Player Matchup

Chronos
Chronos
Benjymon
Chronos
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 76L
1,483 Elo+
Party 1
Ullr
Ullr
Garou8244
Ullr
Level 139
God Stats
4W - 4L
1,323 SR
Queue Stats
102W - 105L
1,543 Elo+
Party 1
Athena
Athena
MaRiToOP
Athena
Level 26
God Stats
0W - 4L
1,288 SR
Queue Stats
0W - 4L
1,261 Elo+
Party 1
Hun Batz
Hun Batz
black_dem0n_1901
Hun Batz
Level 102
God Stats
0W - 7L
1,108 SR
Queue Stats
46W - 57L
1,459 Elo+
Party 1
Hercules
Hercules
matisando34
Hercules
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 12L
1,500 Elo+
Party 1
Team Averages
Level 78
1,344 SR
1,449 Elo+

VS

Team Averages
Level 102
1,459 SR
1,478 Elo+
Kali
Kali
BloomPeters
Kali
Level 57
God Stats
5W - 9L
1,380 SR
Queue Stats
101W - 108L
1,416 Elo+
Solo
Kumbhakarna
Kumbhakarna
HELLA566
Kumbhakarna
Level 138
God Stats
16W - 20L
1,433 SR
Queue Stats
252W - 248L
1,501 Elo+
Solo
Cupid
Cupid
X_Br_HaDeS_X
Cupid
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 4L
1,489 Elo+
Solo
Surtr
Surtr
caioaatrox
Surtr
Level 143
God Stats
7W - 6L
1,577 SR
Queue Stats
176W - 172L
1,495 Elo+
Solo
Janus
Janus
misterpool017
Janus
Level 128
God Stats
5W - 5L
1,403 SR
Queue Stats
51W - 52L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Benjymon
Chronos
10
0 / 4 / 1
6,057
505
2,619
9,129
3,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ullr
11
3 / 4 / 1
6,384
532
6,416
9,330
3,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
MaRiToOP
Athena
8
0 / 3 / 3
5,002
417
1,349
7,904
6,966
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
1 / 1 / 0
5,629
469
875
5,284
1,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
matisando34
Hercules
10
0 / 5 / 1
5,697
475
1,869
8,846
4,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 1
7,653
638
1,390
10,698
4,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
HELLA566
Kumbhakarna
10
2 / 1 / 6
6,873
573
2,407
7,818
7,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
1 / 2 / 6
6,262
522
4,703
5,547
1,943
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
13
9 / 1 / 3
8,925
744
10,380
13,524
6,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 0 / 4
7,662
639
7,609
4,631
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
4
Kills
17
17
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chronos
Benjymon
Chronos
0
4
1
0.13
W
2
0
1
2.5
L
Ullr
3
4
1
0.88
W
Kumbhakarna
HELLA566
Kumbhakarna
2
1
6
5
L
Athena
MaRiToOP
Athena
0
3
3
0.5
W
1
2
6
2
L
1
1
0
1
W
Surtr
9
1
3
10.5
L
Hercules
matisando34
Hercules
0
5
1
0.1
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,128
Damage
26,489
40,493
Taken
42,218
19,632
Mitigated
22,118
5,957
Healing
16,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Benjymon
Chronos
2,619
456
0
956
9,129
3,242
0
4,510
4,619
38,219
0
W
1,390
615
0
3,547
10,698
4,571
94
27
10,671
0
68,866
L
Ullr
6,416
3,852
0
1,722
9,330
3,483
0
2,852
6,478
0
47,666
W
Kumbhakarna
HELLA566
Kumbhakarna
2,407
169
0
2,935
7,818
7,056
209
644
7,130
15,952
0
L
Athena
MaRiToOP
Athena
1,349
322
0
395
7,904
6,966
0
2,140
5,764
6,775
0
W
4,703
3,327
432
2,119
5,547
1,943
2,311
1,143
4,386
0
34,662
L
875
0
0
1,482
5,284
1,554
0
994
4,290
0
13,512
W
Surtr
10,380
4,431
0
6,337
13,524
6,915
1,470
1,530
11,622
1,159
58,044
L
Hercules
matisando34
Hercules
1,869
384
0
1,402
8,846
4,387
0
318
8,528
0
31,527
W
7,609
96
0
1,027
4,631
1,633
1,421
406
4,167
55,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,769
Gold Earned
37,375
263
Minions Killed
370
0
Camps Cleared
0
999,580
Distance Traveled
1,249,992
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,057
505
91
8
0
227,201
2
W
Kali
7,653
638
103
9
0
305,100
1
L
Ullr
6,384
532
79
7
0
195,578
0
W
Kumbhakarna
6,873
573
13
1
0
249,581
2
L
Athena
5,002
417
5
0
0
225,404
0
W
Cupid
6,262
522
61
5
0
200,656
0
L
Hun Batz
5,629
469
24
2
0
119,250
0
W
Surtr
8,925
744
89
7
0
240,973
0
L
Hercules
5,697
475
64
5
0
232,147
0
W
Janus
7,662
639
104
9
0
253,682
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role