Player Matchup

Sun Wukong
Sun Wukong
AndreyDykalis
Sun Wukong
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,258 Elo+
Solo
Horus
Horus
Luukas2405
Horus
Level 46
God Stats
15W - 14L
1,489 SR
Queue Stats
132W - 168L
1,223 Elo+
Solo
Hun Batz
Hun Batz
XxxArlokxxX
Hun Batz
Level 35
God Stats
2W - 2L
1,196 SR
Queue Stats
12W - 12L
1,258 Elo+
Solo
Team Averages
Level 37
1,395 SR
1,246 Elo+

VS

Team Averages
Level 81
1,591 SR
1,477 Elo+
Erlang Shen
Erlang Shen
DiedHard
Erlang Shen
Level 123
God Stats
35W - 5L
1,691 SR
Queue Stats
226W - 87L
1,641 Elo+
Solo
Kukulkan
Kukulkan
ElliStani
Kukulkan
Level 76
God Stats
8W - 7L
1,437 SR
Queue Stats
17W - 29L
1,291 Elo+
Solo
Ra
Ra
Issy50
Ra
Level 45
God Stats
1W - 0L
1,645 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AndreyDykalis
Sun Wukong
14
1 / 3 / 2
10,460
654
8,370
21,319
19,789
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Horus
14
1 / 1 / 2
9,636
602
4,211
19,711
21,625
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hun Batz
XxxArlokxxX
Hun Batz
10
2 / 9 / 0
10,158
635
6,985
12,787
6,558
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DiedHard
Erlang Shen
15
5 / 1 / 8
12,123
758
13,380
15,080
22,054
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
ElliStani
Kukulkan
14
6 / 1 / 4
12,343
771
17,260
8,043
3,313
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
14
2 / 2 / 8
11,497
719
9,447
5,844
2,304
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
13
13
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AndreyDykalis
Sun Wukong
1
3
2
0.67
W
Erlang Shen
DiedHard
Erlang Shen
5
1
8
9
W
Kukulkan
ElliStani
Kukulkan
6
1
4
8
W
Ra
2
2
8
3
L
Horus
1
1
2
2
L
Hun Batz
XxxArlokxxX
Hun Batz
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,566
Damage
40,087
53,817
Taken
28,967
47,972
Mitigated
27,671
11,597
Healing
10,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AndreyDykalis
Sun Wukong
8,370
1,235
0
3,336
21,319
19,789
0
12,257
8,817
0
44,207
W
Erlang Shen
DiedHard
Erlang Shen
13,380
5,953
0
4,126
15,080
22,054
285
1,208
13,619
2,691
36,870
W
Kukulkan
ElliStani
Kukulkan
17,260
2,688
0
3,089
8,043
3,313
1,615
265
7,585
65,396
0
W
Ra
9,447
838
1,129
2,245
5,844
2,304
405
274
5,570
48,710
0
L
Horus
4,211
1,816
2,784
4,432
19,711
21,625
0
9,912
9,579
0
21,322
L
Hun Batz
XxxArlokxxX
Hun Batz
6,985
2,553
0
1,045
12,787
6,558
0
6,012
6,735
0
23,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,254
Gold Earned
35,963
84
Minions Killed
186
0
Camps Cleared
0
697,912
Distance Traveled
829,711
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,460
654
42
3
0
260,894
0
W
Erlang Shen
12,123
758
33
2
0
280,994
0
W
Kukulkan
12,343
771
84
5
0
281,479
0
W
Ra
11,497
719
69
4
0
267,238
5
L
Horus
9,636
602
22
1
0
298,547
2
L
Hun Batz
10,158
635
20
1
0
138,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role