Player Matchup

Achilles
Achilles
B10skullZ
Achilles
Level 69
God Stats
5W - 6L
1,416 SR
Queue Stats
257W - 233L
1,540 Elo+
Solo
Poseidon
Poseidon
Cetto2797
Poseidon
Level 69
God Stats
78W - 57L
1,585 SR
Queue Stats
260W - 291L
1,437 Elo+
Solo
Sobek
Sobek
EL Bunker6262
Sobek
Level 148
God Stats
5W - 3L
1,569 SR
Queue Stats
193W - 199L
1,415 Elo+
Solo
Kukulkan
Kukulkan
ElDiiablo5
Kukulkan
Level 146
God Stats
1W - 0L
1,415 SR
Queue Stats
8W - 6L
1,496 Elo+
Solo
Chronos
Chronos
lautrecc24
Chronos
Level 121
God Stats
9W - 8L
1,383 SR
Queue Stats
77W - 84L
1,393 Elo+
Solo
Team Averages
Level 111
1,474 SR
1,456 Elo+

VS

Team Averages
Level 106
1,528 SR
1,465 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
LeftToFray
Nemesis
Level 109
God Stats
54W - 69L
1,536 SR
Queue Stats
562W - 598L
1,428 Elo+
Solo
Anubis
Anubis
Undeadarmy1975
Anubis
Level 151
God Stats
1W - 1L
1,583 SR
Queue Stats
11W - 11L
1,399 Elo+
Solo
Sun Wukong
Sun Wukong
corzo_pablo438
Sun Wukong
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,536 Elo+
Party 1
Ymir
Ymir
pSyTrIcKzSky
Ymir
Level 65
God Stats
14W - 15L
1,520 SR
Queue Stats
83W - 82L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
B10skullZ
Achilles
16
4 / 0 / 6
10,062
629
12,722
14,488
18,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Poseidon
Cetto2797
Poseidon
15
4 / 1 / 5
8,622
539
12,187
6,816
2,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
5 / 1 / 6
8,888
556
5,916
10,641
8,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
ElDiiablo5
Kukulkan
16
4 / 3 / 0
10,026
627
8,181
7,125
2,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos
lautrecc24
Chronos
16
7 / 1 / 3
9,538
596
10,456
15,301
5,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
1 / 5 / 1
7,491
468
5,441
12,338
4,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
LeftToFray
Nemesis
11
1 / 3 / 2
7,116
445
6,502
11,887
4,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
4 / 5 / 0
9,061
566
9,057
13,712
7,760
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
corzo_pablo438
Sun Wukong
12
0 / 6 / 0
7,288
456
5,874
15,980
9,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 5 / 3
7,001
438
4,052
14,577
13,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
24
Kills
6
6
Deaths
24
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
5
1
0.3
W
Achilles
B10skullZ
Achilles
4
0
6
7
W
Poseidon
Cetto2797
Poseidon
4
1
5
6.5
W
5
1
6
8
W
Kukulkan
ElDiiablo5
Kukulkan
4
3
0
1.33
L
Nemesis
LeftToFray
Nemesis
1
3
2
0.67
L
4
5
0
0.8
L
Sun Wukong
corzo_pablo438
Sun Wukong
0
6
0
0
W
Chronos
lautrecc24
Chronos
7
1
3
8.5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,462
Damage
30,926
54,371
Taken
68,494
37,057
Mitigated
40,688
19,138
Healing
15,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,441
2,775
0
2,531
12,338
4,999
14
7,395
4,669
0
48,157
W
Achilles
B10skullZ
Achilles
12,722
1,512
0
3,922
14,488
18,013
208
1,105
13,383
1,284
71,943
W
Poseidon
Cetto2797
Poseidon
12,187
2,583
102
1,973
6,816
2,274
536
1,127
5,689
77,611
0
W
5,916
843
0
5,133
10,641
8,848
210
1,173
9,468
22,565
0
W
Kukulkan
ElDiiablo5
Kukulkan
8,181
781
0
250
7,125
2,312
627
5,490
1,635
86,316
0
L
Nemesis
LeftToFray
Nemesis
6,502
3,256
0
1,575
11,887
4,984
0
7,458
4,365
0
50,930
L
9,057
132
0
5,155
13,712
7,760
0
9,420
4,252
73,923
0
L
Sun Wukong
corzo_pablo438
Sun Wukong
5,874
1,053
0
4,532
15,980
9,669
0
2,545
13,435
0
48,535
W
Chronos
lautrecc24
Chronos
10,456
2,574
0
7,758
15,301
5,610
0
4,214
11,087
80,158
0
L
4,052
1,340
0
1,251
14,577
13,276
26
9,671
4,441
24,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,136
Gold Earned
37,957
514
Minions Killed
394
0
Camps Cleared
0
1,613,558
Distance Traveled
1,474,413
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,491
468
76
5
0
298,693
1
W
Achilles
10,062
629
100
6
0
330,757
0
W
Poseidon
8,622
539
111
7
0
307,203
0
W
Sobek
8,888
556
42
3
0
311,126
0
W
Kukulkan
10,026
627
151
9
0
315,666
0
L
Nemesis
7,116
445
74
5
0
286,832
1
L
Anubis
9,061
566
127
8
0
306,073
0
L
Sun Wukong
7,288
456
80
5
0
281,394
0
W
Chronos
9,538
596
110
7
0
348,806
0
L
Ymir
7,001
438
37
2
0
301,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role