Player Matchup

Anubis
Anubis
TH3SLAY3R02
Anubis
Level 120
God Stats
4W - 8L
1,481 SR
Queue Stats
238W - 249L
1,518 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheLokiMaster84
Ah Muzen Cab
Level 183
God Stats
1W - 3L
1,270 SR
Queue Stats
212W - 236L
1,478 Elo+
Party 1
Chang'e
Chang'e
lubzu
Chang'e
Level 108
God Stats
77W - 55L
1,631 SR
Queue Stats
588W - 592L
1,510 Elo+
Party 1
Team Averages
Level 137
1,460 SR
1,502 Elo+

VS

Team Averages
Level 125
1,617 SR
1,531 Elo+
Zeus
Zeus
 
Zeus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Lazy1sh
Bellona
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 9L
1,499 Elo+
Party 2
Susano
Susano
LoveTheseGains
Susano
Level 158
God Stats
2W - 2L
1,851 SR
Queue Stats
95W - 69L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
0 / 4 / 1
7,029
639
3,845
5,606
2,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
TheLokiMaster84
Ah Muzen Cab
10
0 / 2 / 1
7,170
652
7,383
10,593
3,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chang'e
lubzu
Chang'e
10
1 / 3 / 0
7,452
677
3,229
9,444
3,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
3 / 0 / 6
9,002
818
8,453
4,573
1,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Lazy1sh
Bellona
11
0 / 1 / 9
8,187
744
4,007
9,579
7,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
6 / 0 / 3
9,439
858
10,754
8,345
5,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
9
9
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
0
6
6
W
Bellona
Lazy1sh
Bellona
0
1
9
4.5
W
6
0
3
7.5
L
Anubis
0
4
1
0.13
L
Ah Muzen Cab
TheLokiMaster84
Ah Muzen Cab
0
2
1
0.25
L
Chang'e
lubzu
Chang'e
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,457
Damage
23,214
25,643
Taken
22,497
8,979
Mitigated
14,699
5,745
Healing
6,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
8,453
147
0
1,944
4,573
1,398
956
1,089
3,424
54,585
0
W
Bellona
Lazy1sh
Bellona
4,007
352
0
1,773
9,579
7,639
125
2,444
6,977
0
21,286
W
10,754
2,494
0
3,201
8,345
5,662
766
3,502
4,589
0
31,661
L
Anubis
3,845
47
0
151
5,606
2,406
0
1,862
3,535
16,114
0
L
Ah Muzen Cab
TheLokiMaster84
Ah Muzen Cab
7,383
1,696
0
620
10,593
3,511
0
3,438
6,732
0
35,266
L
Chang'e
lubzu
Chang'e
3,229
87
1,716
3,258
9,444
3,062
0
3,525
5,473
15,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,651
Gold Earned
26,628
111
Minions Killed
168
0
Camps Cleared
0
587,028
Distance Traveled
644,113
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,002
818
94
9
0
196,777
0
W
Bellona
8,187
744
43
4
0
228,973
0
W
Susano
9,439
858
31
3
0
218,363
0
L
Anubis
7,029
639
31
3
0
185,700
5
L
Ah Muzen Cab
7,170
652
51
5
0
210,109
0
L
Chang'e
7,452
677
29
3
0
191,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role