Player Matchup

Skadi
Skadi
HayatoKun96
Skadi
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,443 Elo+
Party 1
Janus
Janus
RemmiRem
Janus
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 33L
1,466 Elo+
Party 1
Cthulhu
Cthulhu
Werpoints
Cthulhu
Level 53
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 33L
1,489 Elo+
Party 1
Team Averages
Level 51
1,500 SR
1,466 Elo+

VS

Team Averages
Level 80
1,555 SR
1,447 Elo+
Izanami
Izanami
Aurakadaj
Izanami
Level 65
God Stats
11W - 4L
1,743 SR
Queue Stats
193W - 200L
1,430 Elo+
Party 2
Hades
Hades
BOBERTALDO
Hades
Level 106
God Stats
2W - 3L
1,423 SR
Queue Stats
105W - 94L
1,477 Elo+
Solo
Fenrir
Fenrir
Maximisiss
Fenrir
Level 68
God Stats
7W - 5L
1,497 SR
Queue Stats
189W - 198L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 6
10,471
654
7,398
16,835
5,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
RemmiRem
Janus
14
5 / 7 / 2
12,166
760
14,008
12,881
5,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cthulhu
Werpoints
Cthulhu
13
3 / 6 / 5
10,898
681
9,683
25,028
18,713
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aurakadaj
Izanami
16
9 / 3 / 8
13,616
851
19,853
13,849
5,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
16
3 / 3 / 15
12,646
790
16,332
13,917
7,553
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Maximisiss
Fenrir
16
9 / 3 / 12
13,416
839
13,458
11,543
4,927
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
56
9
Kills
21
21
Deaths
9
13
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Izanami
Aurakadaj
Izanami
9
3
8
4.33
W
Hades
3
3
15
3.5
L
1
8
6
0.5
W
Fenrir
Maximisiss
Fenrir
9
3
12
5
L
Janus
RemmiRem
Janus
5
7
2
0.86
L
Cthulhu
Werpoints
Cthulhu
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,089
Damage
49,643
54,744
Taken
39,309
29,626
Mitigated
17,576
6,075
Healing
13,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Aurakadaj
Izanami
19,853
12,599
0
2,467
13,849
5,096
1,381
9,165
4,386
0
77,584
W
Hades
16,332
841
1,010
8,030
13,917
7,553
1,596
8,392
5,207
66,255
0
L
7,398
1,819
0
645
16,835
5,814
0
5,866
10,969
0
23,953
W
Fenrir
Maximisiss
Fenrir
13,458
1,911
0
1,681
11,543
4,927
0
5,846
5,597
0
36,721
L
Janus
RemmiRem
Janus
14,008
1,295
0
295
12,881
5,099
0
3,624
9,257
57,894
0
L
Cthulhu
Werpoints
Cthulhu
9,683
1,416
88
5,047
25,028
18,713
0
7,014
18,014
29,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,535
Gold Earned
39,678
143
Minions Killed
207
0
Camps Cleared
0
818,215
Distance Traveled
861,166
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,616
851
85
5
0
272,709
0
W
Hades
12,646
790
80
5
0
284,734
0
L
Skadi
10,471
654
26
2
0
258,371
0
W
Fenrir
13,416
839
42
3
0
303,723
0
L
Janus
12,166
760
96
6
0
254,492
0
L
Cthulhu
10,898
681
21
1
0
305,352
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role