Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Durimar163
Discordia
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 26L
945 Elo+
Party 1
Scylla
Scylla
Esett3
Scylla
Level 22
God Stats
0W - 7L
993 SR
Queue Stats
2W - 17L
911 Elo+
Party 1
Team Averages
Level 31
1,331 SR
1,119 Elo+

VS

Team Averages
Level 40
1,376 SR
1,190 Elo+
Ymir
Ymir
ButtersDB
Ymir
Level 8
God Stats
2W - 3L
1,127 SR
Queue Stats
9W - 7L
1,101 Elo+
Party 2
Artemis
Artemis
obsoliteowen
Artemis
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,234 Elo+
Party 2
Ao Kuang
Ao Kuang
shadowknight275
Ao Kuang
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,234 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 7 / 5
8,001
727
6,231
16,671
13,827
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Durimar163
Discordia
11
2 / 7 / 4
8,454
769
10,085
9,887
3,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Esett3
Scylla
10
3 / 8 / 2
7,974
725
8,403
11,713
4,066
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
2 / 3 / 16
9,255
841
5,853
13,702
13,976
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
obsoliteowen
Artemis
14
7 / 2 / 13
10,719
974
14,920
10,549
4,217
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
14
13 / 2 / 6
11,136
1,012
11,973
11,292
9,803
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
6
Kills
22
22
Deaths
7
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
7
5
0.5
W
Ymir
2
3
16
3.33
L
Discordia
Durimar163
Discordia
2
7
4
0.57
L
Scylla
Esett3
Scylla
3
8
2
0.5
W
Artemis
obsoliteowen
Artemis
7
2
13
6.75
W
Ao Kuang
13
2
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,719
Damage
32,746
38,271
Taken
35,543
21,719
Mitigated
27,996
575
Healing
7,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,231
1,979
0
530
16,671
13,827
0
9,932
6,739
0
11,139
W
Ymir
5,853
1,317
0
1,398
13,702
13,976
27
7,894
5,808
18,418
0
L
Discordia
Durimar163
Discordia
10,085
1,055
0
45
9,887
3,826
0
3,667
6,220
29,976
0
L
Scylla
Esett3
Scylla
8,403
775
0
0
11,713
4,066
0
4,388
7,325
24,451
0
W
Artemis
obsoliteowen
Artemis
14,920
8,184
0
2,717
10,549
4,217
2,151
7,168
3,381
0
54,361
W
Ao Kuang
11,973
4,386
0
3,248
11,292
9,803
620
4,264
7,028
41,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,429
Gold Earned
31,110
78
Minions Killed
126
0
Camps Cleared
0
504,242
Distance Traveled
594,507
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,001
727
15
1
0
182,052
0
W
Ymir
9,255
841
15
1
0
200,130
0
L
Discordia
8,454
769
31
3
0
156,827
0
L
Scylla
7,974
725
32
3
0
165,363
0
W
Artemis
10,719
974
64
6
0
195,333
0
W
Ao Kuang
11,136
1,012
47
4
0
199,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role