Player Matchup

Odin
Odin
DivineJudis
Odin
Level 144
God Stats
1W - 2L
1,280 SR
Queue Stats
62W - 74L
1,472 Elo+
Party 1
He Bo
He Bo
Geolife
He Bo
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 33L
1,434 Elo+
Party 1
Kali
Kali
HarleyBombz
Kali
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,493 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Inoxss
Morgan Le Fay
Level 126
God Stats
1W - 1L
1,789 SR
Queue Stats
52W - 55L
1,499 Elo+
Solo
Thanatos
Thanatos
RiceNoodleCake
Thanatos
Level 125
God Stats
1W - 3L
1,598 SR
Queue Stats
42W - 51L
1,481 Elo+
Party 1
Team Averages
Level 122
1,533 SR
1,476 Elo+

VS

Team Averages
Level 140
1,550 SR
1,554 Elo+
Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Alarstar
Cerberus
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 35L
1,595 Elo+
Party 3
Shiva
Shiva
BlackSamuari
Shiva
Level 162
God Stats
2W - 0L
1,857 SR
Queue Stats
111W - 88L
1,538 Elo+
Party 3
Charon
Charon
Calaethan
Charon
Level 143
God Stats
2W - 0L
1,636 SR
Queue Stats
216W - 178L
1,566 Elo+
Party 2
Zhong Kui
Zhong Kui
rhinopatomus
Zhong Kui
Level 109
God Stats
1W - 2L
1,256 SR
Queue Stats
57W - 50L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 6
7,495
750
5,750
10,874
10,002
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
Geolife
He Bo
14
1 / 5 / 5
7,899
790
7,642
9,366
3,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 4 / 2
7,515
752
7,116
10,594
5,192
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morgan Le Fay
Inoxss
Morgan Le Fay
16
2 / 4 / 3
8,274
827
10,951
8,951
4,035
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
12
2 / 5 / 3
7,729
773
9,725
8,938
3,637
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
5 / 1 / 9
9,345
935
7,625
8,909
3,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Alarstar
Cerberus
13
2 / 3 / 15
8,719
872
6,576
13,697
14,493
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 3 / 17
8,853
885
6,645
14,213
14,494
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charon
Calaethan
Charon
15
2 / 2 / 17
8,845
885
10,438
10,152
9,691
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
rhinopatomus
Zhong Kui
16
10 / 1 / 9
9,888
989
13,236
10,921
10,472
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
88
9
Kills
21
21
Deaths
10
19
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
1
9
9.5
W
Cerberus
Alarstar
Cerberus
2
3
15
3.17
W
2
3
17
3.5
W
Charon
Calaethan
Charon
2
2
17
5.25
L
1
3
6
1.33
L
He Bo
Geolife
He Bo
1
5
5
0.7
L
3
4
2
1
L
Morgan Le Fay
Inoxss
Morgan Le Fay
2
4
3
0.88
L
Thanatos
2
5
3
0.7
W
Zhong Kui
rhinopatomus
Zhong Kui
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,184
Damage
44,520
48,723
Taken
57,892
26,340
Mitigated
52,721
13,118
Healing
22,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,625
1,667
1,327
1,603
8,909
3,571
1,518
2,999
5,739
0
23,238
W
Cerberus
Alarstar
Cerberus
6,576
356
732
3,536
13,697
14,493
276
4,467
8,942
12,682
0
W
6,645
880
4,925
2,643
14,213
14,494
143
4,204
9,884
0
9,570
W
Charon
Calaethan
Charon
10,438
1,215
1,975
2,409
10,152
9,691
594
5,006
5,062
20,376
0
L
5,750
646
380
2,130
10,874
10,002
0
5,877
4,698
4,127
5,434
L
He Bo
Geolife
He Bo
7,642
281
193
1,312
9,366
3,474
0
5,479
3,618
19,085
0
L
7,116
2,387
229
2,780
10,594
5,192
0
6,030
4,380
0
10,888
L
Morgan Le Fay
Inoxss
Morgan Le Fay
10,951
81
603
1,086
8,951
4,035
0
5,626
3,058
25,123
0
L
Thanatos
9,725
896
984
3,421
8,938
3,637
0
5,930
2,719
0
12,505
W
Zhong Kui
rhinopatomus
Zhong Kui
13,236
1,864
427
3,376
10,921
10,472
1,382
4,350
6,433
28,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,912
Gold Earned
45,650
77
Minions Killed
132
0
Camps Cleared
0
1,025,510
Distance Traveled
959,160
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,345
935
38
4
0
219,656
0
W
Cerberus
8,719
872
21
2
0
166,600
0
W
Shiva
8,853
885
6
1
0
171,084
0
W
Charon
8,845
885
26
3
0
199,038
0
L
Odin
7,495
750
7
1
0
220,540
0
L
He Bo
7,899
790
24
2
0
187,568
0
L
Kali
7,515
752
6
1
0
196,337
0
L
Morgan Le Fay
8,274
827
34
3
0
190,138
0
L
Thanatos
7,729
773
6
1
0
230,927
0
W
Zhong Kui
9,888
989
41
4
0
202,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role