Player Matchup

Lancelot
Lancelot
DarkWraxp
Lancelot
Level 128
God Stats
26W - 12L
1,615 SR
Queue Stats
278W - 253L
1,503 Elo+
Party 1
Ares
Ares
ThiFighter94
Ares
Level 128
God Stats
13W - 9L
1,539 SR
Queue Stats
230W - 222L
1,457 Elo+
Solo
Yu Huang
Yu Huang
Unknown48131
Yu Huang
Level 126
God Stats
16W - 15L
1,419 SR
Queue Stats
522W - 485L
1,489 Elo+
Party 1
Hercules
Hercules
Zevuss
Hercules
Level 129
God Stats
7W - 13L
1,389 SR
Queue Stats
356W - 362L
1,546 Elo+
Solo
Medusa
Medusa
thisguylifted
Medusa
Level 121
God Stats
33W - 13L
1,629 SR
Queue Stats
450W - 434L
1,507 Elo+
Solo
Team Averages
Level 126
1,518 SR
1,500 Elo+

VS

Team Averages
Level 87
1,539 SR
1,514 Elo+
Ra
Ra
Camelot777
Ra
Level 141
God Stats
11W - 8L
1,571 SR
Queue Stats
389W - 353L
1,520 Elo+
Solo
Vamana
Vamana
Duhnavelle
Vamana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,534 Elo+
Party 2
Ratatoskr
Ratatoskr
GladiusEsquire
Ratatoskr
Level 98
God Stats
28W - 33L
1,488 SR
Queue Stats
304W - 291L
1,520 Elo+
Party 2
Geb
Geb
NRGbboy
Geb
Level 105
God Stats
44W - 26L
1,607 SR
Queue Stats
611W - 647L
1,495 Elo+
Solo
Medusa
Medusa
superdonkeymc
Medusa
Level 73
God Stats
2W - 3L
1,528 SR
Queue Stats
100W - 94L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DarkWraxp
Lancelot
15
4 / 1 / 6
9,203
575
7,729
12,134
6,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 1 / 3
8,417
526
7,277
11,927
10,322
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yu Huang
Unknown48131
Yu Huang
16
2 / 0 / 5
9,676
605
7,204
6,245
2,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Zevuss
Hercules
16
7 / 0 / 4
10,553
660
14,603
15,759
12,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
2 / 4 / 2
8,270
517
11,311
12,375
5,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 1
8,119
507
5,295
11,258
4,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
Duhnavelle
Vamana
12
0 / 6 / 0
6,819
426
8,443
16,693
12,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ratatoskr
GladiusEsquire
Ratatoskr
12
2 / 3 / 2
7,386
462
6,790
14,622
5,719
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Geb
10
1 / 3 / 2
6,781
424
4,242
13,396
8,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 2 / 2
7,603
475
9,000
10,715
4,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
18
Kills
6
6
Deaths
18
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Lancelot
DarkWraxp
Lancelot
4
1
6
7
L
Vamana
Duhnavelle
Vamana
0
6
0
0
L
Ratatoskr
GladiusEsquire
Ratatoskr
2
3
2
1
L
Geb
1
3
2
0.67
W
3
1
3
4.5
W
Yu Huang
Unknown48131
Yu Huang
2
0
5
4.5
W
Hercules
Zevuss
Hercules
7
0
4
9
L
3
2
2
2
W
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,124
Damage
33,770
58,440
Taken
66,684
37,923
Mitigated
35,324
23,055
Healing
13,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,295
67
571
3,143
11,258
4,762
0
5,316
5,512
80,954
0
W
Lancelot
DarkWraxp
Lancelot
7,729
1,254
0
6,669
12,134
6,242
0
905
11,096
0
80,352
L
Vamana
Duhnavelle
Vamana
8,443
2,399
0
3,734
16,693
12,468
0
0
15,610
5,199
41,104
L
Ratatoskr
GladiusEsquire
Ratatoskr
6,790
1,922
0
1,586
14,622
5,719
0
2,372
12,031
0
57,642
L
Geb
4,242
156
0
2,995
13,396
8,328
0
4,795
8,573
23,380
0
W
7,277
267
1,637
3,470
11,927
10,322
0
3,096
8,736
20,758
0
W
Yu Huang
Unknown48131
Yu Huang
7,204
637
0
1,555
6,245
2,782
77
2,216
4,029
88,111
0
W
Hercules
Zevuss
Hercules
14,603
4,482
0
7,428
15,759
12,871
16
2,603
11,870
0
79,392
L
9,000
3,639
0
1,931
10,715
4,047
438
1,520
9,195
0
57,804
W
11,311
4,316
0
2,296
12,375
5,706
0
2,328
10,047
0
81,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,119
Gold Earned
36,708
511
Minions Killed
417
0
Camps Cleared
0
1,573,992
Distance Traveled
1,582,728
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,119
507
155
10
0
312,494
2
W
Lancelot
9,203
575
120
8
0
356,076
0
L
Vamana
6,819
426
67
4
0
293,855
0
L
Ratatoskr
7,386
462
77
5
0
370,406
0
L
Geb
6,781
424
29
2
0
305,524
2
W
Ares
8,417
526
13
1
0
318,882
4
W
Yu Huang
9,676
605
156
10
0
312,330
0
W
Hercules
10,553
660
115
7
0
316,933
6
L
Medusa
7,603
475
89
6
0
300,449
0
W
Medusa
8,270
517
107
7
0
269,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role