Player Matchup

Merlin
Merlin
Chebbeefus
Merlin
Level 156
God Stats
10W - 8L
1,663 SR
Queue Stats
268W - 305L
1,436 Elo+
Party 2
Surtr
Surtr
Jobuscus26
Surtr
Level 108
God Stats
1W - 2L
1,812 SR
Queue Stats
165W - 133L
1,513 Elo+
Solo
Thanatos
Thanatos
Nulgo
Thanatos
Level 124
God Stats
2W - 7L
1,453 SR
Queue Stats
112W - 163L
1,461 Elo+
Party 2
Jing Wei
Jing Wei
SHEEPASAURUS01
Jing Wei
Level 159
God Stats
7W - 13L
1,446 SR
Queue Stats
463W - 476L
1,549 Elo+
Party 2
Charon
Charon
UginTozo
Charon
Level 106
God Stats
11W - 8L
1,592 SR
Queue Stats
236W - 218L
1,614 Elo+
Party 2
Team Averages
Level 131
1,593 SR
1,515 Elo+

VS

Team Averages
Level 109
1,662 SR
1,561 Elo+
Tsukuyomi
Tsukuyomi
Anders3
Tsukuyomi
Level 141
God Stats
4W - 1L
1,800 SR
Queue Stats
243W - 213L
1,552 Elo+
Party 1
Janus
Janus
DaRealMotion
Janus
Level 110
God Stats
25W - 21L
1,581 SR
Queue Stats
113W - 94L
1,579 Elo+
Party 3
Anubis
Anubis
DahRealMinime
Anubis
Level 109
God Stats
5W - 4L
1,495 SR
Queue Stats
74W - 60L
1,555 Elo+
Party 3
Baron Samedi
Baron Samedi
ValexE
Baron Samedi
Level 156
God Stats
6W - 4L
1,820 SR
Queue Stats
110W - 92L
1,561 Elo+
Party 1
Neith
Neith
dahrealalt
Neith
Level 28
God Stats
7W - 4L
1,613 SR
Queue Stats
76W - 72L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chebbeefus
Merlin
14
1 / 6 / 3
8,695
483
11,250
13,047
4,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
14
2 / 9 / 1
8,926
496
8,739
20,446
16,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Nulgo
Thanatos
12
0 / 8 / 5
7,485
416
5,596
19,376
7,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
15
5 / 5 / 1
9,817
545
12,312
16,165
6,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charon
UginTozo
Charon
13
3 / 3 / 4
9,391
522
8,997
14,894
14,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Anders3
Tsukuyomi
19
11 / 2 / 4
11,379
632
17,140
17,548
14,669
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

17
10 / 2 / 8
10,502
583
12,636
13,453
5,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
4 / 3 / 13
9,914
551
12,606
16,710
8,678
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
ValexE
Baron Samedi
16
2 / 1 / 4
9,555
531
8,393
12,067
6,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
16
4 / 3 / 6
9,911
551
14,493
16,142
5,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
66
11
Kills
31
31
Deaths
11
14
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Anders3
Tsukuyomi
11
2
4
6.5
L
Merlin
Chebbeefus
Merlin
1
6
3
0.42
W
10
2
8
7
W
4
3
13
3.5
L
Surtr
2
9
1
0.28
L
Thanatos
Nulgo
Thanatos
0
8
5
0.31
L
Jing Wei
5
5
1
1.1
L
Charon
UginTozo
Charon
3
3
4
1.67
W
Baron Samedi
ValexE
Baron Samedi
2
1
4
4
W
Neith
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,894
Damage
65,268
83,928
Taken
75,920
49,697
Mitigated
40,705
16,705
Healing
27,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Anders3
Tsukuyomi
17,140
4,554
0
6,042
17,548
14,669
162
908
16,640
0
97,008
L
Merlin
Chebbeefus
Merlin
11,250
305
0
1,103
13,047
4,918
0
9,772
3,275
68,105
0
W
12,636
1,164
0
1,759
13,453
5,077
0
3,419
10,034
94,321
0
W
12,606
988
0
9,906
16,710
8,678
231
7,366
9,344
72,512
0
L
Surtr
8,739
2,788
0
4,002
20,446
16,039
0
1,611
18,835
822
54,753
L
Thanatos
Nulgo
Thanatos
5,596
941
0
5,396
19,376
7,044
0
8,587
10,789
0
44,929
L
Jing Wei
12,312
10,216
0
3,475
16,165
6,702
989
5,395
10,770
0
77,413
L
Charon
UginTozo
Charon
8,997
1,494
0
2,729
14,894
14,994
29
8,270
6,624
30,075
279
W
Baron Samedi
ValexE
Baron Samedi
8,393
651
599
3,211
12,067
6,289
0
5,480
6,587
77,914
0
W
Neith
14,493
7,402
0
5,533
16,142
5,992
649
3,115
13,027
0
83,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,314
Gold Earned
51,261
442
Minions Killed
584
0
Camps Cleared
0
1,728,409
Distance Traveled
1,786,866
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,379
632
123
7
0
351,642
2
L
Merlin
8,695
483
119
7
0
311,592
5
W
Janus
10,502
583
117
7
0
400,270
0
W
Anubis
9,914
551
102
6
0
366,541
3
L
Surtr
8,926
496
90
5
0
323,723
4
L
Thanatos
7,485
416
62
3
0
368,050
0
L
Jing Wei
9,817
545
135
8
0
372,368
5
L
Charon
9,391
522
36
2
0
352,676
7
W
Baron Samedi
9,555
531
136
8
0
341,271
0
W
Neith
9,911
551
106
6
0
327,142
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role