Player Matchup

Danzaburou
Danzaburou
Borleone
Danzaburou
Level 28
God Stats
12W - 6L
1,635 SR
Queue Stats
64W - 66L
1,418 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Nacho0899
Tsukuyomi
Level 47
God Stats
4W - 9L
1,234 SR
Queue Stats
81W - 83L
1,440 Elo+
Solo
Maui
Maui
Skinwalker69874
Maui
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 154L
1,414 Elo+
Party 1
Persephone
Persephone
caesarstabbed
Persephone
Level 43
God Stats
6W - 7L
1,471 SR
Queue Stats
13W - 25L
1,373 Elo+
Solo
Bakasura
Bakasura
jordistar
Bakasura
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 30L
1,391 Elo+
Solo
Team Averages
Level 44
1,468 SR
1,407 Elo+

VS

Team Averages
Level 53
1,363 SR
1,277 Elo+
Surtr
Surtr
AHeckinCatgirl
Surtr
Level 16
God Stats
0W - 3L
1,218 SR
Queue Stats
2W - 10L
1,211 Elo+
Party 2
Xing Tian
Xing Tian
Catharticpotatoz
Xing Tian
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,211 Elo+
Party 2
Discordia
Discordia
In5anitymau5
Discordia
Level 107
God Stats
0W - 2L
1,388 SR
Queue Stats
3W - 9L
1,251 Elo+
Party 2
Izanami
Izanami
Ottobought
Izanami
Level 103
God Stats
0W - 1L
1,554 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Serqet
Serqet
Sceebo
Serqet
Level 18
God Stats
0W - 3L
1,156 SR
Queue Stats
2W - 10L
1,211 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Borleone
Danzaburou
16
8 / 0 / 6
10,676
593
24,904
13,270
6,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Nacho0899
Tsukuyomi
15
5 / 3 / 3
10,023
557
11,887
12,491
11,647
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
7 / 2 / 7
9,683
538
5,225
13,705
15,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
caesarstabbed
Persephone
15
2 / 2 / 1
10,495
583
6,812
12,056
5,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
jordistar
Bakasura
17
9 / 0 / 2
10,947
608
8,487
15,064
8,183
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 1
8,387
466
8,844
18,311
10,588
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Xing Tian
10
0 / 6 / 1
6,854
381
3,122
18,882
15,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Discordia
In5anitymau5
Discordia
14
2 / 5 / 0
7,740
430
8,581
10,906
3,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Ottobought
Izanami
12
1 / 7 / 0
7,429
413
5,602
12,938
4,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
Sceebo
Serqet
12
0 / 6 / 3
7,161
398
3,690
13,973
6,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
31
Kills
6
7
Deaths
31
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
7
1
0.5
W
Danzaburou
Borleone
Danzaburou
8
0
6
11
L
Xing Tian
0
6
1
0.08
L
Discordia
In5anitymau5
Discordia
2
5
0
0.4
W
Tsukuyomi
Nacho0899
Tsukuyomi
5
3
3
2.17
L
Izanami
Ottobought
Izanami
1
7
0
0.14
L
Serqet
Sceebo
Serqet
0
6
3
0.25
W
7
2
7
5.25
W
Persephone
caesarstabbed
Persephone
2
2
1
1.25
W
Bakasura
jordistar
Bakasura
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,315
Damage
29,839
66,586
Taken
75,010
46,511
Mitigated
41,378
27,686
Healing
6,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,844
4,087
0
3,214
18,311
10,588
0
578
16,463
556
52,952
W
Danzaburou
Borleone
Danzaburou
24,904
12,602
299
6,074
13,270
6,395
4,375
2,033
11,237
0
110,413
L
Xing Tian
3,122
518
0
714
18,882
15,709
0
3,465
15,417
17,075
0
L
Discordia
In5anitymau5
Discordia
8,581
352
0
1,303
10,906
3,808
0
4,646
5,852
53,403
0
W
Tsukuyomi
Nacho0899
Tsukuyomi
11,887
3,144
0
3,151
12,491
11,647
0
1,060
11,179
0
67,076
L
Izanami
Ottobought
Izanami
5,602
3,805
0
730
12,938
4,925
0
1,842
11,096
0
42,275
L
Serqet
Sceebo
Serqet
3,690
874
0
432
13,973
6,348
0
1,506
12,027
0
43,656
W
5,225
1,344
307
2,788
13,705
15,252
727
2,248
11,064
24,962
0
W
Persephone
caesarstabbed
Persephone
6,812
223
0
4,116
12,056
5,034
851
6,735
5,152
73,126
0
W
Bakasura
jordistar
Bakasura
8,487
5,886
0
10,951
15,064
8,183
728
784
14,280
0
79,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,824
Gold Earned
37,571
539
Minions Killed
299
0
Camps Cleared
0
1,628,799
Distance Traveled
1,560,519
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,387
466
65
4
0
306,459
0
W
Danzaburou
10,676
593
138
8
0
310,204
0
L
Xing Tian
6,854
381
20
1
0
312,856
0
L
Discordia
7,740
430
82
5
0
326,457
6
W
Tsukuyomi
10,023
557
111
6
0
308,054
4
L
Izanami
7,429
413
70
4
0
285,235
0
L
Serqet
7,161
398
62
3
0
329,512
0
W
Maui
9,683
538
28
2
0
298,562
0
W
Persephone
10,495
583
129
7
0
333,585
0
W
Bakasura
10,947
608
133
7
0
378,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role