Player Matchup

Baron Samedi
Baron Samedi
Celebi
Baron Samedi
Level 129
God Stats
35W - 26L
1,654 SR
Queue Stats
178W - 147L
1,601 Elo+
Solo
Sun Wukong
Sun Wukong
Darth Shires
Sun Wukong
Level 158
God Stats
6W - 7L
1,433 SR
Queue Stats
628W - 629L
1,488 Elo+
Solo
Bake Kujira
Bake Kujira
HattMays94
Bake Kujira
Level 126
God Stats
3W - 7L
1,781 SR
Queue Stats
393W - 362L
1,532 Elo+
Solo
Loki
Loki
MoriXC
Loki
Level 111
God Stats
4W - 4L
1,635 SR
Queue Stats
10W - 14L
1,439 Elo+
Party 2
Poseidon
Poseidon
TPM_Grav3walk3r
Poseidon
Level 125
God Stats
3W - 4L
1,453 SR
Queue Stats
76W - 77L
1,502 Elo+
Party 2
Team Averages
Level 130
1,591 SR
1,512 Elo+

VS

Team Averages
Level 141
1,510 SR
1,532 Elo+
Kumbhakarna
Kumbhakarna
BLAK EMINEM47
Kumbhakarna
Level 159
God Stats
1W - 3L
1,405 SR
Queue Stats
189W - 201L
1,540 Elo+
Party 1
Anhur
Anhur
HIKKI RIDDLE
Anhur
Level 153
God Stats
1W - 1L
1,615 SR
Queue Stats
66W - 80L
1,508 Elo+
Party 1
Lancelot
Lancelot
Quasiodo
Lancelot
Level 127
God Stats
16W - 15L
1,658 SR
Queue Stats
62W - 78L
1,465 Elo+
Party 1
Baba Yaga
Baba Yaga
Vanderloo
Baba Yaga
Level 147
God Stats
4W - 6L
1,541 SR
Queue Stats
99W - 63L
1,644 Elo+
Solo
Da Ji
Da Ji
VexPepper
Da Ji
Level 119
God Stats
1W - 4L
1,329 SR
Queue Stats
244W - 257L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Celebi
Baron Samedi
16
3 / 1 / 6
10,725
1,073
14,912
10,093
5,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
Darth Shires
Sun Wukong
16
1 / 0 / 8
10,338
1,034
8,542
10,443
11,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bake Kujira
HattMays94
Bake Kujira
16
2 / 0 / 5
11,240
1,124
20,341
18,438
21,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
MoriXC
Loki
16
3 / 2 / 7
10,457
1,046
7,228
8,054
3,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
16
1 / 1 / 3
10,776
1,078
8,784
4,401
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

259

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BLAK EMINEM47
Kumbhakarna
15
0 / 2 / 3
10,296
1,030
5,314
15,792
20,335
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 2 / 2
10,433
1,043
9,591
13,901
6,440
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Lancelot
Quasiodo
Lancelot
15
2 / 3 / 2
10,188
1,019
7,529
17,457
19,719
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
Vanderloo
Baba Yaga
16
0 / 0 / 3
10,211
1,021
13,259
2,980
1,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Da Ji
VexPepper
Da Ji
15
0 / 3 / 3
9,616
962
11,757
13,166
7,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
10
Kills
4
4
Deaths
10
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
BLAK EMINEM47
Kumbhakarna
0
2
3
0.75
W
Baron Samedi
Celebi
Baron Samedi
3
1
6
6
W
Sun Wukong
Darth Shires
Sun Wukong
1
0
8
5
L
2
2
2
1.5
W
Bake Kujira
HattMays94
Bake Kujira
2
0
5
4.5
W
Loki
MoriXC
Loki
3
2
7
3.25
L
Lancelot
Quasiodo
Lancelot
2
3
2
1
W
Poseidon
1
1
3
2.5
L
Baba Yaga
Vanderloo
Baba Yaga
0
0
3
1.5
L
Da Ji
VexPepper
Da Ji
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,807
Damage
47,450
51,429
Taken
63,296
43,579
Mitigated
55,502
12,944
Healing
7,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
BLAK EMINEM47
Kumbhakarna
5,314
765
181
1,447
15,792
20,335
0
10,892
4,712
8,714
0
W
Baron Samedi
Celebi
Baron Samedi
14,912
751
3,390
3,751
10,093
5,786
0
5,045
5,048
27,458
0
W
Sun Wukong
Darth Shires
Sun Wukong
8,542
866
0
2,153
10,443
11,513
0
4,961
5,482
0
20,989
L
9,591
7,370
0
459
13,901
6,440
0
9,964
3,793
0
35,082
W
Bake Kujira
HattMays94
Bake Kujira
20,341
10,635
0
3,520
18,438
21,472
0
6,147
12,291
36,143
1,880
W
Loki
MoriXC
Loki
7,228
719
0
130
8,054
3,143
0
1,123
6,931
0
18,940
L
Lancelot
Quasiodo
Lancelot
7,529
190
0
3,415
17,457
19,719
0
11,909
5,177
0
13,396
W
Poseidon
8,784
886
0
0
4,401
1,665
0
1,297
3,104
42,834
0
L
Baba Yaga
Vanderloo
Baba Yaga
13,259
1,429
0
1,624
2,980
1,542
0
1,608
1,372
49,034
0
L
Da Ji
VexPepper
Da Ji
11,757
2,832
0
216
13,166
7,466
0
7,784
5,027
0
23,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,536
Gold Earned
50,744
212
Minions Killed
208
12
Camps Cleared
6
1,054,535
Distance Traveled
1,076,954
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,296
1,030
7
1
0
218,300
0
W
Baron Samedi
10,725
1,073
41
4
4
215,976
0
W
Sun Wukong
10,338
1,034
26
3
3
206,933
0
L
Anhur
10,433
1,043
66
7
2
195,713
0
W
Bake Kujira
11,240
1,124
39
4
0
234,440
0
W
Loki
10,457
1,046
20
2
1
190,675
0
L
Lancelot
10,188
1,019
5
1
1
246,006
0
W
Poseidon
10,776
1,078
86
9
4
206,511
0
L
Baba Yaga
10,211
1,021
100
10
1
191,439
0
L
Da Ji
9,616
962
30
3
2
225,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role