Player Matchup

Ymir
Ymir
Gill932400
Ymir
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,296 Elo+
Party 1
Ishtar
Ishtar
Khynes87
Ishtar
Level 105
God Stats
0W - 1L
1,264 SR
Queue Stats
2W - 8L
1,283 Elo+
Party 1
Nu Wa
Nu Wa
Rezkin23
Nu Wa
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,338 Elo+
Party 1
Team Averages
Level 97
1,421 SR
1,306 Elo+

VS

Team Averages
Level 100
1,485 SR
1,481 Elo+
Achilles
Achilles
Chumbis-N-Abe
Achilles
Level 114
God Stats
2W - 6L
1,477 SR
Queue Stats
23W - 31L
1,472 Elo+
Party 2
Danzaburou
Danzaburou
FullmetalElric5
Danzaburou
Level 65
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Sestui
Baron Samedi
Level 121
God Stats
2W - 2L
1,478 SR
Queue Stats
24W - 32L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
8,378
644
4,381
14,598
10,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
Khynes87
Ishtar
12
1 / 4 / 2
9,096
700
7,665
10,286
4,182
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
Rezkin23
Nu Wa
11
0 / 5 / 1
8,621
663
5,877
10,274
3,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chumbis-N-Abe
Achilles
13
2 / 2 / 13
10,453
804
6,911
16,664
13,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
FullmetalElric5
Danzaburou
13
4 / 0 / 9
10,763
828
5,426
7,336
3,104
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
Sestui
Baron Samedi
15
9 / 1 / 6
12,022
925
18,916
9,387
4,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
2
Kills
15
15
Deaths
3
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Achilles
Chumbis-N-Abe
Achilles
2
2
13
4.25
W
Danzaburou
FullmetalElric5
Danzaburou
4
0
9
8.5
L
1
6
1
0.25
L
Ishtar
Khynes87
Ishtar
1
4
2
0.5
L
Nu Wa
Rezkin23
Nu Wa
0
5
1
0.1
W
Baron Samedi
Sestui
Baron Samedi
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,923
Damage
31,253
35,158
Taken
33,387
18,557
Mitigated
21,125
2,765
Healing
11,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Chumbis-N-Abe
Achilles
6,911
998
0
2,363
16,664
13,108
466
4,525
11,589
0
30,155
W
Danzaburou
FullmetalElric5
Danzaburou
5,426
1,687
429
1,518
7,336
3,104
1,089
2,979
4,236
0
46,901
L
4,381
276
0
1,975
14,598
10,831
0
8,379
6,219
17,554
0
L
Ishtar
Khynes87
Ishtar
7,665
4,446
0
520
10,286
4,182
0
5,228
5,058
0
29,996
L
Nu Wa
Rezkin23
Nu Wa
5,877
1,726
0
270
10,274
3,544
0
5,415
4,859
26,844
0
W
Baron Samedi
Sestui
Baron Samedi
18,916
1,051
2,901
4,311
9,387
4,913
1,204
3,194
6,044
70,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,095
Gold Earned
33,238
100
Minions Killed
172
0
Camps Cleared
0
568,559
Distance Traveled
712,491
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,453
804
22
2
0
255,584
0
W
Danzaburou
10,763
828
55
4
0
228,550
0
L
Ymir
8,378
644
34
3
0
187,391
0
L
Ishtar
9,096
700
33
3
0
185,371
0
L
Nu Wa
8,621
663
33
3
0
195,797
0
W
Baron Samedi
12,022
925
95
7
0
228,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role