Player Matchup

Susano
Susano
Gold II
 
Susano
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Jing Wei
Jing Wei
Silver V
CurroTheBasilon
Jing Wei
Silver V
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,342 MMR
Party 3
Sun Wukong
Sun Wukong
Gold IV
Gamer200012001
Sun Wukong
Gold IV
Level 147
God Stats
3W - 6L
1,248 SR
Queue Stats
450W - 465L
1,368 MMR
Solo
Sobek
Sobek
Silver I
PearlHarbor9
Sobek
Silver I
Level 147
God Stats
13W - 14L
1,497 SR
Queue Stats
267W - 282L
1,159 MMR
Party 2
Kukulkan
Kukulkan
Silver I
PriXxOr22
Kukulkan
Silver I
Level 109
God Stats
1W - 1L
1,621 SR
Queue Stats
107W - 113L
1,311 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,473 SR
1,336 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 133
1,496 SR
1,397 MMR
Nemesis
Nemesis
Silver I
 
Nemesis
Silver I
Level 241
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Bronze III
Aleky86
Hercules
Bronze III
Level 68
God Stats
0W - 1L
1,481 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1
Janus
Janus
Bronze III
GArantegui11
Janus
Bronze III
Level 79
God Stats
0W - 2L
1,589 SR
Queue Stats
0W - 2L
1,462 MMR
Party 1
Yemoja
Yemoja
Gold IV
MamadSy
Yemoja
Gold IV
Level 158
God Stats
31W - 32L
1,572 SR
Queue Stats
365W - 369L
1,188 MMR
Solo
Cupid
Cupid
Platinum V
Staska221
Cupid
Platinum V
Level 120
God Stats
3W - 5L
1,338 SR
Queue Stats
62W - 63L
1,435 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
17
9 / 1 / 6
11,096
616
12,519
14,104
6,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
17
3 / 1 / 7
11,605
645
13,569
10,848
4,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
Gamer200012001
Sun Wukong
18
0 / 1 / 4
11,265
626
11,875
18,147
15,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 2 / 7
8,497
472
4,645
15,032
14,172
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
PriXxOr22
Kukulkan
16
5 / 2 / 5
10,728
596
11,134
7,013
2,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
Ix ChelGebAo KuangArachne

VS

Bans
KaliThanatosMaman BrigitteSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
0 / 6 / 4
9,300
517
7,849
20,395
7,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Aleky86
Hercules
17
1 / 1 / 0
10,753
597
9,485
14,445
14,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 3 / 1
8,887
494
4,363
7,371
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
MamadSy
Yemoja
12
3 / 4 / 1
8,944
497
4,617
16,662
12,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cupid
Staska221
Cupid
16
2 / 5 / 2
10,227
568
8,351
14,860
5,039
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
18
Kills
7
7
Deaths
19
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
9
1
6
12
L
Nemesis
 
Nemesis
0
6
4
0.33
L
Hercules
Aleky86
Hercules
1
1
0
1
W
Jing Wei
3
1
7
6.5
L
1
3
1
0.5
W
Sun Wukong
Gamer200012001
Sun Wukong
0
1
4
2
L
Yemoja
MamadSy
Yemoja
3
4
1
0.88
W
1
2
7
2.25
W
Kukulkan
PriXxOr22
Kukulkan
5
2
5
3.75
L
Cupid
Staska221
Cupid
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,742
Damage
34,665
65,144
Taken
73,733
43,140
Mitigated
42,318
25,865
Healing
19,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
12,519
3,108
0
6,083
14,104
6,197
0
1,919
12,120
0
84,514
L
Nemesis
 
Nemesis
7,849
3,142
0
4,079
20,395
7,894
0
5,165
14,914
0
83,087
L
Hercules
Aleky86
Hercules
9,485
2,248
0
6,026
14,445
14,082
0
0
14,445
0
89,736
W
Jing Wei
13,569
11,160
0
4,810
10,848
4,244
1,171
456
10,392
0
120,156
L
4,363
0
0
750
7,371
2,457
0
2,362
4,929
65,421
0
W
Sun Wukong
Gamer200012001
Sun Wukong
11,875
3,155
0
8,416
18,147
15,548
0
2,331
14,735
0
97,036
L
Yemoja
MamadSy
Yemoja
4,617
405
1,958
2,345
16,662
12,846
0
6,221
10,269
26,364
0
W
4,645
650
273
5,577
15,032
14,172
90
6,412
8,378
21,462
0
W
Kukulkan
PriXxOr22
Kukulkan
11,134
1,004
0
706
7,013
2,979
638
1,517
5,444
94,137
0
L
Cupid
Staska221
Cupid
8,351
4,734
464
4,096
14,860
5,039
3,373
1,423
13,397
0
78,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,191
Gold Earned
48,111
631
Minions Killed
587
0
Camps Cleared
0
1,954,571
Distance Traveled
1,870,638
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,096
616
99
6
0
448,062
2
L
Nemesis
9,300
517
105
6
0
393,984
0
L
Hercules
10,753
597
174
10
0
378,377
0
W
Jing Wei
11,605
645
165
9
0
373,843
3
L
Janus
8,887
494
127
7
0
386,188
0
W
Sun Wukong
11,265
626
175
10
0
393,894
6
L
Yemoja
8,944
497
33
2
0
367,806
4
W
Sobek
8,497
472
31
2
0
365,896
8
W
Kukulkan
10,728
596
161
9
0
372,876
0
L
Cupid
10,227
568
148
8
0
344,283
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role