Player Matchup

Erlang Shen
Erlang Shen
DeCapitator6922
Erlang Shen
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 94L
1,448 Elo+
Solo
Hel
Hel
RosinFingers
Hel
Level 53
God Stats
1W - 2L
1,441 SR
Queue Stats
68W - 87L
1,390 Elo+
Solo
Cabrakan
Cabrakan
camila242
Cabrakan
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,490 Elo+
Party 1
Sobek
Sobek
frudim
Sobek
Level 179
God Stats
2W - 2L
1,678 SR
Queue Stats
360W - 369L
1,480 Elo+
Solo
Maui
Maui
gh0sthth
Maui
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,411 Elo+
Party 1
Team Averages
Level 94
1,524 SR
1,444 Elo+

VS

Team Averages
Level 119
1,616 SR
1,452 Elo+
Ne Zha
Ne Zha
BrainiacTheBeast
Ne Zha
Level 123
God Stats
4W - 1L
1,687 SR
Queue Stats
529W - 516L
1,424 Elo+
Solo
Hel
Hel
DTA_Daddy13
Hel
Level 155
God Stats
3W - 3L
1,460 SR
Queue Stats
715W - 785L
1,370 Elo+
Solo
Janus
Janus
Lavender13Glass
Janus
Level 72
God Stats
1W - 0L
1,647 SR
Queue Stats
52W - 50L
1,476 Elo+
Solo
Yu Huang
Yu Huang
Tiebearious
Yu Huang
Level 148
God Stats
1W - 0L
1,604 SR
Queue Stats
82W - 89L
1,457 Elo+
Solo
Chronos
Chronos
werewolfhunter11
Chronos
Level 95
God Stats
4W - 2L
1,684 SR
Queue Stats
162W - 151L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DeCapitator6922
Erlang Shen
18
2 / 8 / 6
10,113
595
15,479
29,761
25,217
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

17
2 / 9 / 2
9,916
583
11,362
24,377
15,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
camila242
Cabrakan
18
1 / 7 / 5
10,435
614
7,078
25,543
40,312
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Sobek
frudim
Sobek
17
5 / 5 / 3
11,446
673
12,331
23,147
39,028
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Maui
19
1 / 6 / 6
10,078
593
9,160
19,587
20,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 5 / 17
13,630
802
25,246
16,784
9,025
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
7 / 2 / 18
12,030
708
14,561
14,986
9,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 0 / 26
12,460
733
21,658
7,227
4,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
Tiebearious
Yu Huang
19
3 / 2 / 23
12,121
713
18,328
15,328
8,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 3 / 18
12,324
725
29,737
22,104
12,733
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
137
11
Kills
35
35
Deaths
12
22
Assists
102
Player
Kills
Deaths
Assists
KDA
W
14
5
17
4.5
W
7
2
18
8
L
Erlang Shen
DeCapitator6922
Erlang Shen
2
8
6
0.63
W
5
0
26
18
L
2
9
2
0.33
W
Yu Huang
Tiebearious
Yu Huang
3
2
23
7.25
L
Cabrakan
camila242
Cabrakan
1
7
5
0.5
L
Sobek
frudim
Sobek
5
5
3
1.3
L
Maui
1
6
6
0.67
W
6
3
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,410
Damage
109,530
122,415
Taken
76,429
140,681
Mitigated
43,183
35,746
Healing
42,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,246
11,760
1,424
2,465
16,784
9,025
111
7,887
8,787
0
39,408
W
14,561
700
18,275
8,796
14,986
9,163
354
9,913
4,909
21,734
0
L
Erlang Shen
DeCapitator6922
Erlang Shen
15,479
7,644
1,922
6,010
29,761
25,217
0
23,521
5,852
0
35,254
W
21,658
1,847
1,452
1,307
7,227
4,045
1,379
4,696
2,371
39,924
0
L
11,362
2,260
7,991
7,387
24,377
15,590
0
15,408
8,600
27,185
0
W
Yu Huang
Tiebearious
Yu Huang
18,328
1,308
1,813
1,490
15,328
8,217
812
7,533
7,605
41,313
0
L
Cabrakan
camila242
Cabrakan
7,078
701
2,580
3,212
25,543
40,312
0
16,323
8,750
16,501
535
L
Sobek
frudim
Sobek
12,331
467
837
5,807
23,147
39,028
0
16,118
6,673
21,944
0
L
Maui
9,160
1,080
0
0
19,587
20,534
0
11,058
8,256
22,250
0
W
29,737
10,948
1,383
4,049
22,104
12,733
5,338
8,439
13,361
53,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,988
Gold Earned
62,565
105
Minions Killed
203
0
Camps Cleared
0
1,279,405
Distance Traveled
1,627,589
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,630
802
25
1
0
325,201
0
W
Hel
12,030
708
18
1
0
340,136
0
L
Erlang Shen
10,113
595
28
2
0
279,341
0
W
Janus
12,460
733
62
4
0
366,983
0
L
Hel
9,916
583
32
2
0
210,516
0
W
Yu Huang
12,121
713
51
3
0
298,187
0
L
Cabrakan
10,435
614
20
1
0
286,173
0
L
Sobek
11,446
673
4
0
0
198,944
0
L
Maui
10,078
593
21
1
0
304,431
0
W
Chronos
12,324
725
47
3
0
297,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role