Player Matchup

Izanami
Izanami
HellumWiski
Izanami
Level 62
God Stats
1W - 1L
1,614 SR
Queue Stats
8W - 9L
1,196 Elo+
Solo
Ravana
Ravana
PatentCrayon254
Ravana
Level 68
God Stats
13W - 6L
1,618 SR
Queue Stats
40W - 43L
1,461 Elo+
Solo
Aphrodite
Aphrodite
Sibtronica
Aphrodite
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,175 Elo+
Party 1
Charon
Charon
Xenomorph108
Charon
Level 69
God Stats
2W - 0L
1,354 SR
Queue Stats
24W - 8L
1,481 Elo+
Party 1
Chaac
Chaac
YoungSenshi
Chaac
Level 82
God Stats
4W - 1L
1,620 SR
Queue Stats
12W - 4L
1,432 Elo+
Party 1
Team Averages
Level 57
1,541 SR
1,349 Elo+

VS

Team Averages
Level 43
1,427 SR
1,289 Elo+
Cu Chulainn
Cu Chulainn
JointMASTER420
Cu Chulainn
Level 64
God Stats
6W - 13L
1,394 SR
Queue Stats
148W - 192L
1,353 Elo+
Solo
Tyr
Tyr
SadisticGOD_
Tyr
Level 12
God Stats
0W - 2L
1,205 SR
Queue Stats
4W - 14L
1,164 Elo+
Party 2
Ra
Ra
Tempest_Janda27
Ra
Level 18
God Stats
4W - 5L
1,722 SR
Queue Stats
40W - 41L
1,308 Elo+
Party 2
Charon
Charon
ThunderKnight51
Charon
Level 109
God Stats
2W - 8L
1,422 SR
Queue Stats
93W - 98L
1,349 Elo+
Party 2
Martichoras
Martichoras
Xx-Obito-xXPR
Martichoras
Level 14
God Stats
2W - 6L
1,393 SR
Queue Stats
8W - 16L
1,269 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HellumWiski
Izanami
17
3 / 0 / 3
9,856
896
5,874
7,915
3,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 0 / 3
10,142
922
6,268
6,346
4,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Aphrodite
Sibtronica
Aphrodite
15
2 / 1 / 12
9,171
834
9,919
10,393
7,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
16
2 / 0 / 12
9,941
904
13,091
15,189
18,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
8 / 1 / 9
10,383
944
21,595
20,022
16,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JointMASTER420
Cu Chulainn
15
1 / 4 / 0
8,512
774
9,541
15,260
15,078
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 6 / 1
7,748
704
4,650
15,078
15,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 4 / 2
8,465
770
9,902
8,776
5,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 2 / 2
8,650
786
12,516
15,274
15,244
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Martichoras
Xx-Obito-xXPR
Martichoras
14
0 / 3 / 0
8,038
731
9,293
10,245
5,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
6
19
Kills
1
2
Deaths
19
39
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
HellumWiski
Izanami
3
0
3
4.5
L
Cu Chulainn
JointMASTER420
Cu Chulainn
1
4
0
0.25
W
4
0
3
5.5
L
0
6
1
0.08
W
Aphrodite
Sibtronica
Aphrodite
2
1
12
8
L
0
4
2
0.25
L
0
2
2
0.5
W
Charon
2
0
12
8
L
Martichoras
Xx-Obito-xXPR
Martichoras
0
3
0
0
W
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,747
Damage
45,902
59,865
Taken
64,633
49,207
Mitigated
55,797
30,466
Healing
2,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
HellumWiski
Izanami
5,874
3,851
0
4,108
7,915
3,636
3,641
3,138
4,705
0
33,612
L
Cu Chulainn
JointMASTER420
Cu Chulainn
9,541
1,380
0
41
15,260
15,078
0
5,810
8,601
0
26,980
W
6,268
2,188
0
1,771
6,346
4,066
0
1,218
5,128
0
44,729
L
4,650
1,237
0
360
15,078
15,115
0
5,523
9,013
0
10,936
W
Aphrodite
Sibtronica
Aphrodite
9,919
1,852
5,582
5,035
10,393
7,204
0
4,903
5,351
17,516
0
L
9,902
718
845
36
8,776
5,131
38
2,540
5,984
31,125
0
L
12,516
2,025
0
496
15,274
15,244
0
5,009
9,390
24,906
0
W
Charon
13,091
2,778
626
2,359
15,189
18,162
90
5,230
9,713
26,756
0
L
Martichoras
Xx-Obito-xXPR
Martichoras
9,293
2,633
0
381
10,245
5,229
0
3,067
6,711
0
27,426
W
21,595
7,229
820
10,165
20,022
16,139
977
7,472
12,550
0
30,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,493
Gold Earned
41,413
203
Minions Killed
162
0
Camps Cleared
0
1,210,417
Distance Traveled
1,096,587
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,856
896
61
6
0
214,936
0
L
Cu Chulainn
8,512
774
38
3
0
221,929
0
W
Ravana
10,142
922
77
7
0
248,477
0
L
Tyr
7,748
704
14
1
0
216,913
0
W
Aphrodite
9,171
834
25
2
0
220,991
0
L
Ra
8,465
770
54
5
0
226,978
0
L
Charon
8,650
786
21
2
0
222,321
0
W
Charon
9,941
904
27
2
0
248,876
0
L
Martichoras
8,038
731
35
3
0
208,446
0
W
Chaac
10,383
944
13
1
0
277,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role