Player Matchup

Yemoja
Yemoja
Cheedis
Yemoja
Level 89
God Stats
3W - 5L
1,505 SR
Queue Stats
194W - 211L
1,368 Elo+
Solo
Nike
Nike
Kajiix
Nike
Level 73
God Stats
3W - 3L
1,660 SR
Queue Stats
170W - 142L
1,481 Elo+
Solo
Scylla
Scylla
PreCooledCoast
Scylla
Level 107
God Stats
3W - 5L
1,375 SR
Queue Stats
631W - 651L
1,451 Elo+
Solo
He Bo
He Bo
RJSlayyy
He Bo
Level 37
God Stats
2W - 2L
1,481 SR
Queue Stats
200W - 211L
1,411 Elo+
Solo
Hachiman
Hachiman
yollooooo
Hachiman
Level 35
God Stats
0W - 3L
1,084 SR
Queue Stats
5W - 17L
1,223 Elo+
Solo
Team Averages
Level 68
1,421 SR
1,387 Elo+

VS

Team Averages
Level 62
1,506 SR
1,404 Elo+
Hun Batz
Hun Batz
MarlonZatara
Hun Batz
Level 121
God Stats
3W - 1L
1,580 SR
Queue Stats
199W - 196L
1,385 Elo+
Solo
Hades
Hades
NoSk1LLzz3189
Hades
Level 49
God Stats
1W - 0L
1,459 SR
Queue Stats
29W - 42L
1,363 Elo+
Solo
Yemoja
Yemoja
Runissian
Yemoja
Level 29
God Stats
2W - 0L
1,752 SR
Queue Stats
82W - 99L
1,417 Elo+
Party 1
Athena
Athena
ShadyFoxx83
Athena
Level 85
God Stats
4W - 2L
1,579 SR
Queue Stats
307W - 363L
1,439 Elo+
Solo
Bastet
Bastet
xembug
Bastet
Level 27
God Stats
1W - 3L
1,163 SR
Queue Stats
82W - 99L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cheedis
Yemoja
13
0 / 7 / 5
8,625
719
4,915
15,952
9,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Nike
Kajiix
Nike
16
4 / 5 / 4
9,807
817
17,775
20,455
19,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
4 / 8 / 1
9,968
831
8,553
15,491
6,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
RJSlayyy
He Bo
14
2 / 8 / 3
9,204
767
5,359
10,560
2,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
yollooooo
Hachiman
15
2 / 9 / 2
9,293
774
9,447
15,431
4,239
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
MarlonZatara
Hun Batz
18
23 / 4 / 10
12,837
1,070
33,066
17,590
9,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
7 / 1 / 19
10,446
871
14,989
10,591
7,899
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yemoja
Runissian
Yemoja
17
2 / 1 / 28
9,980
832
7,944
12,243
7,954
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Athena
16
2 / 3 / 24
10,620
885
7,083
19,724
12,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bastet
xembug
Bastet
15
3 / 3 / 20
9,516
793
7,445
12,926
5,912
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
138
12
Kills
37
37
Deaths
12
15
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Cheedis
Yemoja
0
7
5
0.36
L
Nike
Kajiix
Nike
4
5
4
1.2
W
Hun Batz
MarlonZatara
Hun Batz
23
4
10
7
W
7
1
19
16.5
L
4
8
1
0.56
L
He Bo
RJSlayyy
He Bo
2
8
3
0.44
W
Yemoja
Runissian
Yemoja
2
1
28
16
W
Athena
2
3
24
4.67
W
Bastet
xembug
Bastet
3
3
20
4.33
L
Hachiman
yollooooo
Hachiman
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,049
Damage
70,527
77,889
Taken
73,074
41,019
Mitigated
43,548
13,845
Healing
37,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Cheedis
Yemoja
4,915
1,242
6,721
2,078
15,952
9,240
462
7,326
8,626
9,983
0
L
Nike
Kajiix
Nike
17,775
1,194
861
2,357
20,455
19,322
0
7,308
13,147
0
32,302
W
Hun Batz
MarlonZatara
Hun Batz
33,066
8,294
2,596
3,721
17,590
9,646
2,219
4,542
13,048
0
60,972
W
14,989
585
1,264
3,900
10,591
7,899
1,813
2,814
7,777
26,233
0
L
8,553
1,444
0
250
15,491
6,029
325
7,228
8,263
22,439
0
L
He Bo
RJSlayyy
He Bo
5,359
402
551
63
10,560
2,189
285
3,095
7,465
10,613
0
W
Yemoja
Runissian
Yemoja
7,944
1,363
7,394
2,612
12,243
7,954
1,814
3,942
8,301
20,473
0
W
Athena
7,083
1,616
4,305
6,666
19,724
12,137
964
4,267
15,457
11,923
0
W
Bastet
xembug
Bastet
7,445
2,695
2,014
3,463
12,926
5,912
2,689
3,262
9,664
0
13,490
L
Hachiman
yollooooo
Hachiman
9,447
4,181
514
450
15,431
4,239
816
5,059
10,372
0
17,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,897
Gold Earned
53,399
106
Minions Killed
126
0
Camps Cleared
0
961,414
Distance Traveled
1,199,595
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,625
719
6
1
0
185,986
0
L
Nike
9,807
817
27
2
0
230,595
0
W
Hun Batz
12,837
1,070
40
3
0
247,894
0
W
Hades
10,446
871
27
2
0
241,448
0
L
Scylla
9,968
831
35
3
0
198,372
0
L
He Bo
9,204
767
12
1
0
163,716
0
W
Yemoja
9,980
832
32
3
0
221,002
0
W
Athena
10,620
885
4
0
0
232,391
0
W
Bastet
9,516
793
23
2
0
256,860
0
L
Hachiman
9,293
774
26
2
0
182,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role