Player Matchup

Hel
Hel
 
Hel
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
M_D_Ace212
Lancelot
Level 155
God Stats
10W - 13L
1,500 SR
Queue Stats
557W - 588L
1,527 Elo+
Solo
Bellona
Bellona
R1p R1co
Bellona
Level 99
God Stats
24W - 22L
1,462 SR
Queue Stats
129W - 126L
1,438 Elo+
Solo
Cupid
Cupid
RussianMum
Cupid
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,522 Elo+
Party 1
Aphrodite
Aphrodite
bbycoconut
Aphrodite
Level 88
God Stats
2W - 0L
1,860 SR
Queue Stats
9W - 4L
1,581 Elo+
Party 1
Team Averages
Level 95
1,564 SR
1,514 Elo+

VS

Team Averages
Level 108
1,445 SR
1,450 Elo+
Chernobog
Chernobog
 
Chernobog
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Slick Pup446
Odin
Level 84
God Stats
2W - 3L
1,327 SR
Queue Stats
212W - 211L
1,454 Elo+
Solo
Arachne
Arachne
Tin10Men
Arachne
Level 126
God Stats
13W - 14L
1,551 SR
Queue Stats
707W - 735L
1,431 Elo+
Solo
Athena
Athena
vtec_bruv
Athena
Level 103
God Stats
5W - 12L
1,349 SR
Queue Stats
117W - 119L
1,453 Elo+
Solo
Sol
Sol
xASx z Rowli z
Sol
Level 101
God Stats
0W - 4L
1,500 SR
Queue Stats
31W - 38L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
0 / 0 / 1
5,567
557
1,639
4,576
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lancelot
M_D_Ace212
Lancelot
12
3 / 1 / 1
6,634
663
5,856
8,744
3,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
R1p R1co
Bellona
10
0 / 2 / 0
5,277
528
895
7,189
5,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
8
1 / 0 / 0
4,800
480
4,354
7,322
2,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
bbycoconut
Aphrodite
8
0 / 0 / 1
5,253
525
2,605
4,167
2,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
7
0 / 2 / 0
5,083
508
4,101
5,455
1,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 0
6,884
688
4,993
4,884
4,121
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Tin10Men
Arachne
6
0 / 0 / 0
4,544
454
136
5,793
1,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Athena
vtec_bruv
Athena
8
0 / 0 / 0
5,515
552
2,804
9,458
6,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 2 / 0
6,379
638
3,434
6,773
2,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
4
Kills
2
3
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
0
1
0.5
L
Chernobog
 
Chernobog
0
2
0
0
W
Lancelot
M_D_Ace212
Lancelot
3
1
1
3.5
W
Bellona
R1p R1co
Bellona
0
2
0
0
W
Cupid
1
0
0
1
L
2
0
0
2
L
Arachne
Tin10Men
Arachne
0
0
0
0
W
Aphrodite
bbycoconut
Aphrodite
0
0
1
0.5
L
Athena
vtec_bruv
Athena
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,349
Damage
15,468
31,998
Taken
32,363
16,680
Mitigated
15,935
12,418
Healing
11,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
1,639
161
91
2,658
4,576
1,742
0
2,855
1,721
35,257
0
L
Chernobog
 
Chernobog
4,101
2,034
0
1,848
5,455
1,524
222
264
5,191
0
30,853
W
Lancelot
M_D_Ace212
Lancelot
5,856
295
0
1,941
8,744
3,861
0
796
7,859
0
68,267
W
Bellona
R1p R1co
Bellona
895
384
0
1,913
7,189
5,419
0
0
6,678
0
26,363
W
Cupid
4,354
2,987
111
1,598
7,322
2,933
0
1,878
5,444
0
27,122
L
4,993
1,100
0
2,055
4,884
4,121
0
0
4,884
0
42,111
L
Arachne
Tin10Men
Arachne
136
136
0
524
5,793
1,583
0
175
5,618
0
17,627
W
Aphrodite
bbycoconut
Aphrodite
2,605
1,326
1,713
2,393
4,167
2,725
0
709
3,458
12,953
0
L
Athena
vtec_bruv
Athena
2,804
543
0
3,953
9,458
6,618
218
2,166
7,292
15,333
0
L
3,434
808
0
3,449
6,773
2,089
1,202
1,639
5,134
50,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,531
Gold Earned
28,405
283
Minions Killed
256
0
Camps Cleared
0
1,033,222
Distance Traveled
878,845
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,567
557
73
7
0
192,188
2
L
Chernobog
5,083
508
45
5
0
172,947
0
W
Lancelot
6,634
663
101
10
0
227,944
0
W
Bellona
5,277
528
49
5
0
215,213
0
W
Cupid
4,800
480
47
5
0
208,294
0
L
Odin
6,884
688
68
7
0
194,090
1
L
Arachne
4,544
454
29
3
0
126,709
0
W
Aphrodite
5,253
525
13
1
0
189,583
0
L
Athena
5,515
552
24
2
0
189,156
0
L
Sol
6,379
638
90
9
0
195,943
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role