Player Matchup

Hun Batz
Hun Batz
EmCor
Hun Batz
Level 69
God Stats
0W - 2L
1,230 SR
Queue Stats
9W - 11L
1,468 Elo+
Solo
Izanami
Izanami
JJ56Abduzcan
Izanami
Level 95
God Stats
33W - 48L
1,452 SR
Queue Stats
376W - 367L
1,479 Elo+
Solo
Zeus
Zeus
ScoutKlein04
Zeus
Level 68
God Stats
4W - 11L
1,341 SR
Queue Stats
152W - 160L
1,418 Elo+
Solo
Sun Wukong
Sun Wukong
mulletman8189
Sun Wukong
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 44L
1,379 Elo+
Solo
Achilles
Achilles
xTheAssassin135x
Achilles
Level 84
God Stats
0W - 4L
1,199 SR
Queue Stats
302W - 286L
1,516 Elo+
Solo
Team Averages
Level 72
1,344 SR
1,452 Elo+

VS

Team Averages
Level 83
1,533 SR
1,402 Elo+
Kukulkan
Kukulkan
Astro_Sailor_
Kukulkan
Level 84
God Stats
4W - 3L
1,685 SR
Queue Stats
227W - 215L
1,482 Elo+
Solo
Artemis
Artemis
Atgier
Artemis
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 44L
1,343 Elo+
Party 1
Hun Batz
Hun Batz
CatchTwenty2
Hun Batz
Level 103
God Stats
8W - 4L
1,614 SR
Queue Stats
65W - 61L
1,464 Elo+
Party 1
Bacchus
Bacchus
garfeef
Bacchus
Level 77
God Stats
16W - 13L
1,482 SR
Queue Stats
74W - 72L
1,483 Elo+
Solo
Surtr
Surtr
satoukazuma2
Surtr
Level 64
God Stats
2W - 4L
1,383 SR
Queue Stats
12W - 22L
1,238 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
EmCor
Hun Batz
13
0 / 3 / 1
7,498
500
3,937
11,554
4,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
JJ56Abduzcan
Izanami
14
4 / 4 / 0
9,012
601
4,763
9,849
3,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 4 / 0
7,311
487
5,303
8,382
3,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
mulletman8189
Sun Wukong
13
0 / 2 / 0
8,366
558
7,764
13,082
9,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
0 / 1 / 2
7,357
490
4,064
12,475
12,753
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Astro_Sailor_
Kukulkan
15
3 / 0 / 3
9,141
609
9,642
5,001
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
Atgier
Artemis
14
3 / 2 / 4
8,491
566
8,226
9,655
3,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
CatchTwenty2
Hun Batz
14
2 / 0 / 4
8,349
557
6,532
9,411
3,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
garfeef
Bacchus
11
4 / 2 / 6
7,946
530
6,465
8,730
7,910
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 0 / 2
7,880
525
7,192
13,937
10,975
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
4
Kills
13
14
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Astro_Sailor_
Kukulkan
3
0
3
4.5
W
Artemis
Atgier
Artemis
3
2
4
2.5
W
Hun Batz
CatchTwenty2
Hun Batz
2
0
4
4
L
Hun Batz
EmCor
Hun Batz
0
3
1
0.17
L
Izanami
JJ56Abduzcan
Izanami
4
4
0
1
L
0
4
0
0
W
Bacchus
garfeef
Bacchus
4
2
6
3.5
L
Sun Wukong
mulletman8189
Sun Wukong
0
2
0
0
W
1
0
2
2
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,831
Damage
38,057
55,342
Taken
46,734
33,630
Mitigated
28,577
10,624
Healing
11,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Astro_Sailor_
Kukulkan
9,642
662
0
1,026
5,001
2,297
700
2,169
2,640
75,735
0
W
Artemis
Atgier
Artemis
8,226
4,453
0
3,703
9,655
3,534
828
292
9,317
0
54,338
W
Hun Batz
CatchTwenty2
Hun Batz
6,532
1,390
0
500
9,411
3,861
517
681
8,652
0
79,660
L
Hun Batz
EmCor
Hun Batz
3,937
678
0
1,463
11,554
4,636
0
2,925
8,629
0
65,541
L
Izanami
JJ56Abduzcan
Izanami
4,763
3,261
0
2,371
9,849
3,771
1,964
2,737
7,112
0
72,724
L
5,303
259
0
0
8,382
3,162
0
4,372
4,010
49,384
0
W
Bacchus
garfeef
Bacchus
6,465
799
0
992
8,730
7,910
160
1,333
7,306
19,491
0
L
Sun Wukong
mulletman8189
Sun Wukong
7,764
1,790
0
2,957
13,082
9,308
129
1,456
11,626
0
65,479
W
7,192
3,368
0
5,201
13,937
10,975
12
875
13,010
559
47,115
L
4,064
380
0
3,833
12,475
12,753
0
4,912
7,563
0
25,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,544
Gold Earned
41,807
477
Minions Killed
420
0
Camps Cleared
0
1,514,138
Distance Traveled
1,601,017
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,141
609
151
10
0
324,151
3
W
Artemis
8,491
566
81
5
0
276,878
1
W
Hun Batz
8,349
557
96
6
0
351,417
2
L
Hun Batz
7,498
500
100
7
0
340,853
0
L
Izanami
9,012
601
106
7
0
268,760
4
L
Zeus
7,311
487
121
8
0
287,532
4
W
Bacchus
7,946
530
15
1
0
342,486
8
L
Sun Wukong
8,366
558
120
8
0
311,877
0
W
Surtr
7,880
525
77
5
0
306,085
0
L
Achilles
7,357
490
30
2
0
305,116
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role