Player Matchup

Medusa
Medusa
Silver IV
 
Medusa
Silver IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold IV
Liliggxz
Susano
Gold IV
Level 203
God Stats
98W - 107L
1,465 SR
Queue Stats
1,022W - 1,030L
1,472 MMR
Solo
Geb
Geb
Gold IV
PLZ DONT BE BAD
Geb
Gold IV
Level 236
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 119L
1,451 MMR
Solo
Scylla
Scylla
Gold III
Ragee12
Scylla
Gold III
Level 75
God Stats
2W - 6L
1,424 SR
Queue Stats
145W - 150L
1,502 MMR
Solo
Set
Set
Gold IV
nagufi
Set
Gold IV
Level 156
God Stats
7W - 6L
1,561 SR
Queue Stats
600W - 618L
1,444 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 156
1,490 SR
1,474 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 124
1,575 SR
1,476 MMR
Da Ji
Da Ji
Gold V
 
Da Ji
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Gold III
CloudD_WalkeR_
Sylvanus
Gold III
Level 85
God Stats
4W - 0L
1,753 SR
Queue Stats
63W - 60L
1,420 MMR
Solo
Anhur
Anhur
Gold IV
Georgeito
Anhur
Gold IV
Level 145
God Stats
6W - 5L
1,582 SR
Queue Stats
84W - 87L
1,430 MMR
Party 2
Tiamat
Tiamat
Gold II
Ratmek
Tiamat
Gold II
Level 87
God Stats
58W - 60L
1,570 SR
Queue Stats
84W - 87L
1,465 MMR
Party 2
Amaterasu
Amaterasu
Gold II
luculent77
Amaterasu
Gold II
Level 154
God Stats
2W - 4L
1,471 SR
Queue Stats
87W - 87L
1,564 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
1
0 / 0 / 0
2,412
482
0
0
0
Susano
Liliggxz
Susano
5
0 / 0 / 0
2,931
586
711
2,773
737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 1 / 0
2,924
585
2,204
3,501
1,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
Ragee12
Scylla
6
0 / 0 / 0
3,340
668
45
1,256
290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Set
nagufi
Set
6
0 / 1 / 0
3,332
666
1,439
4,100
2,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AwilixMaman BrigitteThanatos

VS

Bans
Ao KuangKukulkanSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
6
1 / 0 / 0
3,732
746
518
3,307
1,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
6
1 / 0 / 0
3,785
757
1,505
4,066
1,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
Georgeito
Anhur
6
0 / 0 / 1
3,358
672
1,788
1,980
658
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
Ratmek
Tiamat
7
0 / 0 / 0
3,714
743
135
1,201
314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
luculent77
Amaterasu
6
0 / 0 / 1
3,776
755
1,490
3,680
1,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
2
2
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
0
0
0
W
Da Ji
 
Da Ji
1
0
0
1
W
Sylvanus
1
0
0
1
W
Anhur
Georgeito
Anhur
0
0
1
0.5
L
Susano
Liliggxz
Susano
0
0
0
0
L
0
1
0
0
L
Scylla
Ragee12
Scylla
0
0
0
0
W
Tiamat
Ratmek
Tiamat
0
0
0
0
W
Amaterasu
luculent77
Amaterasu
0
0
1
0.5
L
Set
nagufi
Set
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,399
Damage
5,436
11,630
Taken
14,234
4,320
Mitigated
5,382
2,334
Healing
6,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
Da Ji
 
Da Ji
518
134
0
685
3,307
1,039
0
0
3,307
0
17,479
W
Sylvanus
1,505
984
506
1,402
4,066
1,563
0
1,021
3,045
13,549
0
W
Anhur
Georgeito
Anhur
1,788
1,390
0
756
1,980
658
0
1,183
797
0
20,612
L
Susano
Liliggxz
Susano
711
63
0
750
2,773
737
0
608
2,165
0
10,826
L
2,204
0
0
500
3,501
1,070
0
965
2,536
13,041
0
L
Scylla
Ragee12
Scylla
45
45
0
500
1,256
290
0
67
1,189
15,942
0
W
Tiamat
Ratmek
Tiamat
135
26
0
1,064
1,201
314
0
45
1,156
23,246
0
W
Amaterasu
luculent77
Amaterasu
1,490
701
0
1,942
3,680
1,808
0
0
3,680
0
20,166
L
Set
nagufi
Set
1,439
192
0
584
4,100
2,223
0
0
4,100
0
18,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,939
Gold Earned
18,365
108
Minions Killed
172
0
Camps Cleared
0
387,691
Distance Traveled
461,749
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
2,412
482
0
0
0
0
0
W
Da Ji
3,732
746
32
6
0
111,081
0
W
Sylvanus
3,785
757
22
4
0
78,075
1
W
Anhur
3,358
672
39
8
0
76,877
0
L
Susano
2,931
586
21
4
0
106,973
0
L
Geb
2,924
585
22
4
0
111,234
0
L
Scylla
3,340
668
37
7
0
68,898
0
W
Tiamat
3,714
743
47
9
0
96,544
0
W
Amaterasu
3,776
755
32
6
0
99,172
0
L
Set
3,332
666
28
6
0
100,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role