Player Matchup

Sol
Sol
BootKnocker
Sol
Level 59
God Stats
2W - 4L
1,408 SR
Queue Stats
104W - 136L
1,363 Elo+
Party 1
Izanami
Izanami
CoreyUwU
Izanami
Level 51
God Stats
1W - 2L
1,271 SR
Queue Stats
4W - 7L
1,370 Elo+
Solo
Ratatoskr
Ratatoskr
DarkJoseC-
Ratatoskr
Level 107
God Stats
30W - 29L
1,496 SR
Queue Stats
215W - 216L
1,392 Elo+
Solo
Ares
Ares
LB-Custom
Ares
Level 41
God Stats
0W - 2L
1,454 SR
Queue Stats
11W - 17L
1,359 Elo+
Solo
Chaac
Chaac
UR HUKLBRY
Chaac
Level 52
God Stats
2W - 7L
1,363 SR
Queue Stats
78W - 111L
1,325 Elo+
Party 1
Team Averages
Level 62
1,398 SR
1,362 Elo+

VS

Team Averages
Level 78
1,516 SR
1,387 Elo+
Artemis
Artemis
AtunJuggler01
Artemis
Level 45
God Stats
38W - 52L
1,383 SR
Queue Stats
55W - 70L
1,306 Elo+
Solo
Tiamat
Tiamat
El Demoness
Tiamat
Level 69
God Stats
91W - 96L
1,445 SR
Queue Stats
212W - 251L
1,411 Elo+
Solo
Gilgamesh
Gilgamesh
Halagator
Gilgamesh
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,288 Elo+
Solo
Bacchus
Bacchus
RinkoVT
Bacchus
Level 81
God Stats
19W - 4L
1,730 SR
Queue Stats
104W - 79L
1,491 Elo+
Solo
Bastet
Bastet
burning_elderly
Bastet
Level 121
God Stats
11W - 14L
1,523 SR
Queue Stats
518W - 522L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,640
511
1,778
10,483
3,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
CoreyUwU
Izanami
11
0 / 3 / 0
6,516
501
5,716
7,824
3,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
DarkJoseC-
Ratatoskr
8
0 / 1 / 0
5,450
419
97
5,941
1,693
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
7
0 / 7 / 0
4,989
384
2,514
10,730
7,528
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
12
0 / 1 / 0
6,345
488
4,248
9,213
5,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
6 / 0 / 4
8,187
630
5,294
7,195
2,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
12
0 / 0 / 0
6,765
520
2,685
4,639
3,623
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Halagator
Gilgamesh
14
0 / 0 / 1
8,370
644
5,552
8,314
8,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bacchus
RinkoVT
Bacchus
10
1 / 0 / 8
7,387
568
4,370
5,172
4,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

13
8 / 0 / 2
8,212
632
8,248
8,453
3,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
15
16
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artemis
6
0
4
8
L
0
4
0
0
L
Izanami
CoreyUwU
Izanami
0
3
0
0
L
Ratatoskr
DarkJoseC-
Ratatoskr
0
1
0
0
W
Tiamat
0
0
0
0
W
Gilgamesh
Halagator
Gilgamesh
0
0
1
0.5
L
Ares
0
7
0
0
W
Bacchus
RinkoVT
Bacchus
1
0
8
5
L
Chaac
0
1
0
0
W
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,353
Damage
26,149
44,191
Taken
33,773
20,952
Mitigated
22,611
11,997
Healing
10,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
5,294
2,433
0
2,554
7,195
2,748
588
1,387
5,808
0
55,046
L
1,778
534
0
4,452
10,483
3,363
0
3,399
7,084
48,038
0
L
Izanami
CoreyUwU
Izanami
5,716
3,560
0
2,731
7,824
3,151
0
1,074
6,750
0
53,472
L
Ratatoskr
DarkJoseC-
Ratatoskr
97
0
0
3,136
5,941
1,693
0
213
5,728
0
31,307
W
Tiamat
2,685
134
0
894
4,639
3,623
35
1,130
3,509
43,464
0
W
Gilgamesh
Halagator
Gilgamesh
5,552
1,788
0
1,024
8,314
8,157
0
0
8,314
183
60,376
L
Ares
2,514
428
0
0
10,730
7,528
0
2,369
8,361
14,355
0
W
Bacchus
RinkoVT
Bacchus
4,370
647
0
2,429
5,172
4,990
356
953
4,219
18,244
0
L
Chaac
4,248
1,174
0
1,678
9,213
5,217
0
164
9,049
0
40,189
W
8,248
2,468
0
3,150
8,453
3,093
644
822
7,631
0
61,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,940
Gold Earned
38,921
319
Minions Killed
383
0
Camps Cleared
0
1,055,304
Distance Traveled
1,264,056
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,187
630
90
7
0
221,294
2
L
Sol
6,640
511
81
6
0
194,730
0
L
Izanami
6,516
501
95
7
0
226,094
2
L
Ratatoskr
5,450
419
58
4
0
188,844
0
W
Tiamat
6,765
520
74
6
0
238,630
7
W
Gilgamesh
8,370
644
108
8
0
230,283
2
L
Ares
4,989
384
14
1
0
208,344
2
W
Bacchus
7,387
568
25
2
0
261,007
4
L
Chaac
6,345
488
71
5
0
237,292
2
W
Bastet
8,212
632
86
7
0
312,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role