Player Matchup

Horus
Horus
Cejohnson_204
Horus
Level 98
God Stats
0W - 1L
1,202 SR
Queue Stats
16W - 25L
1,442 Elo+
Party 2
Discordia
Discordia
KittySlayerEthan
Discordia
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 65L
1,497 Elo+
Party 2
Cerberus
Cerberus
KittySlayerUtley
Cerberus
Level 125
God Stats
0W - 1L
1,717 SR
Queue Stats
1W - 6L
1,248 Elo+
Party 2
Bellona
Bellona
Quikpuff
Bellona
Level 148
God Stats
19W - 20L
1,536 SR
Queue Stats
849W - 895L
1,398 Elo+
Solo
Hera
Hera
xXYSAMELXx
Hera
Level 127
God Stats
0W - 3L
1,238 SR
Queue Stats
144W - 149L
1,482 Elo+
Solo
Team Averages
Level 124
1,439 SR
1,413 Elo+

VS

Team Averages
Level 169
1,583 SR
1,430 Elo+
Bastet
Bastet
Chac_Balam
Bastet
Level 134
God Stats
2W - 1L
1,501 SR
Queue Stats
266W - 281L
1,372 Elo+
Solo
Surtr
Surtr
DjonesDaGod
Surtr
Level 148
God Stats
7W - 7L
1,498 SR
Queue Stats
330W - 333L
1,433 Elo+
Party 1
Jormungandr
Jormungandr
Spazout91
Jormungandr
Level 128
God Stats
2W - 1L
1,548 SR
Queue Stats
208W - 217L
1,431 Elo+
Party 1
Chang'e
Chang'e
TanklessYak4630
Chang'e
Level 156
God Stats
4W - 1L
1,650 SR
Queue Stats
332W - 332L
1,473 Elo+
Solo
Discordia
Discordia
krip2nite420
Discordia
Level 279
God Stats
5W - 2L
1,719 SR
Queue Stats
505W - 511L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 4
7,994
727
4,824
15,771
17,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
14
2 / 5 / 5
8,258
751
17,858
9,128
3,819
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 6 / 5
7,336
667
11,311
19,133
10,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Quikpuff
Bellona
14
2 / 3 / 5
7,849
714
11,362
15,058
14,925
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 5 / 2
8,042
731
13,264
10,717
6,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Chac_Balam
Bastet
14
7 / 2 / 7
9,123
829
10,860
12,910
5,519
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

14
2 / 2 / 14
8,375
761
12,078
20,355
14,225
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
Spazout91
Jormungandr
16
4 / 1 / 14
9,545
868
12,398
17,044
15,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
2 / 2 / 8
8,338
758
6,339
15,128
6,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Discordia
krip2nite420
Discordia
17
6 / 1 / 14
9,918
902
22,391
9,530
4,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
78
8
Kills
21
21
Deaths
8
21
Assists
57
Player
Kills
Deaths
Assists
KDA
L
0
2
4
1
W
Bastet
Chac_Balam
Bastet
7
2
7
5.25
W
2
2
14
4.5
L
Discordia
2
5
5
0.9
L
1
6
5
0.58
L
Bellona
Quikpuff
Bellona
2
3
5
1.5
W
Jormungandr
Spazout91
Jormungandr
4
1
14
11
W
2
2
8
3
W
Discordia
krip2nite420
Discordia
6
1
14
13
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,619
Damage
64,066
69,807
Taken
74,967
53,471
Mitigated
46,256
24,954
Healing
41,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,824
2,059
3,635
7,721
15,771
17,903
0
9,145
6,626
0
11,208
W
Bastet
Chac_Balam
Bastet
10,860
2,791
2,047
2,372
12,910
5,519
64
6,699
6,115
0
17,606
W
12,078
3,140
1,231
6,460
20,355
14,225
506
9,197
10,749
537
20,577
L
Discordia
17,858
502
386
463
9,128
3,819
0
4,865
4,263
34,017
0
L
11,311
311
797
7,453
19,133
10,324
0
11,535
7,598
21,866
0
L
Bellona
Quikpuff
Bellona
11,362
906
450
2,013
15,058
14,925
0
9,117
5,941
0
20,310
W
Jormungandr
Spazout91
Jormungandr
12,398
1,814
1,040
1,895
17,044
15,426
108
10,363
6,542
25,328
0
W
6,339
368
16,895
8,757
15,128
6,646
257
9,449
5,580
15,121
0
W
Discordia
krip2nite420
Discordia
22,391
355
0
722
9,530
4,440
531
5,530
3,951
40,669
0
L
13,264
2,908
823
1,213
10,717
6,500
68
6,936
3,781
25,012
403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,479
Gold Earned
45,299
137
Minions Killed
116
0
Camps Cleared
0
997,847
Distance Traveled
1,147,078
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,994
727
21
2
0
236,156
1
W
Bastet
9,123
829
20
2
0
261,193
0
W
Surtr
8,375
761
18
2
0
212,227
0
L
Discordia
8,258
751
31
3
0
219,716
0
L
Cerberus
7,336
667
33
3
0
172,942
0
L
Bellona
7,849
714
23
2
0
188,261
0
W
Jormungandr
9,545
868
27
2
0
220,309
0
W
Chang'e
8,338
758
22
2
0
225,972
0
W
Discordia
9,918
902
29
3
0
227,377
0
L
Hera
8,042
731
29
3
0
180,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role