Player Matchup

Nu Wa
Nu Wa
HirukoSensei
Nu Wa
Level 28
God Stats
2W - 0L
1,427 SR
Queue Stats
5W - 6L
1,337 Elo+
Party 1
Ymir
Ymir
SkyyZen
Ymir
Level 36
God Stats
1W - 0L
1,340 SR
Queue Stats
12W - 18L
1,278 Elo+
Party 1
Izanami
Izanami
mrtasoeur
Izanami
Level 29
God Stats
3W - 0L
1,832 SR
Queue Stats
8W - 11L
1,360 Elo+
Party 1
Team Averages
Level 31
1,533 SR
1,325 Elo+

VS

Team Averages
Level 57
1,464 SR
1,298 Elo+
Tiamat
Tiamat
RB Renamon
Tiamat
Level 80
God Stats
16W - 28L
1,393 SR
Queue Stats
158W - 174L
1,345 Elo+
Solo
Sobek
Sobek
aitormg203
Sobek
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,275 Elo+
Party 2
Cthulhu
Cthulhu
borjusti24
Cthulhu
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 16L
1,275 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 3
10,441
870
13,016
8,439
3,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
SkyyZen
Ymir
12
0 / 1 / 10
9,346
779
4,451
8,757
10,497
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
mrtasoeur
Izanami
13
5 / 4 / 3
10,413
868
13,168
8,437
3,949
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
RB Renamon
Tiamat
10
0 / 4 / 3
8,114
676
5,062
10,538
5,086
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sobek
11
3 / 3 / 3
9,213
768
4,446
14,468
15,504
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cthulhu
borjusti24
Cthulhu
12
5 / 3 / 2
9,542
795
9,950
15,697
15,777
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
10
Kills
8
8
Deaths
10
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
3
3
2.17
L
Tiamat
RB Renamon
Tiamat
0
4
3
0.38
W
Ymir
SkyyZen
Ymir
0
1
10
5
L
Sobek
3
3
3
1.5
L
Cthulhu
borjusti24
Cthulhu
5
3
2
2
W
Izanami
mrtasoeur
Izanami
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,635
Damage
19,458
25,633
Taken
40,703
18,203
Mitigated
36,367
2,108
Healing
3,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,016
4,433
0
957
8,439
3,757
1,041
6,521
1,865
35,737
0
L
Tiamat
RB Renamon
Tiamat
5,062
370
0
1,151
10,538
5,086
0
5,613
4,925
15,663
0
W
Ymir
SkyyZen
Ymir
4,451
1,885
411
300
8,757
10,497
78
6,445
2,130
12,325
0
L
Sobek
4,446
330
0
1,936
14,468
15,504
0
5,392
9,076
16,785
0
L
Cthulhu
borjusti24
Cthulhu
9,950
991
173
0
15,697
15,777
0
6,462
9,235
30,987
623
W
Izanami
mrtasoeur
Izanami
13,168
10,598
0
440
8,437
3,949
1,595
5,911
2,489
0
49,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,200
Gold Earned
26,869
111
Minions Killed
77
0
Camps Cleared
0
573,521
Distance Traveled
578,325
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,441
870
28
2
0
194,812
0
L
Tiamat
8,114
676
16
1
0
177,264
0
W
Ymir
9,346
779
13
1
0
189,199
2
L
Sobek
9,213
768
23
2
0
205,256
0
L
Cthulhu
9,542
795
38
3
0
195,805
0
W
Izanami
10,413
868
70
6
0
189,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role