Player Matchup

Apollo
Apollo
 
Apollo
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
BL00DB0URNE
Olorun
Level 157
God Stats
3W - 2L
1,477 SR
Queue Stats
647W - 619L
1,511 Elo+
Party 2
Surtr
Surtr
Qwilly
Surtr
Level 127
God Stats
8W - 5L
1,602 SR
Queue Stats
186W - 190L
1,417 Elo+
Party 2
Khepri
Khepri
STRONG4EVER
Khepri
Level 89
God Stats
2W - 1L
1,556 SR
Queue Stats
211W - 263L
1,405 Elo+
Party 1
Sol
Sol
webmonkee
Sol
Level 129
God Stats
10W - 4L
1,573 SR
Queue Stats
531W - 547L
1,438 Elo+
Solo
Team Averages
Level 122
1,542 SR
1,454 Elo+

VS

Team Averages
Level 107
1,590 SR
1,433 Elo+
Maui
Maui
ASTRXxBOOMIN
Maui
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,440 Elo+
Party 3
Kuzenbo
Kuzenbo
Dionn oG
Kuzenbo
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 86L
1,415 Elo+
Party 3
Hera
Hera
LN4DINH0
Hera
Level 129
God Stats
5W - 2L
1,728 SR
Queue Stats
143W - 166L
1,413 Elo+
Solo
Cupid
Cupid
StuNzz oG
Cupid
Level 121
God Stats
0W - 1L
1,374 SR
Queue Stats
43W - 49L
1,429 Elo+
Party 3
Danzaburou
Danzaburou
iScooter oG
Danzaburou
Level 109
God Stats
1W - 1L
1,845 SR
Queue Stats
95W - 93L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
11 / 5 / 6
10,117
843
11,173
10,200
4,900
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
19
6 / 1 / 10
11,308
942
9,982
12,601
7,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Surtr
Qwilly
Surtr
17
3 / 3 / 10
10,083
840
8,266
17,001
17,670
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Khepri
12
0 / 3 / 10
8,898
742
2,337
13,503
17,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
4 / 0 / 12
10,957
913
10,137
6,147
3,146
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 8
9,441
787
3,625
17,705
21,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
Dionn oG
Kuzenbo
1
0 / 3 / 0
3,092
258
0
2,426
1,232
Hera
17
4 / 5 / 3
9,842
820
12,911
10,505
5,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cupid
StuNzz oG
Cupid
1
0 / 2 / 0
3,092
258
0
1,400
300
Danzaburou
iScooter oG
Danzaburou
18
5 / 6 / 4
9,887
824
21,386
14,885
8,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
26
24
Kills
11
12
Deaths
24
48
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
11
5
6
2.8
L
2
8
8
0.75
W
Olorun
6
1
10
11
L
Kuzenbo
Dionn oG
Kuzenbo
0
3
0
0
L
Hera
4
5
3
1.1
W
Surtr
Qwilly
Surtr
3
3
10
2.67
W
Khepri
0
3
10
1.67
L
Cupid
StuNzz oG
Cupid
0
2
0
0
L
Danzaburou
iScooter oG
Danzaburou
5
6
4
1.17
W
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,895
Damage
37,922
59,452
Taken
46,921
50,634
Mitigated
36,951
22,773
Healing
7,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
11,173
10,027
675
511
10,200
4,900
1,922
2,790
7,410
0
27,745
L
3,625
857
161
731
17,705
21,412
0
8,074
9,631
13,563
0
W
Olorun
9,982
4,657
3,316
6,925
12,601
7,485
3,053
4,562
8,039
38,588
0
L
Kuzenbo
Dionn oG
Kuzenbo
0
0
0
0
2,426
1,232
0
0
2,426
0
0
L
Hera
12,911
2,726
397
2,846
10,505
5,049
0
6,131
4,374
29,137
0
W
Surtr
Qwilly
Surtr
8,266
2,520
463
3,023
17,001
17,670
21
2,989
14,012
698
19,754
W
Khepri
2,337
423
2,134
2,309
13,503
17,433
166
4,659
8,844
6,949
0
L
Cupid
StuNzz oG
Cupid
0
0
0
0
1,400
300
0
0
1,400
0
0
L
Danzaburou
iScooter oG
Danzaburou
21,386
8,541
35
3,034
14,885
8,958
0
8,595
6,290
0
49,903
W
10,137
1,219
894
2,523
6,147
3,146
3,204
1,536
4,611
25,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,363
Gold Earned
35,354
144
Minions Killed
118
0
Camps Cleared
0
1,107,851
Distance Traveled
496,614
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,117
843
34
3
0
189,384
0
L
Maui
9,441
787
12
1
0
176,775
0
W
Olorun
11,308
942
47
4
0
228,475
0
L
Kuzenbo
3,092
258
0
0
0
0
0
L
Hera
9,842
820
33
3
0
146,554
0
W
Surtr
10,083
840
23
2
0
223,244
0
W
Khepri
8,898
742
5
0
0
188,088
0
L
Cupid
3,092
258
0
0
0
0
0
L
Danzaburou
9,887
824
73
6
0
173,285
0
W
Sol
10,957
913
35
3
0
278,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role