Player Matchup

Neith
Neith
DarrenShane
Neith
Level 6
God Stats
2W - 1L
1,273 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
MesYeuxSaignent
Baron Samedi
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,280 Elo+
Party 1
Horus
Horus
skyzo_dodo
Horus
Level 124
God Stats
1W - 0L
1,532 SR
Queue Stats
2W - 2L
1,281 Elo+
Party 1
Team Averages
Level 49
1,435 SR
1,354 Elo+

VS

Team Averages
Level 50
1,295 SR
1,386 Elo+
Surtr
Surtr
Guzaz
Surtr
Level 45
God Stats
4W - 4L
1,223 SR
Queue Stats
19W - 15L
1,508 Elo+
Solo
Ao Kuang
Ao Kuang
TheW00lf
Ao Kuang
Level 67
God Stats
3W - 14L
1,330 SR
Queue Stats
77W - 96L
1,324 Elo+
Solo
Danzaburou
Danzaburou
oObigupOo
Danzaburou
Level 37
God Stats
0W - 3L
1,331 SR
Queue Stats
6W - 6L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 9
13,415
789
9,563
8,557
3,846
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Baron Samedi
MesYeuxSaignent
Baron Samedi
17
5 / 1 / 10
13,320
784
25,720
16,607
11,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
15
4 / 1 / 10
13,278
781
6,686
15,091
18,920
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Guzaz
Surtr
15
4 / 3 / 1
11,825
696
14,841
19,574
21,759
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
TheW00lf
Ao Kuang
12
0 / 8 / 4
10,581
622
5,990
17,902
6,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
oObigupOo
Danzaburou
14
1 / 4 / 2
11,284
664
9,407
11,605
4,630
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
15
Kills
5
5
Deaths
15
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
3
9
3.5
L
Surtr
Guzaz
Surtr
4
3
1
1.5
W
Baron Samedi
MesYeuxSaignent
Baron Samedi
5
1
10
10
L
Ao Kuang
TheW00lf
Ao Kuang
0
8
4
0.25
L
Danzaburou
oObigupOo
Danzaburou
1
4
2
0.5
W
Horus
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,969
Damage
30,238
40,255
Taken
49,081
34,215
Mitigated
33,301
15,834
Healing
9,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,563
5,510
0
1,026
8,557
3,846
1,738
1,247
7,310
0
51,769
L
Surtr
Guzaz
Surtr
14,841
4,191
0
5,313
19,574
21,759
0
8,255
11,319
626
46,674
W
Baron Samedi
MesYeuxSaignent
Baron Samedi
25,720
2,046
3,193
5,071
16,607
11,449
591
2,851
13,756
92,464
0
L
Ao Kuang
TheW00lf
Ao Kuang
5,990
1,910
0
2,870
17,902
6,912
0
10,979
6,923
29,425
3,508
L
Danzaburou
oObigupOo
Danzaburou
9,407
3,901
240
800
11,605
4,630
0
7,023
4,582
0
49,962
W
Horus
6,686
2,777
2,478
4,066
15,091
18,920
186
2,744
12,347
0
18,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,013
Gold Earned
33,690
219
Minions Killed
169
0
Camps Cleared
0
787,216
Distance Traveled
773,849
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,415
789
80
5
0
242,293
0
L
Surtr
11,825
696
48
3
0
252,843
0
W
Baron Samedi
13,320
784
117
7
0
298,797
0
L
Ao Kuang
10,581
622
44
3
0
259,912
8
L
Danzaburou
11,284
664
77
5
0
261,094
0
W
Horus
13,278
781
22
1
0
246,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role