Player Matchup

Bellona
Bellona
 
Bellona
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
DakPac
Mercury
Level 28
God Stats
6W - 7L
1,542 SR
Queue Stats
16W - 16L
1,406 Elo+
Party 1
Nox
Nox
GC_Magista
Nox
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 22L
1,445 Elo+
Party 1
Team Averages
Level 68
1,514 SR
1,450 Elo+

VS

Team Averages
Level 64
1,449 SR
1,606 Elo+
Loki
Loki
Palmer_36
Loki
Level 25
God Stats
5W - 7L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 2
Ra
Ra
RellawNadroj
Ra
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
13W - 12L
1,500 Elo+
Party 2
Bellona
Bellona
adelphirulz4
Bellona
Level 139
God Stats
0W - 1L
1,347 SR
Queue Stats
13W - 5L
1,817 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
2 / 1 / 12
9,148
832
8,265
11,746
9,826
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
DakPac
Mercury
14
10 / 2 / 4
10,687
972
9,859
8,714
3,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 1 / 11
9,322
847
7,335
4,599
1,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
2 / 5 / 2
8,187
744
3,142
8,535
3,130
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 5 / 4
8,372
761
8,956
8,261
2,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
adelphirulz4
Bellona
11
2 / 5 / 2
8,486
771
8,170
13,133
11,499
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
15
Kills
4
4
Deaths
15
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
1
12
8
W
Mercury
DakPac
Mercury
10
2
4
6
W
3
1
11
8.5
L
Loki
2
5
2
0.6
L
0
5
4
0.4
L
Bellona
adelphirulz4
Bellona
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,459
Damage
20,268
25,059
Taken
29,929
15,418
Mitigated
17,576
930
Healing
2,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,265
2,460
0
619
11,746
9,826
0
4,182
7,416
0
32,387
W
Mercury
DakPac
Mercury
9,859
5,837
0
311
8,714
3,652
1,137
2,801
5,851
0
29,550
W
7,335
1,292
0
0
4,599
1,940
739
2,257
2,285
32,358
0
L
Loki
3,142
385
0
75
8,535
3,130
0
2,635
5,900
0
13,670
L
8,956
902
426
490
8,261
2,947
0
1,782
6,479
39,319
0
L
Bellona
adelphirulz4
Bellona
8,170
3,193
0
1,734
13,133
11,499
0
3,408
9,725
0
27,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,157
Gold Earned
25,045
113
Minions Killed
107
0
Camps Cleared
0
673,158
Distance Traveled
670,865
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,148
832
40
4
0
237,138
0
W
Mercury
10,687
972
32
3
0
227,073
4
W
Nox
9,322
847
41
4
0
208,947
0
L
Loki
8,187
744
13
1
0
232,574
0
L
Ra
8,372
761
61
6
0
213,478
0
L
Bellona
8,486
771
33
3
0
224,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role