Player Matchup

Medusa
Medusa
Chronic_Loko
Medusa
Level 46
God Stats
12W - 17L
1,443 SR
Queue Stats
52W - 66L
1,393 Elo+
Party 2
Loki
Loki
DV3HUNNA
Loki
Level 27
God Stats
3W - 6L
1,217 SR
Queue Stats
11W - 23L
1,147 Elo+
Party 2
Ra
Ra
HectorBean2146
Ra
Level 59
God Stats
2W - 4L
1,312 SR
Queue Stats
148W - 153L
1,413 Elo+
Solo
Surtr
Surtr
Sychonics
Surtr
Level 41
God Stats
31W - 25L
1,612 SR
Queue Stats
46W - 47L
1,470 Elo+
Solo
Mulan
Mulan
mutual_flamingo6
Mulan
Level 62
God Stats
4W - 1L
1,609 SR
Queue Stats
48W - 20L
1,725 Elo+
Solo
Team Averages
Level 47
1,439 SR
1,430 Elo+

VS

Team Averages
Level 59
1,567 SR
1,485 Elo+
Vamana
Vamana
AgingCarcass82
Vamana
Level 87
God Stats
0W - 1L
1,726 SR
Queue Stats
93W - 111L
1,496 Elo+
Solo
Mercury
Mercury
SlideIntoAction
Mercury
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 47L
1,462 Elo+
Solo
Nu Wa
Nu Wa
Warrior_9765
Nu Wa
Level 51
God Stats
5W - 4L
1,603 SR
Queue Stats
136W - 168L
1,478 Elo+
Party 1
Tyr
Tyr
elculeador3500
Tyr
Level 55
God Stats
48W - 42L
1,504 SR
Queue Stats
140W - 134L
1,512 Elo+
Party 1
Freya
Freya
guccicurry
Freya
Level 38
God Stats
2W - 4L
1,500 SR
Queue Stats
57W - 52L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
2 / 1 / 3
5,242
524
3,911
6,179
2,251
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
10
5 / 2 / 3
6,260
626
4,513
7,066
2,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 0 / 4
6,872
687
6,305
6,653
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
Sychonics
Surtr
9
2 / 0 / 3
5,792
579
2,607
6,363
4,012
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

12
1 / 1 / 1
6,954
695
7,450
9,110
7,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
5,061
506
3,373
7,530
5,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 3 / 1
5,162
516
2,456
8,296
2,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 4 / 1
5,315
532
4,758
7,840
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 1
6,828
683
4,496
10,555
9,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
8
0 / 2 / 1
4,780
478
5,380
4,477
1,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
13
Kills
3
4
Deaths
13
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Medusa
2
1
3
3.5
W
Loki
5
2
3
3.25
W
3
0
4
5
L
0
3
1
0.17
W
Surtr
Sychonics
Surtr
2
0
3
3.5
L
1
4
1
0.38
L
1
1
1
1.5
L
Freya
0
2
1
0.25
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,786
Damage
20,463
35,371
Taken
38,698
18,516
Mitigated
22,944
15,923
Healing
9,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,373
1,363
0
619
7,530
5,904
0
967
6,563
0
31,886
W
Medusa
3,911
1,813
0
2,133
6,179
2,251
814
2,255
3,924
0
31,880
W
Loki
4,513
1,417
0
2,426
7,066
2,271
0
991
6,075
0
23,469
W
6,305
631
228
3,733
6,653
2,682
0
3,313
3,340
64,105
0
L
2,456
936
0
604
8,296
2,690
0
360
7,889
0
34,696
W
Surtr
Sychonics
Surtr
2,607
1,540
0
2,445
6,363
4,012
562
2,931
3,432
275
26,413
L
4,758
2,433
0
1,700
7,840
2,732
0
4,985
2,855
31,219
0
L
4,496
147
0
5,137
10,555
9,831
0
0
9,663
0
58,430
L
Freya
5,380
2,218
0
1,199
4,477
1,787
0
75
4,402
23,803
3,509
W
7,450
1,039
0
4,958
9,110
7,300
0
178
8,932
0
60,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,120
Gold Earned
27,146
360
Minions Killed
306
0
Camps Cleared
0
1,047,568
Distance Traveled
1,058,563
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,061
506
52
5
0
210,848
3
W
Medusa
5,242
524
44
4
0
199,216
0
W
Loki
6,260
626
33
3
0
231,506
4
W
Ra
6,872
687
120
12
0
218,959
0
L
Mercury
5,162
516
56
6
0
243,405
0
W
Surtr
5,792
579
51
5
0
208,753
0
L
Nu Wa
5,315
532
49
5
0
185,165
0
L
Tyr
6,828
683
108
11
0
221,446
2
L
Freya
4,780
478
41
4
0
197,699
2
W
Mulan
6,954
695
112
11
0
189,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role