Player Matchup

Skadi
Skadi
BoaTheGoat5256
Skadi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 51L
1,278 Elo+
Party 1
Mercury
Mercury
Darkphoenix13th
Mercury
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 162L
1,444 Elo+
Party 2
Eset
Eset
Swagapino77
Eset
Level 88
God Stats
1W - 0L
1,290 SR
Queue Stats
42W - 28L
1,560 Elo+
Party 2
Sol
Sol
ghostvally2
Sol
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,445 Elo+
Party 2
Neith
Neith
newportnarc
Neith
Level 29
God Stats
3W - 2L
1,546 SR
Queue Stats
239W - 204L
1,532 Elo+
Party 1
Team Averages
Level 55
1,467 SR
1,452 Elo+

VS

Team Averages
Level 38
1,536 SR
1,336 Elo+
Ymir
Ymir
BabyKittyVampire
Ymir
Level 35
God Stats
1W - 2L
1,467 SR
Queue Stats
111W - 135L
1,441 Elo+
Party 3
Tyr
Tyr
DeathEXDorumon
Tyr
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,195 Elo+
Party 3
Baba Yaga
Baba Yaga
Jordanmom3734
Baba Yaga
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,125 Elo+
Solo
Xing Tian
Xing Tian
Ruikia
Xing Tian
Level 107
God Stats
2W - 3L
1,534 SR
Queue Stats
189W - 204L
1,458 Elo+
Party 3
Olorun
Olorun
aNotherGril
Olorun
Level 16
God Stats
1W - 2L
1,677 SR
Queue Stats
41W - 44L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 19
7,424
1,061
8,015
5,092
2,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 2 / 11
7,873
1,125
2,141
6,885
5,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
5 / 1 / 21
8,180
1,169
12,153
7,625
3,613
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
7 / 3 / 16
8,362
1,195
12,474
6,631
3,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
9 / 0 / 16
8,927
1,275
13,113
3,548
1,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 4
5,803
829
4,334
15,272
14,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 7 / 4
5,974
853
1,656
11,909
11,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
Jordanmom3734
Baba Yaga
10
1 / 9 / 4
5,662
809
3,392
10,893
4,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
Ruikia
Xing Tian
12
3 / 5 / 1
6,244
892
5,454
11,705
12,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
5
0 / 1 / 1
4,849
693
578
2,145
744
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
21
29
Kills
7
8
Deaths
29
83
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
W
2
2
19
5.75
W
6
2
11
5.75
L
2
7
4
0.57
L
Baba Yaga
Jordanmom3734
Baba Yaga
1
9
4
0.33
L
Xing Tian
Ruikia
Xing Tian
3
5
1
0.7
W
5
1
21
15.5
L
Olorun
0
1
1
0.5
W
7
3
16
5
W
9
0
16
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,896
Damage
15,414
29,781
Taken
51,924
16,558
Mitigated
43,522
7,975
Healing
3,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,334
196
140
767
15,272
14,007
0
6,307
8,965
10,047
0
W
8,015
3,780
0
5
5,092
2,319
1,787
2,434
2,611
0
13,153
W
2,141
693
561
1,116
6,885
5,903
857
1,848
4,996
0
3,361
L
1,656
306
0
186
11,909
11,437
0
5,791
6,118
0
4,035
L
Baba Yaga
Jordanmom3734
Baba Yaga
3,392
561
0
297
10,893
4,750
0
5,834
5,059
8,223
0
L
Xing Tian
Ruikia
Xing Tian
5,454
163
338
1,508
11,705
12,584
0
5,885
5,820
7,183
0
W
12,153
2,351
657
1,961
7,625
3,613
1,343
3,892
3,520
24,326
0
L
Olorun
578
274
0
349
2,145
744
0
810
1,335
786
0
W
12,474
5,657
405
1,744
6,631
3,086
1,274
3,048
3,487
24,171
0
W
13,113
5,493
111
1,415
3,548
1,637
2,206
1,924
1,409
0
23,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,766
Gold Earned
28,532
70
Minions Killed
22
0
Camps Cleared
0
678,359
Distance Traveled
483,663
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,803
829
5
1
0
112,008
0
W
Skadi
7,424
1,061
16
2
0
119,368
0
W
Mercury
7,873
1,125
2
0
0
128,470
0
L
Tyr
5,974
853
3
0
0
112,881
0
L
Baba Yaga
5,662
809
11
2
0
117,935
2
L
Xing Tian
6,244
892
3
0
0
114,938
0
W
Eset
8,180
1,169
8
1
0
146,773
0
L
Olorun
4,849
693
0
0
0
25,901
0
W
Sol
8,362
1,195
16
2
0
146,110
0
W
Neith
8,927
1,275
28
4
0
137,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role