Player Matchup

Sylvanus
Sylvanus
GreyGus
Sylvanus
Level 129
God Stats
1W - 2L
1,519 SR
Queue Stats
185W - 209L
1,468 Elo+
Solo
Ravana
Ravana
IrokezzZz
Ravana
Level 125
God Stats
3W - 6L
1,364 SR
Queue Stats
309W - 307L
1,509 Elo+
Party 1
Chernobog
Chernobog
Polstakana
Chernobog
Level 143
God Stats
7W - 8L
1,575 SR
Queue Stats
469W - 459L
1,545 Elo+
Party 1
Awilix
Awilix
Shoto-Todoroki25
Awilix
Level 135
God Stats
4W - 3L
1,655 SR
Queue Stats
829W - 852L
1,521 Elo+
Solo
King Arthur
King Arthur
Браавос
King Arthur
Level 120
God Stats
7W - 7L
1,579 SR
Queue Stats
381W - 358L
1,573 Elo+
Party 1
Team Averages
Level 130
1,538 SR
1,523 Elo+

VS

Team Averages
Level 96
1,440 SR
1,353 Elo+
Terra
Terra
SirMibbington
Terra
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,255 Elo+
Party 2
Artemis
Artemis
SolgadAkka
Artemis
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,255 Elo+
Party 2
Bakasura
Bakasura
SoulHectate
Bakasura
Level 73
God Stats
1W - 6L
1,018 SR
Queue Stats
84W - 93L
1,431 Elo+
Party 3
Khepri
Khepri
TheBone69
Khepri
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,401 Elo+
Party 3
Agni
Agni
TheStrikerXI
Agni
Level 142
God Stats
1W - 0L
1,682 SR
Queue Stats
34W - 50L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GreyGus
Sylvanus
10
0 / 2 / 2
7,305
664
3,536
8,375
6,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ravana
IrokezzZz
Ravana
15
2 / 4 / 7
8,499
773
7,586
15,616
15,153
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
Polstakana
Chernobog
17
5 / 4 / 4
10,285
935
13,717
10,829
4,856
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

14
3 / 5 / 2
8,405
764
8,010
11,323
7,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Браавос
King Arthur
15
1 / 3 / 8
8,601
782
4,836
11,101
9,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 15
9,002
818
4,520
12,983
11,233
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
SolgadAkka
Artemis
17
8 / 1 / 8
10,650
968
22,661
7,466
4,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
SoulHectate
Bakasura
14
4 / 3 / 7
9,103
828
5,811
10,427
10,786
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
TheBone69
Khepri
14
0 / 3 / 10
9,177
834
2,410
11,867
14,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
5 / 2 / 8
9,655
878
16,129
9,647
5,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
66
11
Kills
18
18
Deaths
11
23
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
GreyGus
Sylvanus
0
2
2
0.5
L
Ravana
IrokezzZz
Ravana
2
4
7
1.38
L
Chernobog
Polstakana
Chernobog
5
4
4
1.75
L
3
5
2
0.8
W
1
2
15
4.25
W
Artemis
SolgadAkka
Artemis
8
1
8
12
W
Bakasura
SoulHectate
Bakasura
4
3
7
2.5
W
Khepri
TheBone69
Khepri
0
3
10
1.67
W
5
2
8
4.5
L
King Arthur
Браавос
King Arthur
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,685
Damage
51,531
57,244
Taken
52,390
43,694
Mitigated
46,750
18,899
Healing
15,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
GreyGus
Sylvanus
3,536
731
1,831
3,530
8,375
6,839
0
2,966
5,409
5,822
0
L
Ravana
IrokezzZz
Ravana
7,586
1,247
1,220
4,193
15,616
15,153
114
5,520
9,956
0
10,943
L
Chernobog
Polstakana
Chernobog
13,717
8,031
1,941
1,679
10,829
4,856
923
4,788
5,745
0
33,481
L
8,010
1,756
668
571
11,323
7,233
464
4,563
6,635
0
18,606
W
4,520
567
3,898
2,501
12,983
11,233
442
926
11,888
11,667
0
W
Artemis
SolgadAkka
Artemis
22,661
12,673
321
675
7,466
4,890
4,876
819
6,274
0
42,799
W
Bakasura
SoulHectate
Bakasura
5,811
4,758
1,421
2,027
10,427
10,786
1,823
665
9,557
0
9,018
W
Khepri
TheBone69
Khepri
2,410
533
1,909
1,138
11,867
14,632
242
1,606
10,084
6,448
0
W
16,129
781
1,249
667
9,647
5,209
494
1,346
8,085
34,914
0
L
King Arthur
Браавос
King Arthur
4,836
180
1,732
1,534
11,101
9,613
120
5,222
5,679
2,954
12,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,095
Gold Earned
47,587
100
Minions Killed
125
0
Camps Cleared
0
991,419
Distance Traveled
1,090,406
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,305
664
1
0
0
95,675
0
L
Ravana
8,499
773
10
1
0
226,694
0
L
Chernobog
10,285
935
57
5
0
222,730
0
L
Awilix
8,405
764
20
2
0
222,588
0
W
Terra
9,002
818
11
1
0
253,941
0
W
Artemis
10,650
968
38
3
0
199,618
0
W
Bakasura
9,103
828
30
3
0
204,010
0
W
Khepri
9,177
834
3
0
0
212,967
0
W
Agni
9,655
878
43
4
0
219,870
0
L
King Arthur
8,601
782
12
1
0
223,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role