Player Matchup

Agni
Agni
Flookii11
Agni
Level 121
God Stats
29W - 25L
1,496 SR
Queue Stats
386W - 439L
1,403 Elo+
Party 1
Arachne
Arachne
G0ld3nn-_-
Arachne
Level 129
God Stats
37W - 35L
1,525 SR
Queue Stats
316W - 359L
1,411 Elo+
Party 1
Kukulkan
Kukulkan
Limmitless
Kukulkan
Level 87
God Stats
26W - 23L
1,444 SR
Queue Stats
38W - 42L
1,417 Elo+
Party 1
Cerberus
Cerberus
Whosthata
Cerberus
Level 51
God Stats
48W - 44L
1,526 SR
Queue Stats
147W - 173L
1,450 Elo+
Party 1
Hades
Hades
ramiinn
Hades
Level 42
God Stats
44W - 49L
1,479 SR
Queue Stats
128W - 161L
1,405 Elo+
Party 1
Team Averages
Level 86
1,494 SR
1,417 Elo+

VS

Team Averages
Level 81
1,481 SR
1,469 Elo+
Odin
Odin
Alasteirr
Odin
Level 104
God Stats
15W - 16L
1,591 SR
Queue Stats
398W - 391L
1,499 Elo+
Solo
Artemis
Artemis
TwistyNIPSnCHPS
Artemis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 38L
1,485 Elo+
Party 2
Cerberus
Cerberus
VINYLEblood
Cerberus
Level 68
God Stats
8W - 10L
1,442 SR
Queue Stats
94W - 93L
1,407 Elo+
Solo
Chaac
Chaac
hendo2004
Chaac
Level 61
God Stats
4W - 3L
1,470 SR
Queue Stats
57W - 53L
1,452 Elo+
Party 2
Anubis
Anubis
maximo92170
Anubis
Level 82
God Stats
3W - 6L
1,401 SR
Queue Stats
64W - 57L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
3 / 2 / 5
7,142
510
9,254
10,086
3,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
G0ld3nn-_-
Arachne
16
8 / 0 / 5
9,321
666
10,551
9,849
4,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
Limmitless
Kukulkan
14
2 / 0 / 5
8,493
607
4,921
2,032
740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
Whosthata
Cerberus
11
0 / 1 / 4
7,337
524
3,355
11,150
7,043
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hades
ramiinn
Hades
13
0 / 1 / 0
7,130
509
3,188
7,957
5,108
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
2 / 1 / 0
7,857
561
5,431
9,440
8,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 3 / 0
6,316
451
10,368
10,078
3,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
VINYLEblood
Cerberus
10
0 / 4 / 2
6,618
473
4,821
15,537
12,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chaac
hendo2004
Chaac
10
0 / 2 / 0
5,873
420
2,740
8,659
4,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
11
1 / 3 / 0
6,523
466
1,240
7,622
3,487
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
13
Kills
4
4
Deaths
13
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Odin
2
1
0
2
W
Agni
3
2
5
2.75
W
Arachne
G0ld3nn-_-
Arachne
8
0
5
10.5
W
Kukulkan
Limmitless
Kukulkan
2
0
5
4.5
L
1
3
0
0.33
L
Cerberus
VINYLEblood
Cerberus
0
4
2
0.25
W
Cerberus
Whosthata
Cerberus
0
1
4
2
L
Chaac
hendo2004
Chaac
0
2
0
0
L
Anubis
1
3
0
0.33
W
Hades
ramiinn
Hades
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,269
Damage
24,600
41,074
Taken
51,336
20,503
Mitigated
32,961
18,436
Healing
15,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
5,431
258
0
3,331
9,440
8,402
0
4,111
5,329
0
59,408
W
Agni
9,254
847
0
3,067
10,086
3,296
0
1,258
8,681
48,113
0
W
Arachne
G0ld3nn-_-
Arachne
10,551
8,430
0
3,021
9,849
4,316
31
486
9,267
0
83,598
W
Kukulkan
Limmitless
Kukulkan
4,921
246
0
120
2,032
740
219
1,335
648
65,735
0
L
10,368
3,982
0
3,929
10,078
3,676
414
5,776
4,302
0
50,881
L
Cerberus
VINYLEblood
Cerberus
4,821
281
0
4,251
15,537
12,460
0
6,901
8,636
25,123
0
W
Cerberus
Whosthata
Cerberus
3,355
118
1,856
4,971
11,150
7,043
250
2,982
8,168
25,111
0
L
Chaac
hendo2004
Chaac
2,740
76
0
1,243
8,659
4,936
0
1,874
6,785
0
43,459
L
Anubis
1,240
169
0
2,825
7,622
3,487
0
2,056
5,566
46,684
0
W
Hades
ramiinn
Hades
3,188
399
0
5,401
7,957
5,108
793
0
7,432
48,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,423
Gold Earned
33,187
426
Minions Killed
388
0
Camps Cleared
0
1,410,080
Distance Traveled
1,274,252
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,857
561
92
7
0
262,573
3
W
Agni
7,142
510
71
5
0
272,398
4
W
Arachne
9,321
666
122
9
0
332,005
0
W
Kukulkan
8,493
607
109
8
0
303,794
2
L
Artemis
6,316
451
75
5
0
243,722
0
L
Cerberus
6,618
473
46
3
0
253,761
3
W
Cerberus
7,337
524
47
3
0
258,483
4
L
Chaac
5,873
420
79
6
0
329,337
0
L
Anubis
6,523
466
96
7
0
184,859
0
W
Hades
7,130
509
77
6
0
243,400
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role