Player Matchup

Surtr
Surtr
DarkHeartsKing
Surtr
Level 159
God Stats
6W - 3L
1,535 SR
Queue Stats
273W - 283L
1,481 Elo+
Solo
Bake Kujira
Bake Kujira
ElGorrilla1975
Bake Kujira
Level 66
God Stats
11W - 8L
1,533 SR
Queue Stats
147W - 174L
1,384 Elo+
Solo
Anubis
Anubis
Kaura
Anubis
Level 159
God Stats
45W - 19L
1,673 SR
Queue Stats
269W - 216L
1,513 Elo+
Solo
Neith
Neith
MrDorayaki
Neith
Level 56
God Stats
2W - 4L
1,317 SR
Queue Stats
10W - 15L
1,327 Elo+
Party 1
Susano
Susano
Panteraxx01
Susano
Level 8
God Stats
3W - 4L
1,379 SR
Queue Stats
5W - 8L
1,290 Elo+
Party 1
Team Averages
Level 90
1,488 SR
1,399 Elo+

VS

Team Averages
Level 50
1,462 SR
1,446 Elo+
Bake Kujira
Bake Kujira
DragonShade98
Bake Kujira
Level 83
God Stats
0W - 3L
1,403 SR
Queue Stats
47W - 34L
1,551 Elo+
Party 3
Charybdis
Charybdis
Lechugante
Charybdis
Level 85
God Stats
3W - 4L
1,483 SR
Queue Stats
136W - 129L
1,379 Elo+
Party 2
Anubis
Anubis
RC255
Anubis
Level 29
God Stats
10W - 8L
1,589 SR
Queue Stats
92W - 89L
1,399 Elo+
Party 2
King Arthur
King Arthur
Sozze
King Arthur
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
VenomAppleGG-_-
Ao Kuang
Level 49
God Stats
1W - 2L
1,334 SR
Queue Stats
68W - 63L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 13
10,661
533
16,665
22,685
23,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bake Kujira
ElGorrilla1975
Bake Kujira
15
0 / 6 / 4
10,257
513
17,471
22,629
26,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
Kaura
Anubis
19
7 / 4 / 4
11,862
593
21,560
19,295
11,118
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
17
6 / 2 / 12
10,955
548
16,172
12,716
4,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Susano
16
5 / 5 / 11
10,040
502
9,492
15,316
6,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
DragonShade98
Bake Kujira
15
3 / 6 / 7
10,009
500
14,319
30,379
32,614
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
Lechugante
Charybdis
14
2 / 5 / 1
8,678
434
9,591
14,363
5,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
RC255
Anubis
15
3 / 6 / 3
9,804
490
9,495
17,002
8,014
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
Sozze
King Arthur
15
5 / 3 / 4
9,240
462
12,544
23,357
25,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
16
5 / 6 / 4
10,108
505
14,168
21,599
8,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
37
26
Kills
18
18
Deaths
26
44
Assists
19
Player
Kills
Deaths
Assists
KDA
W
8
1
13
14.5
L
Bake Kujira
DragonShade98
Bake Kujira
3
6
7
1.08
W
Bake Kujira
ElGorrilla1975
Bake Kujira
0
6
4
0.33
W
Anubis
Kaura
Anubis
7
4
4
2.25
L
Charybdis
Lechugante
Charybdis
2
5
1
0.5
W
Neith
6
2
12
6
W
Susano
5
5
11
2.1
L
Anubis
RC255
Anubis
3
6
3
0.75
L
King Arthur
Sozze
King Arthur
5
3
4
2.33
L
Ao Kuang
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,360
Damage
60,117
92,641
Taken
106,700
72,942
Mitigated
80,523
24,918
Healing
16,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,665
5,624
0
4,311
22,685
23,307
366
8,533
14,152
1,127
53,092
L
Bake Kujira
DragonShade98
Bake Kujira
14,319
8,181
413
2,537
30,379
32,614
0
10,466
19,307
58,428
0
W
Bake Kujira
ElGorrilla1975
Bake Kujira
17,471
9,478
0
3,258
22,629
26,706
52
6,845
15,784
87,416
0
W
Anubis
Kaura
Anubis
21,560
737
0
10,354
19,295
11,118
2,377
10,556
8,739
126,853
0
L
Charybdis
Lechugante
Charybdis
9,591
4,676
0
2,816
14,363
5,507
0
943
13,180
0
67,979
W
Neith
16,172
7,189
222
3,131
12,716
4,907
1,711
6,861
5,855
0
71,347
W
Susano
9,492
2,601
0
3,642
15,316
6,904
0
5,187
10,129
0
55,097
L
Anubis
RC255
Anubis
9,495
160
0
4,370
17,002
8,014
0
8,752
8,106
56,968
0
L
King Arthur
Sozze
King Arthur
12,544
2,226
0
3,382
23,357
25,557
0
13,571
9,488
0
44,270
L
Ao Kuang
14,168
3,090
0
2,690
21,599
8,831
0
6,042
15,288
76,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,775
Gold Earned
47,839
527
Minions Killed
434
0
Camps Cleared
0
1,937,015
Distance Traveled
1,770,629
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,661
533
60
3
0
409,039
0
L
Bake Kujira
10,009
500
80
4
0
392,604
2
W
Bake Kujira
10,257
513
131
7
0
346,255
2
W
Anubis
11,862
593
158
8
0
325,740
0
L
Charybdis
8,678
434
103
5
0
266,917
0
W
Neith
10,955
548
116
6
0
380,118
0
W
Susano
10,040
502
62
3
0
475,863
0
L
Anubis
9,804
490
87
4
0
336,870
0
L
King Arthur
9,240
462
59
3
0
356,397
0
L
Ao Kuang
10,108
505
105
5
0
417,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role