Player Matchup

Fenrir
Fenrir
Anne1337XD
Fenrir
Level 146
God Stats
16W - 20L
1,478 SR
Queue Stats
350W - 353L
1,490 Elo+
Party 3
Danzaburou
Danzaburou
Jb__Lock
Danzaburou
Level 156
God Stats
0W - 1L
1,247 SR
Queue Stats
187W - 180L
1,450 Elo+
Party 2
Achilles
Achilles
Reformed_RoLL
Achilles
Level 88
God Stats
4W - 5L
1,463 SR
Queue Stats
165W - 163L
1,462 Elo+
Party 2
Charon
Charon
sin_of_insomnia
Charon
Level 115
God Stats
2W - 1L
1,848 SR
Queue Stats
57W - 58L
1,470 Elo+
Party 2
Zeus
Zeus
xTheSteelH4mmer
Zeus
Level 142
God Stats
4W - 3L
1,709 SR
Queue Stats
199W - 193L
1,477 Elo+
Party 3
Team Averages
Level 129
1,549 SR
1,470 Elo+

VS

Team Averages
Level 92
1,465 SR
1,504 Elo+
Thanatos
Thanatos
FreshFighter
Thanatos
Level 99
God Stats
3W - 5L
1,356 SR
Queue Stats
68W - 61L
1,486 Elo+
Solo
Agni
Agni
Grelnir
Agni
Level 72
God Stats
5W - 4L
1,575 SR
Queue Stats
69W - 64L
1,430 Elo+
Party 1
Hachiman
Hachiman
Jaqqel
Hachiman
Level 149
God Stats
4W - 2L
1,380 SR
Queue Stats
58W - 60L
1,415 Elo+
Party 1
Maui
Maui
REKT Preditah
Maui
Level 127
God Stats
2W - 0L
1,513 SR
Queue Stats
48W - 33L
1,377 Elo+
Party 1
Guan Yu
Guan Yu
iMonty1275
Guan Yu
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 48L
1,811 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Anne1337XD
Fenrir
15
3 / 3 / 1
8,505
500
8,154
15,130
7,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Jb__Lock
Danzaburou
15
2 / 2 / 1
9,010
530
7,708
10,492
4,693
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
Reformed_RoLL
Achilles
13
1 / 5 / 0
8,063
474
5,102
18,266
8,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 3 / 5
8,524
501
7,172
16,905
18,253
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 4 / 3
8,179
481
7,658
9,696
3,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FreshFighter
Thanatos
15
7 / 1 / 3
9,353
550
10,183
15,254
6,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
Grelnir
Agni
13
2 / 5 / 4
8,255
486
7,002
8,776
3,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Jaqqel
Hachiman
14
2 / 2 / 2
8,863
521
6,662
11,098
4,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 0 / 8
8,816
519
6,861
14,581
15,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
iMonty1275
Guan Yu
18
4 / 1 / 4
10,900
641
12,779
12,833
14,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
9
Kills
17
17
Deaths
9
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Anne1337XD
Fenrir
3
3
1
1.17
W
Thanatos
FreshFighter
Thanatos
7
1
3
8.5
W
Agni
Grelnir
Agni
2
5
4
0.8
W
Hachiman
Jaqqel
Hachiman
2
2
2
1.5
L
Danzaburou
Jb__Lock
Danzaburou
2
2
1
1.25
W
2
0
8
6
L
Achilles
Reformed_RoLL
Achilles
1
5
0
0.2
W
Guan Yu
iMonty1275
Guan Yu
4
1
4
6
L
1
3
5
1.17
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,794
Damage
43,487
70,489
Taken
62,542
42,382
Mitigated
45,146
20,529
Healing
25,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Anne1337XD
Fenrir
8,154
2,577
0
7,712
15,130
7,383
0
2,109
13,021
0
83,493
W
Thanatos
FreshFighter
Thanatos
10,183
3,204
0
11,967
15,254
6,505
97
2,072
13,182
0
75,026
W
Agni
Grelnir
Agni
7,002
484
0
600
8,776
3,632
0
4,729
4,047
61,427
0
W
Hachiman
Jaqqel
Hachiman
6,662
4,308
0
3,665
11,098
4,411
0
1,859
9,239
0
56,504
L
Danzaburou
Jb__Lock
Danzaburou
7,708
3,327
0
5,138
10,492
4,693
630
1,671
8,821
0
84,270
W
6,861
1,447
340
4,928
14,581
15,599
0
6,120
8,461
21,530
456
L
Achilles
Reformed_RoLL
Achilles
5,102
1,453
0
3,377
18,266
8,619
0
0
18,266
0
57,256
W
Guan Yu
iMonty1275
Guan Yu
12,779
1,627
373
3,432
12,833
14,999
327
433
12,400
0
89,587
L
7,172
1,548
0
2,752
16,905
18,253
0
4,897
12,008
29,444
0
L
7,658
966
0
1,550
9,696
3,434
0
5,350
4,346
65,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,281
Gold Earned
46,187
500
Minions Killed
447
0
Camps Cleared
0
1,556,723
Distance Traveled
1,662,122
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,505
500
106
6
0
343,926
3
W
Thanatos
9,353
550
99
6
0
381,079
0
W
Agni
8,255
486
118
7
0
311,166
0
W
Hachiman
8,863
521
87
5
0
295,375
0
L
Danzaburou
9,010
530
138
8
0
312,575
2
W
Maui
8,816
519
15
1
0
315,088
0
L
Achilles
8,063
474
95
6
0
315,043
0
W
Guan Yu
10,900
641
128
8
0
359,414
2
L
Charon
8,524
501
36
2
0
304,646
3
L
Zeus
8,179
481
125
7
0
280,533
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role