Player Matchup

Nemesis
Nemesis
BanishedYeti
Nemesis
Level 98
God Stats
29W - 20L
1,517 SR
Queue Stats
259W - 238L
1,445 Elo+
Party 1
Kukulkan
Kukulkan
Discloxur
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 39L
1,771 Elo+
Party 1
Mulan
Mulan
LaDesgracia
Mulan
Level 159
God Stats
0W - 1L
1,976 SR
Queue Stats
16W - 10L
1,643 Elo+
Party 2
Horus
Horus
Zer01one
Horus
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,417 Elo+
Solo
Skadi
Skadi
rigbeeLOL
Skadi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,659 Elo+
Party 2
Team Averages
Level 60
1,599 SR
1,587 Elo+

VS

Team Averages
Level 68
1,566 SR
1,466 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
BigPapaSuccToes
Hachiman
Level 44
God Stats
7W - 3L
1,653 SR
Queue Stats
78W - 67L
1,479 Elo+
Solo
Erlang Shen
Erlang Shen
Echo6032
Erlang Shen
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 34L
1,451 Elo+
Party 3
Scylla
Scylla
ScylaSamedi
Scylla
Level 22
God Stats
13W - 14L
1,418 SR
Queue Stats
25W - 25L
1,408 Elo+
Party 3
Ares
Ares
W0kK
Ares
Level 126
God Stats
22W - 6L
1,758 SR
Queue Stats
422W - 401L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BanishedYeti
Nemesis
14
4 / 4 / 0
8,072
538
10,303
15,033
6,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Discloxur
Kukulkan
11
0 / 4 / 1
6,637
442
4,361
7,960
3,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 4 / 0
6,168
411
5,963
14,074
11,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Horus
Zer01one
Horus
11
0 / 2 / 0
6,110
407
4,382
12,522
11,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Skadi
rigbeeLOL
Skadi
10
0 / 3 / 1
6,273
418
6,300
8,439
3,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
3 / 0 / 4
8,946
596
11,301
10,463
6,239
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
12
1 / 1 / 4
7,317
488
9,079
8,367
3,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
Echo6032
Erlang Shen
14
7 / 0 / 4
8,896
593
11,248
14,615
9,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
12
3 / 3 / 3
7,840
523
5,107
7,765
2,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
W0kK
Ares
11
3 / 0 / 10
7,622
508
4,843
11,791
13,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
4
Kills
17
17
Deaths
4
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
3
0
4
5
L
Nemesis
BanishedYeti
Nemesis
4
4
0
1
W
Hachiman
1
1
4
3
L
Kukulkan
Discloxur
Kukulkan
0
4
1
0.13
W
Erlang Shen
Echo6032
Erlang Shen
7
0
4
9
L
0
4
0
0
W
Scylla
3
3
3
1.5
W
Ares
W0kK
Ares
3
0
10
8
L
Horus
Zer01one
Horus
0
2
0
0
L
Skadi
rigbeeLOL
Skadi
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,309
Damage
41,578
58,028
Taken
53,001
35,859
Mitigated
35,319
10,603
Healing
19,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
11,301
1,514
1,483
7,510
10,463
6,239
86
1,671
8,355
71,123
0
L
Nemesis
BanishedYeti
Nemesis
10,303
5,166
0
1,271
15,033
6,631
0
3,899
11,134
0
77,031
W
Hachiman
9,079
4,697
0
1,972
8,367
3,716
0
0
8,320
0
53,340
L
Kukulkan
Discloxur
Kukulkan
4,361
1,038
0
0
7,960
3,258
607
4,546
3,414
38,566
0
W
Erlang Shen
Echo6032
Erlang Shen
11,248
6,806
0
5,602
14,615
9,170
0
769
13,772
0
72,716
L
5,963
715
0
4,397
14,074
11,490
218
3,266
10,808
0
23,897
W
Scylla
5,107
450
0
780
7,765
2,339
508
1,465
6,300
48,134
0
W
Ares
W0kK
Ares
4,843
783
157
2,154
11,791
13,855
0
456
11,288
16,563
0
L
Horus
Zer01one
Horus
4,382
2,224
765
3,787
12,522
11,097
0
7,106
5,416
0
30,053
L
Skadi
rigbeeLOL
Skadi
6,300
2,287
0
383
8,439
3,383
454
2,434
6,005
0
40,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,260
Gold Earned
40,621
316
Minions Killed
382
0
Camps Cleared
0
1,424,294
Distance Traveled
1,445,622
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,946
596
99
7
0
273,769
0
L
Nemesis
8,072
538
105
7
0
336,739
2
W
Hachiman
7,317
488
80
5
0
274,873
0
L
Kukulkan
6,637
442
62
4
0
250,727
0
W
Erlang Shen
8,896
593
105
7
0
343,063
0
L
Mulan
6,168
411
39
3
0
301,394
3
W
Scylla
7,840
523
84
6
0
246,659
0
W
Ares
7,622
508
14
1
0
307,258
0
L
Horus
6,110
407
55
4
0
271,579
0
L
Skadi
6,273
418
55
4
0
263,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role