Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Reft MzS
Cerberus
Level 148
God Stats
2W - 2L
1,192 SR
Queue Stats
134W - 123L
1,504 Elo+
Solo
Discordia
Discordia
XxSrVegasxX
Discordia
Level 121
God Stats
10W - 4L
1,396 SR
Queue Stats
145W - 137L
1,525 Elo+
Party 2
Danzaburou
Danzaburou
YMiRMAL
Danzaburou
Level 125
God Stats
1W - 1L
1,171 SR
Queue Stats
131W - 137L
1,505 Elo+
Party 2
Tiamat
Tiamat
deprssion
Tiamat
Level 157
God Stats
39W - 27L
1,515 SR
Queue Stats
759W - 788L
1,428 Elo+
Solo
Team Averages
Level 137
1,355 SR
1,492 Elo+

VS

Team Averages
Level 89
1,501 SR
1,428 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
CosmiCruck
Tiamat
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 38L
1,432 Elo+
Party 1
Ullr
Ullr
GODBR
Ullr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,255 Elo+
Solo
Athena
Athena
TerrifiedWheat3
Athena
Level 64
God Stats
0W - 3L
1,505 SR
Queue Stats
32W - 39L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
1 / 2 / 15
8,045
805
7,637
12,475
13,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cerberus
Reft MzS
Cerberus
14
3 / 2 / 16
8,716
872
6,799
12,948
15,169
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
XxSrVegasxX
Discordia
17
9 / 0 / 11
9,556
956
14,958
8,877
4,554
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Danzaburou
YMiRMAL
Danzaburou
15
3 / 1 / 12
8,842
884
7,204
7,392
4,150
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
deprssion
Tiamat
15
7 / 2 / 12
9,197
920
15,392
10,901
10,072
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
2 / 2 / 4
8,457
846
17,406
8,519
3,899
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
 
Raijin
12
1 / 5 / 4
7,334
733
5,834
8,029
2,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
CosmiCruck
Tiamat
14
1 / 4 / 5
7,193
719
6,860
8,411
4,544
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
GODBR
Ullr
13
1 / 6 / 5
7,530
753
3,046
10,215
4,171
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
2 / 6 / 4
7,678
768
6,840
19,311
12,558
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
29
23
Kills
7
7
Deaths
23
66
Assists
22
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
2
15
4.25
L
Danzaburou
 
Danzaburou
2
2
4
2
L
Raijin
 
Raijin
1
5
4
0.6
L
Tiamat
CosmiCruck
Tiamat
1
4
5
0.88
L
Ullr
GODBR
Ullr
1
6
5
0.58
W
Cerberus
Reft MzS
Cerberus
3
2
16
5.5
L
2
6
4
0.67
W
Discordia
XxSrVegasxX
Discordia
9
0
11
14.5
W
Danzaburou
YMiRMAL
Danzaburou
3
1
12
9
W
Tiamat
deprssion
Tiamat
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,990
Damage
39,986
52,593
Taken
54,485
47,732
Mitigated
28,115
24,442
Healing
11,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,637
146
3,225
2,793
12,475
13,787
296
6,047
6,428
0
16,126
L
Danzaburou
 
Danzaburou
17,406
6,953
203
2,794
8,519
3,899
0
6,356
2,163
0
33,440
L
Raijin
 
Raijin
5,834
593
634
804
8,029
2,943
0
6,709
1,320
15,041
0
L
Tiamat
CosmiCruck
Tiamat
6,860
936
350
1,386
8,411
4,544
0
6,010
2,401
13,171
0
L
Ullr
GODBR
Ullr
3,046
856
0
889
10,215
4,171
0
6,729
3,486
0
8,097
W
Cerberus
Reft MzS
Cerberus
6,799
198
1,496
4,189
12,948
15,169
239
3,818
9,130
11,218
0
L
6,840
1,611
678
4,238
19,311
12,558
0
11,345
7,966
12,189
0
W
Discordia
XxSrVegasxX
Discordia
14,958
695
1,600
1,919
8,877
4,554
798
1,951
6,926
25,642
0
W
Danzaburou
YMiRMAL
Danzaburou
7,204
3,297
1,473
2,424
7,392
4,150
1,463
3,261
4,131
0
20,055
W
Tiamat
deprssion
Tiamat
15,392
626
1,332
3,991
10,901
10,072
0
4,457
6,444
27,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,356
Gold Earned
38,192
133
Minions Killed
99
0
Camps Cleared
0
1,079,850
Distance Traveled
864,221
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,045
805
29
3
0
226,362
0
L
Danzaburou
8,457
846
44
4
0
184,019
0
L
Raijin
7,334
733
21
2
0
150,252
0
L
Tiamat
7,193
719
16
2
0
177,277
0
L
Ullr
7,530
753
12
1
0
173,918
0
W
Cerberus
8,716
872
30
3
0
189,114
0
L
Athena
7,678
768
6
1
0
178,755
0
W
Discordia
9,556
956
17
2
0
247,547
0
W
Danzaburou
8,842
884
31
3
0
212,832
0
W
Tiamat
9,197
920
26
3
0
203,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role