Player Matchup

Erlang Shen
Erlang Shen
Silver II
 
Erlang Shen
Silver II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Da Ji
Da Ji
Silver II
Obama_Bin_SUCC
Da Ji
Silver II
Level 89
God Stats
0W - 1L
1,749 SR
Queue Stats
20W - 21L
1,192 MMR
Party 1
Cerberus
Cerberus
Silver II
Punksoab
Cerberus
Silver II
Level 168
God Stats
0W - 2L
1,500 SR
Queue Stats
197W - 214L
1,047 MMR
Solo
Nu Wa
Nu Wa
Silver II
TheOnlyLj_
Nu Wa
Silver II
Level 44
God Stats
2W - 1L
1,825 SR
Queue Stats
49W - 58L
1,106 MMR
Solo
Artemis
Artemis
Silver III
jacevedo5
Artemis
Silver III
Level 125
God Stats
1W - 3L
1,364 SR
Queue Stats
97W - 125L
1,021 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 114
1,588 SR
1,173 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 133
1,531 SR
1,084 MMR
Chaac
Chaac
Silver I
FREYZZERSXXX
Chaac
Silver I
Level 124
God Stats
4W - 3L
1,529 SR
Queue Stats
472W - 499L
1,112 MMR
Solo
Danzaburou
Danzaburou
Silver II
IFadeddenaho
Danzaburou
Silver II
Level 136
God Stats
16W - 14L
1,602 SR
Queue Stats
462W - 479L
1,077 MMR
Solo
Anubis
Anubis
Silver I
MagGotHater
Anubis
Silver I
Level 129
God Stats
38W - 30L
1,556 SR
Queue Stats
185W - 203L
1,117 MMR
Solo
Olorun
Olorun
Silver III
immortaL FPS
Olorun
Silver III
Level 149
God Stats
4W - 1L
1,557 SR
Queue Stats
363W - 382L
1,014 MMR
Solo
Bacchus
Bacchus
Silver I
sunkies
Bacchus
Silver I
Level 127
God Stats
3W - 5L
1,412 SR
Queue Stats
207W - 206L
1,099 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
0 / 4 / 4
6,210
621
6,103
11,112
4,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
4 / 3 / 0
6,176
618
4,146
9,357
3,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Punksoab
Cerberus
7
0 / 4 / 2
4,824
482
2,111
11,866
6,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
10
1 / 2 / 1
5,564
556
3,667
4,753
1,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
jacevedo5
Artemis
10
1 / 2 / 1
5,793
579
3,803
6,439
2,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ThanatosAthenaIzanamiMercury

VS

Bans
AgniThorMaman BrigittePele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 5
5,805
581
5,175
9,276
4,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Danzaburou
IFadeddenaho
Danzaburou
12
9 / 1 / 2
7,582
758
8,939
6,946
2,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Anubis
12
2 / 0 / 2
6,803
680
3,538
5,956
2,397
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Olorun
11
3 / 2 / 2
6,616
662
6,216
5,755
2,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
sunkies
Bacchus
9
1 / 1 / 8
6,318
632
3,672
7,930
7,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
6
Kills
15
15
Deaths
6
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
4
4
0.5
W
0
2
5
1.25
W
Danzaburou
IFadeddenaho
Danzaburou
9
1
2
10
W
Anubis
2
0
2
3
L
4
3
0
1.33
L
Cerberus
Punksoab
Cerberus
0
4
2
0.25
L
Nu Wa
1
2
1
0.75
W
Olorun
3
2
2
2
L
Artemis
jacevedo5
Artemis
1
2
1
0.75
W
Bacchus
sunkies
Bacchus
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,830
Damage
27,540
43,527
Taken
35,863
19,024
Mitigated
19,397
11,756
Healing
11,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
6,103
3,773
0
5,586
11,112
4,841
0
53
11,059
0
36,498
W
5,175
1,334
0
3,012
9,276
4,431
0
449
8,827
0
29,113
W
Danzaburou
IFadeddenaho
Danzaburou
8,939
4,099
0
493
6,946
2,685
54
833
6,113
0
55,736
W
Anubis
3,538
291
0
3,501
5,956
2,397
0
2,529
3,427
61,575
0
L
4,146
1,371
0
1,552
9,357
3,612
0
1,495
7,862
0
40,862
L
Cerberus
Punksoab
Cerberus
2,111
78
0
2,318
11,866
6,640
0
4,819
7,047
22,746
0
L
Nu Wa
3,667
1,601
0
556
4,753
1,477
0
2,056
2,697
36,243
0
W
Olorun
6,216
4,016
116
1,878
5,755
2,813
444
969
4,786
38,053
10,084
L
Artemis
jacevedo5
Artemis
3,803
1,845
0
1,744
6,439
2,454
0
4,367
2,072
0
33,326
W
Bacchus
sunkies
Bacchus
3,672
770
0
2,195
7,930
7,071
0
1,557
6,373
19,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,567
Gold Earned
33,124
305
Minions Killed
321
0
Camps Cleared
0
1,039,228
Distance Traveled
1,014,112
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,210
621
63
6
0
224,516
0
W
Chaac
5,805
581
45
5
0
215,638
4
W
Danzaburou
7,582
758
81
8
0
211,549
0
W
Anubis
6,803
680
106
11
0
188,230
0
L
Da Ji
6,176
618
68
7
0
248,241
0
L
Cerberus
4,824
482
54
5
0
205,290
4
L
Nu Wa
5,564
556
67
7
0
179,412
2
W
Olorun
6,616
662
68
7
0
177,711
2
L
Artemis
5,793
579
53
5
0
181,769
0
W
Bacchus
6,318
632
21
2
0
220,984
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role