Player Matchup

Gilgamesh
Gilgamesh
Diamond V
Mosqueteiro1
Gilgamesh
Diamond V
Level 177
God Stats
2W - 1L
1,486 SR
Queue Stats
44W - 19L
2,155 MMR
Party 1
Persephone
Persephone
Diamond V
Mosqueteiro2
Persephone
Diamond V
Level 175
God Stats
9W - 4L
1,625 SR
Queue Stats
50W - 19L
2,158 MMR
Party 1
Camazotz
Camazotz
Diamond V
Mosqueteiro3
Camazotz
Diamond V
Level 167
God Stats
18W - 6L
1,847 SR
Queue Stats
42W - 12L
2,158 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 173
1,653 SR
2,157 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 102
1,477 SR
1,883 MMR
Janus
Janus
Masters
 
Janus
Masters
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Diamond III
SewingGorilla3
Mulan
Diamond III
Level 103
God Stats
3W - 12L
1,221 SR
Queue Stats
203W - 238L
2,030 MMR
Solo
Thor
Thor
Diamond V
ShweatyBahwls
Thor
Diamond V
Level 75
God Stats
8W - 7L
1,711 SR
Queue Stats
28W - 28L
2,120 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Mosqueteiro1
Gilgamesh
13
4 / 0 / 4
9,489
863
10,692
13,648
12,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
Mosqueteiro2
Persephone
12
4 / 4 / 5
10,083
917
8,746
8,278
2,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Camazotz
Mosqueteiro3
Camazotz
12
2 / 2 / 7
9,343
849
8,892
15,950
11,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
Morgan Le FayBacchusNe ZhaThothShiva

VS

Bans
KuzenboAchillesAtlasHerculesGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
4 / 3 / 1
9,193
836
11,226
7,806
2,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 5
8,414
765
8,564
11,459
10,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 4 / 4
8,260
751
7,694
14,775
7,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
10
Kills
6
6
Deaths
11
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
3
1
1.5
W
Gilgamesh
Mosqueteiro1
Gilgamesh
4
0
4
6
W
Persephone
Mosqueteiro2
Persephone
4
4
5
1.63
W
Camazotz
Mosqueteiro3
Camazotz
2
2
7
2.75
L
1
4
5
0.88
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,330
Damage
27,484
37,876
Taken
34,040
26,250
Mitigated
21,289
10,532
Healing
3,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
11,226
446
0
500
7,806
2,856
210
2,333
5,164
47,461
0
W
Gilgamesh
Mosqueteiro1
Gilgamesh
10,692
3,673
0
2,086
13,648
12,149
1,058
3,599
9,453
0
27,368
W
Persephone
Mosqueteiro2
Persephone
8,746
251
0
1,617
8,278
2,517
849
2,356
5,531
45,467
0
W
Camazotz
Mosqueteiro3
Camazotz
8,892
2,663
0
6,829
15,950
11,584
1,172
4,836
10,504
547
39,829
L
8,564
941
0
880
11,459
10,504
307
3,950
6,798
0
16,327
L
7,694
1,192
0
1,890
14,775
7,929
0
3,236
10,755
0
20,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,915
Gold Earned
25,867
128
Minions Killed
111
0
Camps Cleared
0
680,131
Distance Traveled
612,439
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,193
836
71
6
0
219,066
2
W
Gilgamesh
9,489
863
27
2
0
238,826
0
W
Persephone
10,083
917
55
5
0
218,095
4
W
Camazotz
9,343
849
46
4
0
223,210
2
L
Mulan
8,414
765
17
2
0
198,599
0
L
Thor
8,260
751
23
2
0
194,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role