Player Matchup

Olorun
Olorun
 
Olorun
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Alexkachu
Anhur
Level 121
God Stats
4W - 6L
1,410 SR
Queue Stats
306W - 308L
1,488 Elo+
Solo
Aphrodite
Aphrodite
JamJam365
Aphrodite
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,449 Elo+
Solo
Team Averages
Level 132
1,470 SR
1,479 Elo+

VS

Team Averages
Level 66
1,472 SR
1,605 Elo+
Achilles
Achilles
DucohJ
Achilles
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 12L
1,699 Elo+
Party 1
Artemis
Artemis
Yubbins
Artemis
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 22L
1,612 Elo+
Party 1
Janus
Janus
visiond
Janus
Level 109
God Stats
6W - 17L
1,416 SR
Queue Stats
245W - 234L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
9 / 0 / 5
9,985
999
19,421
14,220
6,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
Alexkachu
Anhur
10
3 / 2 / 7
8,355
836
4,286
8,781
2,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Aphrodite
JamJam365
Aphrodite
12
2 / 2 / 11
8,715
872
4,321
8,173
3,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DucohJ
Achilles
10
3 / 6 / 1
7,735
774
11,054
17,510
17,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Yubbins
Artemis
9
1 / 6 / 1
7,411
741
7,968
11,166
4,417
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
visiond
Janus
8
0 / 2 / 2
6,788
679
5,598
6,405
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
14
Kills
4
4
Deaths
14
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
9
0
5
11.5
W
Anhur
Alexkachu
Anhur
3
2
7
3.25
L
Achilles
DucohJ
Achilles
3
6
1
0.58
W
Aphrodite
JamJam365
Aphrodite
2
2
11
3.75
L
Artemis
Yubbins
Artemis
1
6
1
0.25
L
Janus
visiond
Janus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,028
Damage
24,620
31,174
Taken
35,081
12,580
Mitigated
24,589
18,473
Healing
3,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
19,421
10,360
931
5,184
14,220
6,375
1,105
2,283
11,663
52,190
2,328
W
Anhur
Alexkachu
Anhur
4,286
2,687
0
2,417
8,781
2,921
752
1,682
6,866
0
21,398
L
Achilles
DucohJ
Achilles
11,054
2,612
0
2,384
17,510
17,811
0
12,416
5,094
0
20,440
W
Aphrodite
JamJam365
Aphrodite
4,321
667
5,173
4,768
8,173
3,284
272
2,045
5,761
24,972
0
L
Artemis
Yubbins
Artemis
7,968
3,353
0
1,248
11,166
4,417
0
7,383
3,783
0
25,821
L
Janus
visiond
Janus
5,598
98
0
341
6,405
2,361
0
4,009
2,396
23,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,055
Gold Earned
21,934
129
Minions Killed
71
0
Camps Cleared
0
526,529
Distance Traveled
564,699
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,985
999
61
6
0
193,505
0
W
Anhur
8,355
836
30
3
0
142,214
0
L
Achilles
7,735
774
14
1
0
183,700
0
W
Aphrodite
8,715
872
38
4
0
190,810
0
L
Artemis
7,411
741
34
3
0
170,318
0
L
Janus
6,788
679
23
2
0
210,681
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role