Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ChocListe461
Medusa
Level 88
God Stats
128W - 94L
1,557 SR
Queue Stats
190W - 160L
1,501 Elo+
Party 2
Cabrakan
Cabrakan
Crochii
Cabrakan
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 28L
1,469 Elo+
Solo
Sylvanus
Sylvanus
GateauxPremiers
Sylvanus
Level 69
God Stats
67W - 62L
1,538 SR
Queue Stats
143W - 116L
1,501 Elo+
Party 2
Janus
Janus
paranoid-man-93
Janus
Level 155
God Stats
4W - 2L
1,712 SR
Queue Stats
258W - 249L
1,521 Elo+
Solo
Team Averages
Level 103
1,561 SR
1,498 Elo+

VS

Team Averages
Level 126
1,589 SR
1,519 Elo+
Thor
Thor
 
Thor
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
ChimataistakeN
Xbalanque
Level 138
God Stats
5W - 3L
1,444 SR
Queue Stats
113W - 96L
1,530 Elo+
Party 1
Kuzenbo
Kuzenbo
DrDelirium13
Kuzenbo
Level 114
God Stats
9W - 7L
1,614 SR
Queue Stats
59W - 53L
1,540 Elo+
Party 1
Janus
Janus
Hydrisk
Janus
Level 95
God Stats
4W - 3L
1,816 SR
Queue Stats
67W - 59L
1,525 Elo+
Solo
Hercules
Hercules
JackZone
Hercules
Level 126
God Stats
0W - 1L
1,573 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
6
2 / 0 / 1
3,781
756
1,844
2,387
667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
5
0 / 0 / 0
3,295
659
1,431
1,983
569
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cabrakan
Crochii
Cabrakan
5
0 / 1 / 1
3,472
694
2,156
3,070
1,682
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
5
0 / 0 / 0
3,508
702
183
3,296
1,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
2 / 0 / 1
3,965
793
1,841
2,725
672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
5
1 / 1 / 0
3,189
638
1,705
4,643
1,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
ChimataistakeN
Xbalanque
6
0 / 0 / 0
3,096
619
2,750
2,537
703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
DrDelirium13
Kuzenbo
5
0 / 1 / 0
3,300
660
875
3,833
2,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
Hydrisk
Janus
5
0 / 2 / 0
3,133
627
654
2,869
751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
JackZone
Hercules
1
0 / 0 / 0
2,423
485
0
0
0

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
4
Kills
1
1
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
2
0
1
2.5
L
Thor
 
Thor
1
1
0
1
L
Xbalanque
ChimataistakeN
Xbalanque
0
0
0
0
W
Medusa
0
0
0
0
W
Cabrakan
Crochii
Cabrakan
0
1
1
0.5
L
Kuzenbo
DrDelirium13
Kuzenbo
0
1
0
0
W
Sylvanus
0
0
0
0
L
Janus
Hydrisk
Janus
0
2
0
0
L
Hercules
JackZone
Hercules
0
0
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,455
Damage
5,984
13,461
Taken
13,882
4,797
Mitigated
5,183
5,663
Healing
2,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
1,844
548
0
1,278
2,387
667
0
156
2,191
0
11,306
L
Thor
 
Thor
1,705
346
0
1,000
4,643
1,355
0
813
3,818
0
14,015
L
Xbalanque
ChimataistakeN
Xbalanque
2,750
694
0
710
2,537
703
0
183
2,354
0
16,918
W
Medusa
1,431
315
0
216
1,983
569
28
0
1,983
0
17,375
W
Cabrakan
Crochii
Cabrakan
2,156
384
0
1,125
3,070
1,682
0
843
2,227
14,684
0
L
Kuzenbo
DrDelirium13
Kuzenbo
875
392
0
834
3,833
2,374
0
1,966
1,867
10,788
0
W
Sylvanus
183
64
1,007
1,287
3,296
1,207
192
214
3,040
9,607
0
L
Janus
Hydrisk
Janus
654
0
0
280
2,869
751
0
1,076
1,663
11,263
0
L
Hercules
JackZone
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
1,841
293
0
750
2,725
672
0
212
2,491
17,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,021
Gold Earned
15,141
138
Minions Killed
86
0
Camps Cleared
0
511,817
Distance Traveled
387,612
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
3,781
756
21
4
0
126,511
0
L
Thor
3,189
638
25
5
0
101,427
0
L
Xbalanque
3,096
619
25
5
0
92,152
0
W
Medusa
3,295
659
39
8
0
85,870
0
W
Cabrakan
3,472
694
35
7
0
91,852
0
L
Kuzenbo
3,300
660
15
3
0
93,531
0
W
Sylvanus
3,508
702
7
1
0
106,361
2
L
Janus
3,133
627
21
4
0
100,502
0
L
Hercules
2,423
485
0
0
0
0
0
W
Janus
3,965
793
36
7
0
101,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role