Player Matchup

Chernobog
Chernobog
AbsurdConception
Chernobog
Level 63
God Stats
10W - 6L
1,500 SR
Queue Stats
26W - 24L
1,500 Elo+
Party 3
Surtr
Surtr
itzblitz82_ttv
Surtr
Level 127
God Stats
1W - 2L
1,762 SR
Queue Stats
57W - 52L
1,540 Elo+
Party 3
Nemesis
Nemesis
k3intox
Nemesis
Level 67
God Stats
1W - 1L
1,775 SR
Queue Stats
41W - 37L
1,481 Elo+
Party 1
Persephone
Persephone
k3nshix
Persephone
Level 63
God Stats
2W - 3L
1,536 SR
Queue Stats
73W - 64L
1,462 Elo+
Party 1
Kumbhakarna
Kumbhakarna
shortcake82_
Kumbhakarna
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 53L
1,503 Elo+
Party 3
Team Averages
Level 71
1,614 SR
1,497 Elo+

VS

Team Averages
Level 99
1,536 SR
1,492 Elo+
Athena
Athena
DexterityOswald
Athena
Level 129
God Stats
6W - 7L
1,529 SR
Queue Stats
134W - 107L
1,592 Elo+
Party 2
Surtr
Surtr
I-n-d-i-g-o-X
Surtr
Level 144
God Stats
10W - 6L
1,496 SR
Queue Stats
87W - 84L
1,522 Elo+
Party 2
Ullr
Ullr
SmiteShouldDie
Ullr
Level 23
God Stats
5W - 2L
1,606 SR
Queue Stats
14W - 9L
1,481 Elo+
Party 4
Nemesis
Nemesis
TanPuppet68
Nemesis
Level 121
God Stats
3W - 2L
1,476 SR
Queue Stats
32W - 40L
1,435 Elo+
Party 2
Sol
Sol
thaneofwindhelm
Sol
Level 79
God Stats
12W - 5L
1,574 SR
Queue Stats
33W - 21L
1,432 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
11
0 / 2 / 0
6,784
424
2,319
7,540
2,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
0 / 1 / 0
7,932
496
8,325
16,767
13,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
k3intox
Nemesis
14
1 / 3 / 0
7,697
481
8,757
15,226
6,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
k3nshix
Persephone
14
0 / 1 / 1
8,900
556
10,972
8,183
3,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
shortcake82_
Kumbhakarna
9
0 / 1 / 1
6,236
390
3,745
10,499
9,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 5
8,639
540
5,440
14,013
12,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
1 / 0 / 1
10,240
640
12,550
13,912
12,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
2 / 0 / 2
9,393
587
9,245
7,573
3,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Nemesis
TanPuppet68
Nemesis
16
2 / 1 / 2
9,227
577
6,634
14,061
6,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
2 / 0 / 0
8,696
544
6,420
10,627
3,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
1
Kills
8
8
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chernobog
0
2
0
0
W
1
0
5
3.5
W
1
0
1
1.5
W
2
0
2
3
W
Nemesis
TanPuppet68
Nemesis
2
1
2
3
L
0
1
0
0
L
Nemesis
k3intox
Nemesis
1
3
0
0.33
L
Persephone
k3nshix
Persephone
0
1
1
0.5
L
Kumbhakarna
shortcake82_
Kumbhakarna
0
1
1
0.5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,118
Damage
40,289
58,215
Taken
60,186
35,345
Mitigated
38,572
14,874
Healing
23,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
2,319
1,744
0
2,110
7,540
2,932
0
674
6,866
0
36,573
W
5,440
1,310
0
2,589
14,013
12,737
24
4,689
9,083
27,139
0
W
12,550
4,687
0
8,097
13,912
12,346
511
858
13,054
3,623
82,396
W
9,245
2,915
0
2,651
7,573
3,549
1,529
1,992
5,521
0
87,918
W
Nemesis
TanPuppet68
Nemesis
6,634
2,119
0
1,759
14,061
6,303
0
1,944
12,015
0
102,452
L
8,325
3,432
0
7,351
16,767
13,005
3
1,888
13,709
2,119
73,396
L
Nemesis
k3intox
Nemesis
8,757
3,032
0
1,976
15,226
6,722
0
3,644
11,537
0
79,103
L
Persephone
k3nshix
Persephone
10,972
484
0
1,331
8,183
3,265
66
3,405
4,753
72,027
0
L
Kumbhakarna
shortcake82_
Kumbhakarna
3,745
703
0
2,106
10,499
9,421
0
3,508
6,991
17,505
0
W
6,420
2,024
112
7,837
10,627
3,637
1,579
5,902
4,405
62,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,549
Gold Earned
46,195
470
Minions Killed
542
0
Camps Cleared
0
1,588,950
Distance Traveled
1,647,209
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,784
424
74
5
0
280,962
0
W
Athena
8,639
540
27
2
0
362,722
3
W
Surtr
10,240
640
139
9
0
306,450
5
W
Ullr
9,393
587
128
8
0
293,754
0
W
Nemesis
9,227
577
141
9
0
364,952
0
L
Surtr
7,932
496
124
8
0
313,172
0
L
Nemesis
7,697
481
108
7
0
363,727
0
L
Persephone
8,900
556
144
9
0
317,958
0
L
Kumbhakarna
6,236
390
20
1
0
313,131
0
W
Sol
8,696
544
107
7
0
319,331
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role