Player Matchup

Artemis
Artemis
 
Artemis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Ibsz
Hachiman
Level 154
God Stats
10W - 7L
1,560 SR
Queue Stats
747W - 526L
1,596 Elo+
Party 2
Bastet
Bastet
Killlagorillla6x
Bastet
Level 106
God Stats
3W - 4L
1,409 SR
Queue Stats
318W - 327L
1,438 Elo+
Solo
Cerberus
Cerberus
fantasticmrjac
Cerberus
Level 144
God Stats
8W - 2L
1,786 SR
Queue Stats
468W - 502L
1,522 Elo+
Solo
Eset
Eset
ren91
Eset
Level 127
God Stats
2W - 0L
1,276 SR
Queue Stats
23W - 25L
1,433 Elo+
Solo
Team Averages
Level 132
1,506 SR
1,498 Elo+

VS

Team Averages
Level 100
1,491 SR
1,437 Elo+
Raijin
Raijin
 
Raijin
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
DoubleJhota
Mercury
Level 122
God Stats
4W - 4L
1,543 SR
Queue Stats
226W - 249L
1,479 Elo+
Solo
Artio
Artio
Lolekei
Artio
Level 100
God Stats
1W - 2L
1,473 SR
Queue Stats
43W - 70L
1,322 Elo+
Party 1
Gilgamesh
Gilgamesh
OAK52
Gilgamesh
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 80L
1,490 Elo+
Solo
Cthulhu
Cthulhu
batn0r
Cthulhu
Level 82
God Stats
1W - 2L
1,441 SR
Queue Stats
19W - 27L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
9 / 2 / 17
11,377
948
22,772
7,821
4,528
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
Ibsz
Hachiman
18
11 / 2 / 11
11,154
930
19,620
9,380
5,117
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 4 / 10
9,785
815
9,050
11,322
5,692
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cerberus
15
3 / 2 / 18
9,415
785
7,648
15,133
19,140
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
ren91
Eset
16
1 / 1 / 16
9,095
758
11,348
8,445
4,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
1 / 5 / 8
9,412
784
10,307
11,002
4,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
DoubleJhota
Mercury
16
7 / 4 / 3
9,814
818
7,374
9,872
5,080
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
Lolekei
Artio
15
1 / 7 / 6
8,777
731
4,743
25,739
25,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
OAK52
Gilgamesh
14
1 / 6 / 4
8,416
701
8,285
19,604
14,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
batn0r
Cthulhu
14
1 / 7 / 5
8,699
725
7,534
15,990
17,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
37
29
Kills
11
11
Deaths
29
72
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
9
2
17
8.75
L
Raijin
 
Raijin
1
5
8
1
L
Mercury
DoubleJhota
Mercury
7
4
3
2.13
W
Hachiman
Ibsz
Hachiman
11
2
11
8.25
W
5
4
10
2.5
L
Artio
Lolekei
Artio
1
7
6
0.57
L
Gilgamesh
OAK52
Gilgamesh
1
6
4
0.5
L
Cthulhu
batn0r
Cthulhu
1
7
5
0.5
W
Cerberus
3
2
18
6
W
Eset
ren91
Eset
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,438
Damage
38,243
52,101
Taken
82,207
39,242
Mitigated
67,203
17,847
Healing
13,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
22,772
12,588
1,057
1,025
7,821
4,528
2,129
4,317
3,504
0
39,470
L
Raijin
 
Raijin
10,307
1,283
0
1,091
11,002
4,950
928
2,838
8,164
26,597
0
L
Mercury
DoubleJhota
Mercury
7,374
2,624
196
979
9,872
5,080
263
1,901
7,971
0
13,447
W
Hachiman
Ibsz
Hachiman
19,620
11,984
2,647
2,487
9,380
5,117
3,054
2,910
6,164
0
35,658
W
9,050
2,757
650
2,008
11,322
5,692
544
3,325
7,959
0
19,722
L
Artio
Lolekei
Artio
4,743
281
1,596
5,464
25,739
25,009
182
5,278
20,461
11,090
363
L
Gilgamesh
OAK52
Gilgamesh
8,285
1,277
611
3,175
19,604
14,712
395
4,564
15,040
0
16,506
L
Cthulhu
batn0r
Cthulhu
7,534
671
0
447
15,990
17,452
224
4,415
11,575
17,943
0
W
Cerberus
7,648
794
664
4,433
15,133
19,140
440
6,978
7,884
11,509
0
W
Eset
ren91
Eset
11,348
386
1,061
1,815
8,445
4,765
63
4,691
3,622
22,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,826
Gold Earned
45,118
153
Minions Killed
118
0
Camps Cleared
0
1,098,012
Distance Traveled
1,019,112
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,377
948
45
4
0
224,101
0
L
Raijin
9,412
784
42
4
0
167,484
0
L
Mercury
9,814
818
20
2
0
226,177
0
W
Hachiman
11,154
930
41
3
0
203,824
0
W
Bastet
9,785
815
26
2
0
251,555
0
L
Artio
8,777
731
12
1
0
209,276
0
L
Gilgamesh
8,416
701
22
2
0
229,804
0
L
Cthulhu
8,699
725
22
2
0
186,371
0
W
Cerberus
9,415
785
14
1
0
202,580
0
W
Eset
9,095
758
27
2
0
215,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role