Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
AngryMystic
Nike
Level 108
God Stats
16W - 12L
1,589 SR
Queue Stats
464W - 495L
1,429 Elo+
Party 1
Ra
Ra
Proaso7915
Ra
Level 44
God Stats
3W - 12L
1,252 SR
Queue Stats
24W - 61L
1,311 Elo+
Solo
Cernunnos
Cernunnos
iWoma
Cernunnos
Level 40
God Stats
7W - 3L
1,635 SR
Queue Stats
12W - 20L
1,331 Elo+
Solo
Kukulkan
Kukulkan
laauu_5
Kukulkan
Level 39
God Stats
22W - 25L
1,465 SR
Queue Stats
66W - 99L
1,367 Elo+
Solo
Team Averages
Level 68
1,488 SR
1,388 Elo+

VS

Team Averages
Level 122
1,546 SR
1,485 Elo+
Cabrakan
Cabrakan
BenlaariF
Cabrakan
Level 157
God Stats
17W - 12L
1,488 SR
Queue Stats
341W - 277L
1,496 Elo+
Party 3
Kukulkan
Kukulkan
Cheza_LunaFlower
Kukulkan
Level 145
God Stats
5W - 6L
1,434 SR
Queue Stats
674W - 599L
1,518 Elo+
Party 3
Chernobog
Chernobog
Kori Kemono
Chernobog
Level 109
God Stats
3W - 2L
1,487 SR
Queue Stats
206W - 210L
1,472 Elo+
Party 2
Baron Samedi
Baron Samedi
Rrunc
Baron Samedi
Level 82
God Stats
12W - 9L
1,657 SR
Queue Stats
53W - 55L
1,460 Elo+
Party 2
Bakasura
Bakasura
l Shugo l
Bakasura
Level 119
God Stats
2W - 0L
1,666 SR
Queue Stats
343W - 350L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
0 / 3 / 0
7,728
966
6,010
11,716
12,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
0 / 3 / 0
7,842
980
6,282
9,008
6,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 0 / 0
7,077
885
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
iWoma
Cernunnos
12
0 / 5 / 0
7,659
957
5,685
9,318
4,134
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
laauu_5
Kukulkan
14
0 / 2 / 0
8,205
1,026
7,244
5,684
2,722
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

255

VS

Team 2 Tickets

343

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BenlaariF
Cabrakan
14
1 / 0 / 5
8,452
1,057
1,954
3,418
3,177
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
2 / 0 / 7
8,854
1,107
6,091
2,582
1,099
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chernobog
Kori Kemono
Chernobog
14
4 / 0 / 5
9,197
1,150
6,833
6,779
2,714
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Rrunc
Baron Samedi
14
2 / 0 / 10
8,901
1,113
12,290
7,529
3,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
l Shugo l
Bakasura
14
4 / 0 / 5
8,985
1,123
4,869
7,520
4,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
45
0
Kills
13
13
Deaths
0
0
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
3
0
0
L
0
3
0
0
W
Cabrakan
BenlaariF
Cabrakan
1
0
5
3.5
W
2
0
7
5.5
W
Chernobog
Kori Kemono
Chernobog
4
0
5
6.5
L
0
0
0
0
W
Baron Samedi
Rrunc
Baron Samedi
2
0
10
7
L
Cernunnos
iWoma
Cernunnos
0
5
0
0
W
Bakasura
l Shugo l
Bakasura
4
0
5
6.5
L
Kukulkan
laauu_5
Kukulkan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,221
Damage
32,037
35,726
Taken
27,828
26,646
Mitigated
15,451
2,254
Healing
8,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
6,010
196
0
790
11,716
12,797
0
7,438
4,278
14,736
0
L
6,282
182
0
492
9,008
6,993
0
4,924
3,924
0
15,114
W
Cabrakan
BenlaariF
Cabrakan
1,954
265
0
996
3,418
3,177
0
1,428
1,863
7,515
0
W
6,091
1,146
0
270
2,582
1,099
0
1,446
1,091
31,054
0
W
Chernobog
Kori Kemono
Chernobog
6,833
5,221
0
1,608
6,779
2,714
0
2,830
3,543
0
24,611
L
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
Rrunc
Baron Samedi
12,290
646
1,887
2,238
7,529
3,908
0
3,481
3,675
21,615
0
L
Cernunnos
iWoma
Cernunnos
5,685
2,467
0
513
9,318
4,134
0
4,128
4,870
0
21,064
W
Bakasura
l Shugo l
Bakasura
4,869
3,386
0
1,722
7,520
4,553
0
3,320
3,798
0
10,412
L
Kukulkan
laauu_5
Kukulkan
7,244
570
0
459
5,684
2,722
0
3,845
1,839
37,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,511
Gold Earned
44,389
145
Minions Killed
166
3
Camps Cleared
9
590,739
Distance Traveled
786,721
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,728
966
11
1
0
148,632
0
L
Nike
7,842
980
31
4
2
140,571
0
W
Cabrakan
8,452
1,057
16
2
1
132,481
0
W
Kukulkan
8,854
1,107
60
8
0
143,710
0
W
Chernobog
9,197
1,150
40
5
2
151,522
0
L
Ra
7,077
885
0
0
0
93
0
W
Baron Samedi
8,901
1,113
25
3
2
164,543
0
L
Cernunnos
7,659
957
44
6
1
135,386
0
W
Bakasura
8,985
1,123
25
3
4
194,465
0
L
Kukulkan
8,205
1,026
59
7
0
166,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role