Player Matchup

Nu Wa
Nu Wa
Dismay King
Nu Wa
Level 137
God Stats
1W - 4L
1,093 SR
Queue Stats
84W - 86L
1,488 Elo+
Solo
Danzaburou
Danzaburou
Mirphen95
Danzaburou
Level 152
God Stats
1W - 3L
1,582 SR
Queue Stats
117W - 126L
1,485 Elo+
Party 2
Xing Tian
Xing Tian
RawWiener
Xing Tian
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 122L
1,577 Elo+
Solo
Zhong Kui
Zhong Kui
TWSS69
Zhong Kui
Level 87
God Stats
4W - 3L
1,481 SR
Queue Stats
173W - 168L
1,584 Elo+
Solo
Cernunnos
Cernunnos
josephmoi666
Cernunnos
Level 188
God Stats
1W - 1L
1,582 SR
Queue Stats
211W - 222L
1,454 Elo+
Party 2
Team Averages
Level 137
1,448 SR
1,517 Elo+

VS

Team Averages
Level 122
1,565 SR
1,542 Elo+
Fafnir
Fafnir
Camran22
Fafnir
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 29L
1,329 Elo+
Solo
Hera
Hera
OmarChacon73
Hera
Level 124
God Stats
18W - 19L
1,553 SR
Queue Stats
556W - 562L
1,490 Elo+
Solo
Charybdis
Charybdis
SturdyArc364639
Charybdis
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,856 Elo+
Party 1
Vulcan
Vulcan
Tovarish Putin
Vulcan
Level 154
God Stats
3W - 2L
1,660 SR
Queue Stats
70W - 56L
1,543 Elo+
Party 1
Danzaburou
Danzaburou
itsfrickintyler
Danzaburou
Level 148
God Stats
15W - 7L
1,610 SR
Queue Stats
1,032W - 1,029L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 8
9,338
623
12,645
12,687
5,930
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Mirphen95
Danzaburou
16
4 / 3 / 4
9,438
629
5,778
13,640
6,720
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
RawWiener
Xing Tian
17
5 / 4 / 6
11,146
743
8,520
19,941
31,797
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Zhong Kui
TWSS69
Zhong Kui
16
2 / 8 / 7
9,361
624
12,808
21,318
28,084
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
josephmoi666
Cernunnos
16
2 / 7 / 7
9,752
650
10,726
15,846
8,228
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Camran22
Fafnir
16
2 / 3 / 11
11,319
755
3,727
16,556
20,157
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
8 / 3 / 16
12,707
847
21,932
9,487
4,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
SturdyArc364639
Charybdis
17
5 / 4 / 16
11,250
750
14,720
14,927
7,070
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
9 / 3 / 13
12,751
850
21,994
12,996
6,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
itsfrickintyler
Danzaburou
18
5 / 4 / 13
11,844
790
16,221
14,120
7,553
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
98
14
Kills
29
29
Deaths
17
32
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Camran22
Fafnir
2
3
11
2.5
L
1
7
8
0.71
L
Danzaburou
Mirphen95
Danzaburou
4
3
4
2
W
8
3
16
5.33
L
Xing Tian
RawWiener
Xing Tian
5
4
6
2
W
Charybdis
SturdyArc364639
Charybdis
5
4
16
3.25
L
Zhong Kui
TWSS69
Zhong Kui
2
8
7
0.69
W
9
3
13
5.17
W
Danzaburou
itsfrickintyler
Danzaburou
5
4
13
2.88
L
Cernunnos
josephmoi666
Cernunnos
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,477
Damage
78,594
83,432
Taken
68,086
80,759
Mitigated
46,132
16,720
Healing
22,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Camran22
Fafnir
3,727
796
4,397
5,370
16,556
20,157
447
8,863
7,693
9,917
0
L
12,645
3,464
658
871
12,687
5,930
0
7,704
4,925
33,051
0
L
Danzaburou
Mirphen95
Danzaburou
5,778
1,279
937
4,297
13,640
6,720
0
10,652
2,918
0
24,323
W
21,932
3,315
845
348
9,487
4,569
851
4,898
4,589
45,603
0
L
Xing Tian
RawWiener
Xing Tian
8,520
335
879
2,229
19,941
31,797
0
9,191
10,454
19,157
0
W
Charybdis
SturdyArc364639
Charybdis
14,720
8,078
468
3,462
14,927
7,070
1,350
6,887
8,040
0
36,792
L
Zhong Kui
TWSS69
Zhong Kui
12,808
1,727
578
3,332
21,318
28,084
0
10,457
10,679
30,559
0
W
21,994
10,095
1,271
1,557
12,996
6,783
1,667
6,156
6,840
45,831
0
W
Danzaburou
itsfrickintyler
Danzaburou
16,221
8,463
738
4,373
14,120
7,553
3,334
7,169
6,951
0
47,649
L
Cernunnos
josephmoi666
Cernunnos
10,726
3,533
320
2,619
15,846
8,228
0
8,869
6,803
0
31,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,035
Gold Earned
59,871
160
Minions Killed
221
0
Camps Cleared
0
1,202,216
Distance Traveled
1,350,925
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,319
755
7
0
0
255,084
0
L
Nu Wa
9,338
623
35
2
0
241,504
0
L
Danzaburou
9,438
629
41
3
0
262,569
0
W
Hera
12,707
847
57
4
0
285,280
0
L
Xing Tian
11,146
743
11
1
0
285,594
0
W
Charybdis
11,250
750
48
3
0
259,008
0
L
Zhong Kui
9,361
624
36
2
0
211,132
0
W
Vulcan
12,751
850
53
4
0
318,931
0
W
Danzaburou
11,844
790
56
4
0
232,622
0
L
Cernunnos
9,752
650
37
2
0
201,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role