Player Matchup

Scylla
Scylla
DMANGELDX
Scylla
Level 87
God Stats
5W - 5L
1,604 SR
Queue Stats
85W - 82L
1,439 Elo+
Party 1
Terra
Terra
iiPOPS8294
Terra
Level 119
God Stats
1W - 0L
1,697 SR
Queue Stats
18W - 27L
1,338 Elo+
Party 1
Izanami
Izanami
kriim21
Izanami
Level 29
God Stats
6W - 5L
1,520 SR
Queue Stats
28W - 36L
1,357 Elo+
Party 1
Team Averages
Level 78
1,607 SR
1,378 Elo+

VS

Team Averages
Level 100
1,571 SR
1,448 Elo+
Baron Samedi
Baron Samedi
BattingRacer607
Baron Samedi
Level 88
God Stats
10W - 5L
1,660 SR
Queue Stats
611W - 616L
1,402 Elo+
Solo
Bastet
Bastet
DustanNotDustin
Bastet
Level 127
God Stats
22W - 26L
1,567 SR
Queue Stats
244W - 272L
1,458 Elo+
Party 2
Surtr
Surtr
lumberjefff
Surtr
Level 86
God Stats
47W - 52L
1,485 SR
Queue Stats
211W - 222L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DMANGELDX
Scylla
12
4 / 3 / 4
9,130
830
8,909
8,081
2,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
11
1 / 3 / 9
8,803
800
9,026
13,570
11,426
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
kriim21
Izanami
12
4 / 3 / 6
9,737
885
9,082
8,494
3,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BattingRacer607
Baron Samedi
12
2 / 4 / 7
8,960
815
9,570
11,093
6,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
5 / 2 / 4
8,993
818
8,278
8,107
3,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 4 / 6
8,787
799
7,068
15,116
11,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
26
9
Kills
9
9
Deaths
10
19
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BattingRacer607
Baron Samedi
2
4
7
1.38
W
Scylla
DMANGELDX
Scylla
4
3
4
2
L
5
2
4
3.5
W
Terra
1
3
9
1.83
W
Izanami
kriim21
Izanami
4
3
6
2.33
L
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,017
Damage
24,916
30,145
Taken
34,316
16,851
Mitigated
21,256
5,337
Healing
9,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BattingRacer607
Baron Samedi
9,570
471
1,180
3,034
11,093
6,994
0
7,892
3,201
38,543
154
W
Scylla
DMANGELDX
Scylla
8,909
642
0
2,198
8,081
2,297
153
2,269
5,614
38,693
0
L
8,278
1,919
0
1,321
8,107
3,073
0
2,737
5,370
0
14,763
W
Terra
9,026
1,074
300
1,680
13,570
11,426
0
3,903
9,290
19,914
0
W
Izanami
kriim21
Izanami
9,082
5,636
0
1,159
8,494
3,128
873
2,953
5,259
0
46,467
L
7,068
2,479
129
3,496
15,116
11,189
53
7,604
7,512
435
21,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,670
Gold Earned
26,740
164
Minions Killed
106
0
Camps Cleared
0
619,521
Distance Traveled
630,887
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,960
815
55
5
0
190,764
0
W
Scylla
9,130
830
54
5
0
199,837
0
L
Bastet
8,993
818
18
2
0
225,240
0
W
Terra
8,803
800
23
2
0
220,684
0
W
Izanami
9,737
885
87
8
0
199,000
0
L
Surtr
8,787
799
33
3
0
214,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role