Player Matchup

Merlin
Merlin
Borknut
Merlin
Level 154
God Stats
10W - 16L
1,496 SR
Queue Stats
310W - 294L
1,537 Elo+
Solo
Nemesis
Nemesis
JÉLLY
Nemesis
Level 157
God Stats
8W - 6L
1,584 SR
Queue Stats
580W - 561L
1,517 Elo+
Party 1
Charybdis
Charybdis
PillInfusion
Charybdis
Level 155
God Stats
10W - 4L
1,877 SR
Queue Stats
88W - 86L
1,560 Elo+
Solo
Cerberus
Cerberus
RubbaBanMan
Cerberus
Level 156
God Stats
6W - 4L
1,585 SR
Queue Stats
470W - 447L
1,549 Elo+
Party 1
Bellona
Bellona
TheDullard
Bellona
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 42L
1,549 Elo+
Solo
Team Averages
Level 154
1,608 SR
1,542 Elo+

VS

Team Averages
Level 141
1,593 SR
1,553 Elo+
Persephone
Persephone
KH4Z3
Persephone
Level 156
God Stats
2W - 1L
1,654 SR
Queue Stats
333W - 324L
1,521 Elo+
Party 2
Ne Zha
Ne Zha
Mercccc
Ne Zha
Level 156
God Stats
6W - 9L
1,537 SR
Queue Stats
276W - 251L
1,484 Elo+
Solo
Thanatos
Thanatos
Mercy of Hel
Thanatos
Level 157
God Stats
3W - 4L
1,521 SR
Queue Stats
384W - 304L
1,533 Elo+
Solo
Danzaburou
Danzaburou
PhilB3G
Danzaburou
Level 94
God Stats
7W - 4L
1,594 SR
Queue Stats
32W - 25L
1,607 Elo+
Party 2
Hel
Hel
haydeng43
Hel
Level 142
God Stats
12W - 9L
1,659 SR
Queue Stats
430W - 399L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Borknut
Merlin
17
1 / 2 / 8
10,476
524
7,712
10,204
3,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
JÉLLY
Nemesis
19
10 / 3 / 6
12,375
619
19,440
16,471
7,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charybdis
PillInfusion
Charybdis
20
7 / 4 / 5
13,325
666
15,677
15,391
6,257
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
RubbaBanMan
Cerberus
15
1 / 3 / 8
10,330
517
8,594
23,632
19,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bellona
TheDullard
Bellona
18
5 / 4 / 10
12,339
617
9,076
22,796
26,972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
KH4Z3
Persephone
17
3 / 3 / 5
10,839
542
17,704
13,324
4,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Mercccc
Ne Zha
13
2 / 4 / 9
9,009
450
11,253
14,479
5,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Mercy of Hel
Thanatos
17
8 / 4 / 3
10,907
545
13,619
21,222
8,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
PhilB3G
Danzaburou
16
2 / 7 / 4
10,203
510
6,857
17,421
6,122
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 6 / 4
9,234
462
12,781
19,779
13,341
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
41
24
Kills
16
16
Deaths
24
37
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Merlin
Borknut
Merlin
1
2
8
2.5
W
Nemesis
JÉLLY
Nemesis
10
3
6
4.33
L
Persephone
KH4Z3
Persephone
3
3
5
1.83
L
Ne Zha
Mercccc
Ne Zha
2
4
9
1.63
L
Thanatos
Mercy of Hel
Thanatos
8
4
3
2.38
L
Danzaburou
PhilB3G
Danzaburou
2
7
4
0.57
W
Charybdis
PillInfusion
Charybdis
7
4
5
2.38
W
Cerberus
RubbaBanMan
Cerberus
1
3
8
1.67
W
Bellona
TheDullard
Bellona
5
4
10
2.5
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,499
Damage
62,214
88,494
Taken
86,225
63,793
Mitigated
37,934
25,739
Healing
35,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Borknut
Merlin
7,712
232
0
970
10,204
3,864
118
4,515
5,689
93,065
0
W
Nemesis
JÉLLY
Nemesis
19,440
9,927
0
3,513
16,471
7,436
0
5,090
11,381
0
117,556
L
Persephone
KH4Z3
Persephone
17,704
309
0
1,618
13,324
4,634
0
4,737
8,381
96,294
0
L
Ne Zha
Mercccc
Ne Zha
11,253
1,368
0
1,452
14,479
5,246
0
1,916
12,511
0
53,674
L
Thanatos
Mercy of Hel
Thanatos
13,619
4,875
0
18,042
21,222
8,591
0
4,402
16,670
0
84,608
L
Danzaburou
PhilB3G
Danzaburou
6,857
3,408
0
4,831
17,421
6,122
0
1,589
15,788
0
76,201
W
Charybdis
PillInfusion
Charybdis
15,677
9,420
0
6,023
15,391
6,257
920
1,755
13,636
0
136,016
W
Cerberus
RubbaBanMan
Cerberus
8,594
346
218
8,382
23,632
19,264
0
8,947
14,685
27,463
0
W
Bellona
TheDullard
Bellona
9,076
2,639
0
6,633
22,796
26,972
0
11,025
11,771
0
67,909
L
12,781
1,058
1,836
7,859
19,779
13,341
570
3,398
16,273
69,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,845
Gold Earned
50,192
660
Minions Killed
530
0
Camps Cleared
0
2,023,041
Distance Traveled
1,992,308
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,476
524
158
8
0
378,380
8
W
Nemesis
12,375
619
143
7
0
452,934
0
L
Persephone
10,839
542
144
7
0
428,411
6
L
Ne Zha
9,009
450
60
3
0
373,381
0
L
Thanatos
10,907
545
98
5
0
460,151
3
L
Danzaburou
10,203
510
117
6
0
372,664
4
W
Charybdis
13,325
666
216
11
0
374,864
0
W
Cerberus
10,330
517
34
2
0
418,565
4
W
Bellona
12,339
617
109
5
0
398,298
7
L
Hel
9,234
462
111
6
0
357,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role