Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
PoNYloVER33
Merlin
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 54L
1,508 Elo+
Solo
Sol
Sol
Rage-_-Zerox
Sol
Level 97
God Stats
3W - 1L
1,500 SR
Queue Stats
429W - 382L
1,454 Elo+
Party 1
Loki
Loki
RicoDH_
Loki
Level 108
God Stats
7W - 7L
1,562 SR
Queue Stats
232W - 222L
1,472 Elo+
Solo
Danzaburou
Danzaburou
Setsumass
Danzaburou
Level 48
God Stats
5W - 3L
1,449 SR
Queue Stats
79W - 81L
1,480 Elo+
Solo
Team Averages
Level 92
1,502 SR
1,483 Elo+

VS

Team Averages
Level 117
1,439 SR
1,429 Elo+
Chaac
Chaac
 
Chaac
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Big_D_Lord
Da Ji
Level 106
God Stats
4W - 9L
1,281 SR
Queue Stats
87W - 99L
1,379 Elo+
Party 2
Kukulkan
Kukulkan
Florizzle_
Kukulkan
Level 103
God Stats
2W - 4L
1,310 SR
Queue Stats
206W - 209L
1,489 Elo+
Party 2
Medusa
Medusa
Stevejr_98
Medusa
Level 107
God Stats
2W - 2L
1,644 SR
Queue Stats
36W - 56L
1,392 Elo+
Party 2
Fenrir
Fenrir
Venom-BiCMAC
Fenrir
Level 122
God Stats
5W - 6L
1,457 SR
Queue Stats
140W - 152L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
2 / 1 / 3
6,339
576
3,434
5,478
3,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
11
0 / 2 / 3
6,323
575
3,010
5,363
1,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 5 / 0
5,530
503
4,753
10,114
3,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
RicoDH_
Loki
11
2 / 1 / 3
6,408
583
4,906
7,959
2,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Setsumass
Danzaburou
9
2 / 1 / 1
5,649
514
5,255
7,483
2,645
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
5 / 1 / 0
7,493
681
9,848
12,750
7,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
11
4 / 1 / 1
6,663
606
3,817
7,580
2,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Florizzle_
Kukulkan
12
1 / 1 / 4
7,085
644
2,731
3,730
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Stevejr_98
Medusa
9
0 / 2 / 1
5,351
486
4,427
5,509
1,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
8
0 / 2 / 0
5,471
497
3,620
10,512
6,349
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
7
Kills
10
10
Deaths
7
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
1
3
3.5
L
Chaac
 
Chaac
5
1
0
5
L
Da Ji
4
1
1
4.5
L
Kukulkan
Florizzle_
Kukulkan
1
1
4
3
W
Merlin
0
2
3
0.75
W
1
5
0
0.2
W
Loki
RicoDH_
Loki
2
1
3
3.5
W
Danzaburou
Setsumass
Danzaburou
2
1
1
2.5
L
Medusa
Stevejr_98
Medusa
0
2
1
0.25
L
Fenrir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,358
Damage
24,443
36,397
Taken
40,081
13,859
Mitigated
20,468
14,874
Healing
11,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,434
807
1,879
796
5,478
3,312
0
655
4,823
14,570
0
L
Chaac
 
Chaac
9,848
2,005
0
6,396
12,750
7,726
0
4,885
7,865
0
52,536
L
Da Ji
3,817
594
0
410
7,580
2,888
0
962
6,618
0
45,709
L
Kukulkan
Florizzle_
Kukulkan
2,731
110
0
968
3,730
1,657
0
870
2,860
62,517
0
W
Merlin
3,010
393
0
925
5,363
1,899
0
1,247
4,116
42,727
0
W
4,753
2,166
0
3,522
10,114
3,328
0
0
10,114
25,855
4,448
W
Loki
RicoDH_
Loki
4,906
1,584
0
4,979
7,959
2,675
0
785
7,174
0
43,980
W
Danzaburou
Setsumass
Danzaburou
5,255
2,890
0
2,773
7,483
2,645
0
44
7,439
0
34,562
L
Medusa
Stevejr_98
Medusa
4,427
1,167
0
1,038
5,509
1,848
975
1,064
4,445
0
37,145
L
Fenrir
3,620
768
0
2,523
10,512
6,349
0
3,043
7,469
0
15,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,249
Gold Earned
32,063
301
Minions Killed
348
0
Camps Cleared
0
1,062,279
Distance Traveled
1,105,589
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,339
576
22
2
0
204,792
0
L
Chaac
7,493
681
78
7
0
223,706
1
L
Da Ji
6,663
606
75
7
0
224,743
0
L
Kukulkan
7,085
644
112
10
0
235,645
0
W
Merlin
6,323
575
97
9
0
211,728
0
W
Sol
5,530
503
48
4
0
199,064
0
W
Loki
6,408
583
74
7
0
239,546
0
W
Danzaburou
5,649
514
60
5
0
207,149
0
L
Medusa
5,351
486
65
6
0
188,325
0
L
Fenrir
5,471
497
18
2
0
233,170
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role