Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
DoubleX427
Fafnir
Level 133
God Stats
4W - 3L
1,536 SR
Queue Stats
158W - 213L
1,443 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JoeLou_IV
Cu Chulainn
Level 125
God Stats
12W - 11L
1,513 SR
Queue Stats
208W - 256L
1,475 Elo+
Party 1
Thoth
Thoth
deadlycam67
Thoth
Level 129
God Stats
1W - 7L
1,307 SR
Queue Stats
278W - 343L
1,423 Elo+
Party 1
Lancelot
Lancelot
lCuChuIainnI
Lancelot
Level 129
God Stats
5W - 7L
1,536 SR
Queue Stats
120W - 164L
1,405 Elo+
Party 1
Team Averages
Level 117
1,478 SR
1,449 Elo+

VS

Team Averages
Level 134
1,617 SR
1,550 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Afroli
Jormungandr
Level 129
God Stats
1W - 0L
1,630 SR
Queue Stats
211W - 186L
1,604 Elo+
Solo
Anhur
Anhur
Dr Waffle jr174
Anhur
Level 97
God Stats
2W - 1L
2,010 SR
Queue Stats
185W - 150L
1,636 Elo+
Party 2
Discordia
Discordia
Strudel7598
Discordia
Level 156
God Stats
24W - 24L
1,445 SR
Queue Stats
308W - 299L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
0 / 2 / 0
6,516
465
3,260
8,305
2,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
DoubleX427
Fafnir
10
0 / 2 / 0
6,676
477
3,804
9,907
10,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
JoeLou_IV
Cu Chulainn
13
0 / 1 / 0
7,890
564
6,801
10,141
6,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

12
0 / 5 / 0
6,779
484
4,294
9,263
3,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lancelot
lCuChuIainnI
Lancelot
12
2 / 3 / 0
6,722
480
8,577
13,518
5,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
6 / 1 / 3
8,356
597
11,012
12,118
5,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
 
Sylvanus
12
2 / 0 / 5
8,270
591
5,063
8,878
8,267
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
Afroli
Jormungandr
15
0 / 0 / 1
8,848
632
5,642
10,905
7,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 0 / 2
8,343
596
5,653
7,285
3,036
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
Strudel7598
Discordia
12
2 / 1 / 4
7,405
529
6,838
5,685
2,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
2
Kills
13
13
Deaths
2
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
2
0
0
W
Ao Kuang
 
Ao Kuang
6
1
3
7.5
W
Sylvanus
 
Sylvanus
2
0
5
4.5
W
Jormungandr
Afroli
Jormungandr
0
0
1
0.5
L
Fafnir
DoubleX427
Fafnir
0
2
0
0
W
3
0
2
4
L
Cu Chulainn
JoeLou_IV
Cu Chulainn
0
1
0
0
W
Discordia
Strudel7598
Discordia
2
1
4
4
L
0
5
0
0
L
Lancelot
lCuChuIainnI
Lancelot
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,736
Damage
34,208
51,134
Taken
44,871
27,678
Mitigated
26,688
12,179
Healing
17,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,260
2,136
0
3,256
8,305
2,481
0
2,096
6,209
0
54,863
W
Ao Kuang
 
Ao Kuang
11,012
1,455
0
2,357
12,118
5,120
0
2,296
9,794
63,423
2,194
W
Sylvanus
 
Sylvanus
5,063
1,743
1,439
5,321
8,878
8,267
0
3,045
5,808
32,449
0
W
Jormungandr
Afroli
Jormungandr
5,642
2,203
0
2,456
10,905
7,996
0
0
10,905
79,118
163
L
Fafnir
DoubleX427
Fafnir
3,804
810
0
1,690
9,907
10,348
0
4,671
5,062
23,702
0
W
5,653
3,375
0
4,795
7,285
3,036
620
759
6,526
0
69,960
L
Cu Chulainn
JoeLou_IV
Cu Chulainn
6,801
1,404
0
1,893
10,141
6,191
0
6,036
4,105
0
73,155
W
Discordia
Strudel7598
Discordia
6,838
182
0
633
5,685
2,269
0
1,945
3,740
48,908
0
L
4,294
240
0
500
9,263
3,276
0
7,499
1,448
57,902
0
L
Lancelot
lCuChuIainnI
Lancelot
8,577
1,660
0
4,840
13,518
5,382
0
6,838
6,506
0
53,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,583
Gold Earned
41,222
447
Minions Killed
492
0
Camps Cleared
0
1,339,825
Distance Traveled
1,332,834
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,516
465
96
7
0
247,574
2
W
Ao Kuang
8,356
597
82
6
0
320,360
0
W
Sylvanus
8,270
591
47
3
0
223,746
0
W
Jormungandr
8,848
632
141
10
0
255,175
2
L
Fafnir
6,676
477
32
2
0
257,455
0
W
Anhur
8,343
596
126
9
0
251,723
5
L
Cu Chulainn
7,890
564
133
10
0
260,554
2
W
Discordia
7,405
529
96
7
0
281,830
0
L
Thoth
6,779
484
101
7
0
249,758
0
L
Lancelot
6,722
480
85
6
0
324,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role