
1,541 SR
1,496 Elo+
Hercules
Hercules
 
Hercules
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Moldypop
Ah Muzen Cab
Level 160
God Stats
112W - 81L
1,603 SR
Queue Stats
371W - 347L
1,484 Elo+
Solo
Nu Wa
Nu Wa
NotLabeled
Nu Wa
Level 154
God Stats
27W - 22L
1,603 SR
Queue Stats
74W - 73L
1,537 Elo+
Solo
Da Ji
Da Ji
xTR4UxFACIAL
Da Ji
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 138L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 1
7,987
499
4,365
11,596
5,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
8 / 1 / 7
9,434
590
10,258
15,895
13,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
12 / 0 / 5
10,681
668
14,749
11,068
5,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
jucix
Bellona
16
6 / 0 / 0
10,459
654
12,579
14,557
16,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 6 / 2
7,171
448
1,823
10,385
3,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
0 / 5 / 0
7,293
456
4,503
16,257
15,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
 
Bacchus
8
0 / 7 / 2
5,701
356
4,624
12,472
11,628
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
Moldypop
Ah Muzen Cab
11
0 / 10 / 0
6,917
432
4,756
14,075
4,954
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
15
4 / 3 / 4
9,115
570
8,940
6,213
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
5 / 3 / 1
8,474
530
5,234
10,263
4,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
27
Kills
9
9
Deaths
28
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
5
0
0
L
Bacchus
 
Bacchus
0
7
2
0.14
L
Ah Muzen Cab
Moldypop
Ah Muzen Cab
0
10
0
0
L
Nu Wa
4
3
4
2
W
1
2
1
0.75
W
8
1
7
11.5
W
12
0
5
14.5
W
Bellona
jucix
Bellona
6
0
0
6
L
5
3
1
1.83
W
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,774
Damage
28,057
63,501
Taken
59,280
44,094
Mitigated
38,601
15,069
Healing
10,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,503
1,602
0
3,487
16,257
15,448
0
1,985
14,240
0
49,498
L
Bacchus
 
Bacchus
4,624
413
0
550
12,472
11,628
0
3,209
9,047
15,071
0
L
Ah Muzen Cab
Moldypop
Ah Muzen Cab
4,756
2,208
0
1,081
14,075
4,954
638
6,711
6,970
0
45,174
L
Nu Wa
8,940
2,876
0
500
6,213
2,354
525
2,466
3,667
77,810
0
W
4,365
2,178
0
275
11,596
5,602
0
926
10,670
0
77,293
W
10,258
1,163
429
1,676
15,895
13,892
315
5,142
10,753
285
60,349
W
14,749
4,859
0
4,540
11,068
5,370
464
1,475
9,593
66,708
3,369
W
Bellona
jucix
Bellona
12,579
4,637
0
7,368
14,557
16,007
709
1,117
13,440
0
87,630
L
5,234
1,006
0
4,517
10,263
4,217
0
1,644
8,555
0
44,796
W
1,823
279
0
781
10,385
3,223
0
4,904
5,481
50,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,732
Gold Earned
37,500
569
Minions Killed
339
0
Camps Cleared
0
1,501,565
Distance Traveled
1,397,703
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,293
456
76
5
0
280,314
2
L
Bacchus
5,701
356
21
1
0
331,109
1
L
Ah Muzen Cab
6,917
432
66
4
0
258,770
2
L
Nu Wa
9,115
570
104
7
0
254,442
0
W
Set
7,987
499
106
7
0
324,797
2
W
Shiva
9,434
590
77
5
0
322,380
4
W
Freya
10,681
668
134
8
0
324,265
2
W
Bellona
10,459
654
150
9
0
256,177
3
L
Da Ji
8,474
530
72
5
0
273,068
0
W
Hera
7,171
448
102
6
0
273,946
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role