Player Matchup

Horus
Horus
Barermax
Horus
Level 157
God Stats
2W - 0L
1,882 SR
Queue Stats
54W - 55L
1,496 Elo+
Party 2
Atlas
Atlas
Daguar
Atlas
Level 172
God Stats
10W - 3L
1,642 SR
Queue Stats
101W - 115L
1,492 Elo+
Party 2
Baba Yaga
Baba Yaga
lXxValkiriaxXl
Baba Yaga
Level 159
God Stats
1W - 0L
1,640 SR
Queue Stats
62W - 63L
1,573 Elo+
Party 2
Scylla
Scylla
skurtSKURT74
Scylla
Level 167
God Stats
1W - 0L
1,927 SR
Queue Stats
76W - 43L
1,617 Elo+
Solo
Tsukuyomi
Tsukuyomi
yagospartan
Tsukuyomi
Level 149
God Stats
2W - 0L
1,614 SR
Queue Stats
44W - 46L
1,490 Elo+
Party 2
Team Averages
Level 161
1,741 SR
1,534 Elo+

VS

Team Averages
Level 134
1,523 SR
1,514 Elo+
Khepri
Khepri
Discount Satan
Khepri
Level 158
God Stats
21W - 18L
1,648 SR
Queue Stats
456W - 482L
1,559 Elo+
Solo
Achilles
Achilles
Hyp3 Craz3
Achilles
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,442 Elo+
Party 1
Awilix
Awilix
Jabc0m
Awilix
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 109L
1,486 Elo+
Party 1
Neith
Neith
Speed Buffs
Neith
Level 195
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,543 Elo+
Solo
Ix Chel
Ix Chel
kWix69
Ix Chel
Level 139
God Stats
0W - 1L
1,469 SR
Queue Stats
101W - 94L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Barermax
Horus
16
6 / 2 / 13
9,761
887
8,558
18,378
17,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Atlas
Daguar
Atlas
18
6 / 0 / 14
9,967
906
20,687
24,840
19,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baba Yaga
lXxValkiriaxXl
Baba Yaga
13
1 / 3 / 8
8,464
769
8,395
7,758
3,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
17
2 / 2 / 14
10,094
918
18,236
11,067
5,701
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
yagospartan
Tsukuyomi
14
5 / 4 / 9
8,940
813
17,369
12,830
6,509
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 7
8,588
781
6,595
17,092
16,580
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
Hyp3 Craz3
Achilles
12
0 / 5 / 7
7,340
667
5,714
15,365
14,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
Jabc0m
Awilix
13
4 / 6 / 4
8,134
739
8,689
15,911
10,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 2 / 5
9,118
829
18,161
14,877
7,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
kWix69
Ix Chel
16
2 / 2 / 6
8,863
806
17,608
12,550
7,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
39
20
Kills
10
11
Deaths
20
58
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Horus
Barermax
Horus
6
2
13
6.25
W
Atlas
Daguar
Atlas
6
0
14
13
L
1
5
7
0.9
L
Achilles
Hyp3 Craz3
Achilles
0
5
7
0.7
L
Awilix
Jabc0m
Awilix
4
6
4
1
L
3
2
5
2.75
L
Ix Chel
kWix69
Ix Chel
2
2
6
2.5
W
Baba Yaga
lXxValkiriaxXl
Baba Yaga
1
3
8
1.67
W
Scylla
2
2
14
4.5
W
Tsukuyomi
yagospartan
Tsukuyomi
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,245
Damage
56,767
74,873
Taken
75,795
52,604
Mitigated
56,580
35,425
Healing
29,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Barermax
Horus
8,558
3,181
8,454
8,370
18,378
17,164
559
8,117
9,906
0
11,012
W
Atlas
Daguar
Atlas
20,687
6,919
953
10,312
24,840
19,570
623
7,823
16,454
33,441
0
L
6,595
138
1,139
1,397
17,092
16,580
0
10,598
5,916
11,050
0
L
Achilles
Hyp3 Craz3
Achilles
5,714
854
577
1,223
15,365
14,313
0
9,645
4,955
0
7,658
L
Awilix
Jabc0m
Awilix
8,689
1,884
2,305
2,703
15,911
10,170
0
8,897
6,516
0
12,461
L
18,161
4,629
159
4,970
14,877
7,638
0
8,592
5,734
0
43,965
L
Ix Chel
kWix69
Ix Chel
17,608
1,628
8,250
6,608
12,550
7,879
0
7,899
4,237
27,970
0
W
Baba Yaga
lXxValkiriaxXl
Baba Yaga
8,395
104
386
1,014
7,758
3,660
1,503
1,644
5,827
23,208
0
W
Scylla
18,236
2,159
1,064
2,172
11,067
5,701
768
2,291
8,380
32,891
0
W
Tsukuyomi
yagospartan
Tsukuyomi
17,369
2,437
1,472
1,228
12,830
6,509
214
4,328
8,365
0
24,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,226
Gold Earned
42,043
126
Minions Killed
107
0
Camps Cleared
0
1,090,603
Distance Traveled
1,024,830
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,761
887
6
1
0
247,996
0
W
Atlas
9,967
906
16
1
0
200,376
0
L
Khepri
8,588
781
5
0
0
205,726
0
L
Achilles
7,340
667
3
0
0
222,738
0
L
Awilix
8,134
739
10
1
0
195,303
0
L
Neith
9,118
829
66
6
0
180,253
0
L
Ix Chel
8,863
806
23
2
0
220,810
0
W
Baba Yaga
8,464
769
32
3
0
193,578
0
W
Scylla
10,094
918
53
5
0
214,478
0
W
Tsukuyomi
8,940
813
19
2
0
234,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role