Player Matchup

Sylvanus
Sylvanus
MrAmazing2022
Sylvanus
Level 159
God Stats
0W - 1L
1,561 SR
Queue Stats
12W - 31L
1,324 Elo+
Party 1
Amaterasu
Amaterasu
QuickSilver140
Amaterasu
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,361 Elo+
Party 1
Chiron
Chiron
RancidJoy
Chiron
Level 29
God Stats
0W - 2L
1,297 SR
Queue Stats
37W - 22L
1,558 Elo+
Solo
Heimdallr
Heimdallr
TitaniumTitan0
Heimdallr
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 25L
1,377 Elo+
Party 1
Anubis
Anubis
linlog
Anubis
Level 64
God Stats
0W - 1L
1,731 SR
Queue Stats
7W - 10L
1,333 Elo+
Solo
Team Averages
Level 91
1,518 SR
1,390 Elo+

VS

Team Averages
Level 132
1,471 SR
1,454 Elo+
Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
Blaztaz
Raijin
Level 183
God Stats
3W - 8L
1,292 SR
Queue Stats
660W - 673L
1,444 Elo+
Party 2
Zeus
Zeus
JuniperDjinn
Zeus
Level 183
God Stats
3W - 0L
1,514 SR
Queue Stats
132W - 150L
1,458 Elo+
Party 3
Nu Wa
Nu Wa
gbo_quis
Nu Wa
Level 39
God Stats
1W - 1L
1,546 SR
Queue Stats
54W - 76L
1,391 Elo+
Party 3
Guan Yu
Guan Yu
rodriguez amen
Guan Yu
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MrAmazing2022
Sylvanus
16
6 / 3 / 4
9,187
835
8,854
15,777
17,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
QuickSilver140
Amaterasu
15
1 / 5 / 5
7,689
699
4,993
17,890
15,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
RancidJoy
Chiron
15
2 / 3 / 5
8,931
812
11,400
11,449
4,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Heimdallr
TitaniumTitan0
Heimdallr
13
0 / 4 / 8
7,701
700
5,103
15,120
7,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
linlog
Anubis
15
2 / 4 / 3
8,224
748
7,360
9,511
4,830
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
6 / 1 / 11
10,189
926
14,052
15,731
13,827
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
Blaztaz
Raijin
14
5 / 5 / 9
9,242
840
11,763
10,113
3,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 1 / 12
10,157
923
20,698
5,333
2,098
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
gbo_quis
Nu Wa
16
0 / 0 / 16
9,160
833
8,865
3,702
1,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 4 / 12
9,546
868
9,826
15,818
18,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
79
11
Kills
19
19
Deaths
11
25
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
1
11
11.5
W
Raijin
Blaztaz
Raijin
5
5
9
1.9
W
5
1
12
11
L
Sylvanus
MrAmazing2022
Sylvanus
6
3
4
2.67
L
Amaterasu
QuickSilver140
Amaterasu
1
5
5
0.7
L
Chiron
RancidJoy
Chiron
2
3
5
1.5
L
Heimdallr
TitaniumTitan0
Heimdallr
0
4
8
1
W
Nu Wa
gbo_quis
Nu Wa
0
0
16
8
L
Anubis
linlog
Anubis
2
4
3
0.88
W
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,710
Damage
65,204
69,747
Taken
50,697
50,102
Mitigated
39,581
30,840
Healing
22,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
14,052
885
924
6,875
15,731
13,827
260
4,471
11,053
0
25,892
W
Raijin
Blaztaz
Raijin
11,763
1,059
360
565
10,113
3,615
140
3,991
6,035
18,879
0
W
20,698
2,262
1,214
1,277
5,333
2,098
980
1,669
3,619
35,601
0
L
Sylvanus
MrAmazing2022
Sylvanus
8,854
1,760
8,224
6,608
15,777
17,691
0
10,953
4,824
14,961
0
L
Amaterasu
QuickSilver140
Amaterasu
4,993
1,482
529
5,241
17,890
15,699
0
9,392
8,498
0
8,347
L
Chiron
RancidJoy
Chiron
11,400
2,194
1,168
1,376
11,449
4,812
0
7,478
3,954
0
29,072
L
Heimdallr
TitaniumTitan0
Heimdallr
5,103
2,934
1,405
3,672
15,120
7,070
0
10,177
4,943
0
21,853
W
Nu Wa
gbo_quis
Nu Wa
8,865
3,368
913
754
3,702
1,298
1,787
773
2,799
27,338
0
L
Anubis
linlog
Anubis
7,360
1,026
632
1,985
9,511
4,830
0
5,353
4,158
26,037
0
W
9,826
972
4,959
4,583
15,818
18,743
247
5,310
10,143
2,939
10,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,732
Gold Earned
48,294
129
Minions Killed
140
0
Camps Cleared
0
958,189
Distance Traveled
1,154,593
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,189
926
27
2
0
282,301
0
W
Raijin
9,242
840
25
2
0
191,147
0
W
Zeus
10,157
923
46
4
0
222,102
0
L
Sylvanus
9,187
835
10
1
0
182,236
0
L
Amaterasu
7,689
699
9
1
0
222,225
0
L
Chiron
8,931
812
31
3
0
196,891
0
L
Heimdallr
7,701
700
32
3
0
202,925
0
W
Nu Wa
9,160
833
37
3
0
215,790
0
L
Anubis
8,224
748
47
4
0
153,912
0
W
Guan Yu
9,546
868
5
0
0
243,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role