Player Matchup

Charon
Charon
ActionJacson
Charon
Level 87
God Stats
4W - 3L
1,626 SR
Queue Stats
260W - 221L
1,542 Elo+
Solo
Heimdallr
Heimdallr
HaerzZ
Heimdallr
Level 61
God Stats
2W - 0L
1,716 SR
Queue Stats
117W - 113L
1,472 Elo+
Solo
Ra
Ra
KoenieswaMayhem
Ra
Level 128
God Stats
5W - 2L
1,725 SR
Queue Stats
284W - 289L
1,456 Elo+
Solo
Kumbhakarna
Kumbhakarna
Krystian0227
Kumbhakarna
Level 145
God Stats
9W - 5L
1,566 SR
Queue Stats
311W - 325L
1,511 Elo+
Solo
Freya
Freya
Y Catastrophe Y
Freya
Level 123
God Stats
9W - 2L
1,750 SR
Queue Stats
85W - 79L
1,440 Elo+
Solo
Team Averages
Level 109
1,677 SR
1,484 Elo+

VS

Team Averages
Level 115
1,694 SR
1,481 Elo+
Surtr
Surtr
 
Surtr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Destenipk
Mercury
Level 99
God Stats
1W - 1L
1,686 SR
Queue Stats
92W - 138L
1,409 Elo+
Solo
Charybdis
Charybdis
IParabo1a
Charybdis
Level 109
God Stats
0W - 2L
1,720 SR
Queue Stats
20W - 30L
1,399 Elo+
Solo
Chang'e
Chang'e
JoNyjmp
Chang'e
Level 136
God Stats
0W - 2L
1,995 SR
Queue Stats
19W - 11L
1,614 Elo+
Party 1
Bastet
Bastet
pharaque
Bastet
Level 105
God Stats
1W - 3L
1,571 SR
Queue Stats
56W - 53L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
19
3 / 3 / 22
11,784
786
12,506
21,574
26,287
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
HaerzZ
Heimdallr
18
7 / 3 / 12
11,364
758
10,929
13,167
8,974
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
9 / 5 / 13
11,878
792
13,446
16,025
8,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
Krystian0227
Kumbhakarna
19
4 / 1 / 18
11,588
773
6,779
22,249
30,040
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
6 / 3 / 15
11,667
778
17,440
17,270
10,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
18
6 / 7 / 6
11,152
743
22,764
25,188
24,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mercury
Destenipk
Mercury
6
0 / 3 / 1
7,146
476
487
3,373
1,239
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
IParabo1a
Charybdis
18
4 / 7 / 7
10,657
710
18,611
14,739
7,812
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
JoNyjmp
Chang'e
18
1 / 7 / 6
10,232
682
16,335
18,093
9,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
pharaque
Bastet
18
4 / 5 / 8
10,580
705
13,792
14,188
6,711
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
43
29
Kills
15
15
Deaths
29
80
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
6
7
6
1.29
W
Charon
3
3
22
4.67
L
Mercury
Destenipk
Mercury
0
3
1
0.17
W
Heimdallr
HaerzZ
Heimdallr
7
3
12
4.33
L
Charybdis
IParabo1a
Charybdis
4
7
7
1.07
L
Chang'e
JoNyjmp
Chang'e
1
7
6
0.57
W
9
5
13
3.1
W
Kumbhakarna
Krystian0227
Kumbhakarna
4
1
18
13
W
6
3
15
4.5
L
Bastet
pharaque
Bastet
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,100
Damage
71,989
90,285
Taken
75,581
84,361
Mitigated
50,073
34,766
Healing
18,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
22,764
4,583
581
8,133
25,188
24,987
475
14,582
10,432
753
34,907
W
Charon
12,506
1,024
991
3,838
21,574
26,287
824
4,503
16,631
29,755
671
L
Mercury
Destenipk
Mercury
487
281
255
0
3,373
1,239
0
2,556
817
0
764
W
Heimdallr
HaerzZ
Heimdallr
10,929
4,711
1,865
1,797
13,167
8,974
3,335
1,797
11,269
0
36,318
L
Charybdis
IParabo1a
Charybdis
18,611
5,643
0
889
14,739
7,812
403
9,907
4,832
0
39,794
L
Chang'e
JoNyjmp
Chang'e
16,335
679
2,007
3,406
18,093
9,324
42
12,261
5,832
27,381
0
W
13,446
1,207
7,579
5,174
16,025
8,864
338
1,154
14,746
33,354
0
W
Kumbhakarna
Krystian0227
Kumbhakarna
6,779
892
1,514
6,539
22,249
30,040
280
4,771
17,029
12,145
0
W
17,440
4,795
513
4,956
17,270
10,196
2,566
4,833
12,156
34,669
332
L
Bastet
pharaque
Bastet
13,792
3,093
803
2,862
14,188
6,711
562
9,953
4,168
0
25,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,281
Gold Earned
49,767
187
Minions Killed
117
0
Camps Cleared
0
1,302,010
Distance Traveled
993,297
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
11,152
743
20
1
0
273,212
0
W
Charon
11,784
786
22
1
0
279,317
0
L
Mercury
7,146
476
0
0
0
32,610
0
W
Heimdallr
11,364
758
60
4
0
230,630
0
L
Charybdis
10,657
710
45
3
0
214,253
0
L
Chang'e
10,232
682
34
2
0
237,717
0
W
Ra
11,878
792
42
3
0
253,435
0
W
Kumbhakarna
11,588
773
17
1
0
269,071
0
W
Freya
11,667
778
46
3
0
269,557
0
L
Bastet
10,580
705
18
1
0
235,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role