Player Matchup

Arachne
Arachne
DazaiOsamu1990
Arachne
Level 68
God Stats
44W - 23L
1,604 SR
Queue Stats
160W - 167L
1,437 Elo+
Party 1
Ymir
Ymir
GeorgeMcpherson
Ymir
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 19L
1,469 Elo+
Solo
Tiamat
Tiamat
Quuro
Tiamat
Level 56
God Stats
1W - 4L
1,186 SR
Queue Stats
1W - 5L
1,145 Elo+
Party 2
Hades
Hades
Takishimaaa
Hades
Level 43
God Stats
87W - 70L
1,533 SR
Queue Stats
168W - 173L
1,446 Elo+
Party 1
Rama
Rama
Totorocub
Rama
Level 14
God Stats
1W - 2L
1,129 SR
Queue Stats
1W - 5L
1,145 Elo+
Party 2
Team Averages
Level 46
1,390 SR
1,328 Elo+

VS

Team Averages
Level 87
1,526 SR
1,435 Elo+
Amaterasu
Amaterasu
AstralOutlaw
Amaterasu
Level 129
God Stats
16W - 12L
1,697 SR
Queue Stats
217W - 217L
1,471 Elo+
Solo
Thor
Thor
Dingbat2003
Thor
Level 121
God Stats
3W - 4L
1,499 SR
Queue Stats
246W - 262L
1,415 Elo+
Solo
Neith
Neith
Nerox_exe
Neith
Level 67
God Stats
12W - 15L
1,434 SR
Queue Stats
156W - 147L
1,431 Elo+
Party 3
Sobek
Sobek
Shiroxi
Sobek
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 88L
1,454 Elo+
Party 3
Nu Wa
Nu Wa
Villain_117
Nu Wa
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 35L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 3 / 3
10,245
603
14,593
13,318
5,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 4 / 6
8,596
506
4,226
11,242
8,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
Quuro
Tiamat
14
0 / 1 / 5
8,593
505
7,139
9,474
5,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
8 / 2 / 0
10,841
638
14,689
16,886
11,523
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rama
12
1 / 1 / 2
7,851
462
4,687
8,396
2,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AstralOutlaw
Amaterasu
15
1 / 8 / 2
9,334
549
8,329
22,079
17,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 3 / 0
6,915
407
3,648
8,548
3,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Nerox_exe
Neith
14
5 / 3 / 4
9,062
533
7,271
10,523
4,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sobek
Shiroxi
Sobek
12
2 / 3 / 5
7,842
461
8,164
16,084
18,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
1 / 3 / 3
8,780
516
9,508
10,586
4,422
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
25
20
Kills
11
11
Deaths
20
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AstralOutlaw
Amaterasu
1
8
2
0.25
W
10
3
3
3.83
L
2
3
0
0.67
W
1
4
6
1
L
Neith
Nerox_exe
Neith
5
3
4
2.33
W
Tiamat
Quuro
Tiamat
0
1
5
2.5
L
Sobek
Shiroxi
Sobek
2
3
5
1.5
W
8
2
0
4
W
Rama
1
1
2
2
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,334
Damage
36,920
59,316
Taken
67,820
34,585
Mitigated
48,227
17,585
Healing
17,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AstralOutlaw
Amaterasu
8,329
4,047
0
4,681
22,079
17,407
282
14,751
7,328
0
82,014
W
14,593
11,754
0
2,590
13,318
5,474
1,057
4,417
8,901
0
77,592
L
3,648
432
0
750
8,548
3,022
0
340
8,208
0
37,763
W
4,226
1,208
74
2,400
11,242
8,679
221
3,239
8,003
29,195
0
L
Neith
Nerox_exe
Neith
7,271
2,358
0
1,976
10,523
4,587
987
2,175
8,348
0
56,709
W
Tiamat
Quuro
Tiamat
7,139
616
0
2,373
9,474
5,910
344
4,996
4,478
61,603
0
L
Sobek
Shiroxi
Sobek
8,164
1,538
254
5,972
16,084
18,789
87
3,157
12,927
23,959
634
W
14,689
2,744
80
8,523
16,886
11,523
649
1,325
15,561
83,799
0
W
Rama
4,687
4,126
0
1,545
8,396
2,999
2,826
3,061
5,335
0
41,529
L
9,508
1,888
0
3,799
10,586
4,422
0
5,631
4,955
65,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,126
Gold Earned
41,933
451
Minions Killed
411
0
Camps Cleared
0
1,638,048
Distance Traveled
1,386,492
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,334
549
122
7
0
299,897
2
W
Arachne
10,245
603
98
6
0
379,771
0
L
Thor
6,915
407
57
3
0
206,210
0
W
Ymir
8,596
506
29
2
0
312,751
0
L
Neith
9,062
533
95
6
0
288,557
0
W
Tiamat
8,593
505
116
7
0
330,335
0
L
Sobek
7,842
461
22
1
0
329,065
6
W
Hades
10,841
638
135
8
0
312,133
0
W
Rama
7,851
462
73
4
0
303,058
0
L
Nu Wa
8,780
516
115
7
0
262,763
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role